Tuesday, 14 August 2018

Group FaceTime isn’t arriving in September

Group FaceTime’s launch is going to be delayed. The feature, which supports up to 32 people in a single audio or video call, was pulled from the latest iOS 12 and macOS Mojave betas released on Monday, and will be held until a later date, says Apple. According to the company’s Release Notes for both operating system updates, Group FaceTime will “ship in a future update later this fall.”

The feature was introduced at this year’s WWDC, with the goal of capitalizing on the growing popularity of larger group video chat sessions – especially among younger people. Today, apps like Houseparty, Instagram, and Snapchat, among others, cater to this audience with group video calling support of their own. But they don’t offer support for up to 32 people – a feature that requires a lot of technical overhead, and apparently, more time to prep than Apple had planned.

Apple didn’t offer any official explanation for the delay, but early beta testers have said the feature has been working well so far. Of course, it’s one thing to go from supporting some 4 million beta testers, to supporting everyone who installs the iOS 12 and macOS Mojave updates.

It’s not unusual for Apple to hold back features from its September OS releases. With iOS 11, Apple held back AirPlay 2, Messages in iCloud, and Apple Pay Cash, for example.

 

 



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Monday, 13 August 2018

Here’s where to sign up to get Fortnite for Android

Fortnite’s journey to Android has been a complicated one. A few months back, Epic Games promised to bring the wildly popular survival sandbox title to the mobile OS, but only after side stepping the traditional process for doing so. Fittingly, while it now appears to be live for Android, the process of actually getting the game is, well, complicated.

If you want to get started, you’ll need to sign up for a beta of the game. That’s right, while the title has been up and running on any number of other platforms (including its three-day head start on Samsung devices), it’s still in beta on Android. Give Epic your email address, and they’ll send you an invite…”as soon as you can play.”

How soon is that? Well, there appears to be a waiting list at the moment. How long all of this will take is anyone’s guess, though the company says it can take “a few days” for all of it to go through. Since the whole thing is bypassing the Google Play store (much to Google’s chagrin), you’ll need to install the Fortnite Installer APK to install Fortnite the game.

I went through a similar process to get the game on the Note 9. It’s weird and kind of annoying, but when it’s done, it’s done.

Oh, and you’ll want to make sure your phone is compatible. Epic’s got the full list here, which seems to include a pretty broad range, including Pixel devices and handsets from Huawei, LG, Nokia, OnePlus, Xiaomi, ZTE and Razer.



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Friday, 10 August 2018

Qualcomm settles antitrust case in Taiwan

Qualcomm may have lost its long-winded deal to buy NXP on account of China and it continues to battle lawsuits worldwide, but the company does have a dose of good news out of Asia today after it settled an antitrust investigation in Taiwan.

The U.S. chip firm was hit with a record $773 million fine last October when it was accused of monopolistic practices, but Qualcomm and the Taiwan Fair Trade Commission (TFTC) said today they have reached an agreement that sees the charges dropped in exchange for the firm investing $700 million in the country.

The TFTC will keep hold of the NTD 2.73 billion ($93 million) portion of fines that Qualcomm paid this summer in exchange for a promise that Qualcomm will make the $700 million investment over the next five years, according to Bloomberg.

Qualcomm didn’t explicitly mention that figure in its statement on the agreement, but it did outline its proposed “commercial initiatives:”

Qualcomm will drive certain commercial initiatives in Taiwan over the next five years for the benefit of the mobile and semiconductor ecosystem, SMEs and consumers, including 5G collaborations, new market expansion, start-up and university collaborations and the development of a Taiwanese center for operations and manufacturing engineering. Qualcomm will work with the TFTC and sister agencies within the Taiwanese government to implement these initiatives and investments.

Crucially, the deal will also allow Qualcomm to continue with its current pricing strategy in Taiwan. That pricing policy has triggered a wave of lawsuits worldwide which has left Qualcomm reeling — indeed, its falling share price made it a target for an ultimately unsuccessful takeover attempt from Broadcom.

The most notable pending legal spat is with Apple.

In January 2017, Apple sued Qualcomm for $1 billion claiming that it is charged a hefty price for royalties on technologies that Apple said the chipmaker should not be associated with. It also alleged that Qualcomm had been withholding payments it was owed.

The Apple suit came quickly after an antitrust lawsuit filed against Qualcomm by the U.S. Federal Trade Commission for using its position as the leading supplier in the handset market to charge fees on technologies that amount to industry standards.

Earlier this year, Qualcomm was hit with a $1.23 billion fine from the EU for abusing its market position between 2011 and 2016, relating to its relationship with Apple. That figure works out to 4.9 percent of Qualcomm’s revenues in 2017.

Qualcomm has also sued Apple, alleging that the iPhone X infringes on Palm patents which are now owned by the chipmaker. But the hostility seems likely to hurt Qualcomm’s bottom line since Apple has reportedly been building iPhone prototypes that eradicate usage of Qualcomm technologies altogether.



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Apple hints at plan to build a car after all as it rehires ex-Tesla engineering head

If you’re looking for hints that Apple might deliver on its long-rumored plan to develop its own car, a significant one landed this week after it emerged that Doug Field — Apple’s former VP of Mac hardware engineering — has rejoined from the company after a spell with Tesla.

John Gruber at Daring Fireball broke the news of Field returning to Apple following five years at Tesla where he oversaw the production of the Model 3.

Apple confirmed in a statement to TechCrunch that it has rehired Field, but it declined to give information about this role. Gruber reports, however, that Field will link up with Bob Mansfield, the former colleague he worked with on the Mac hardware business. Mansfield just so happens to be the person who is heading up Apple’s ‘Project Titan’ car project, having been tempted back and out of retirement, so there’s a lot to dig into.

There’s been plenty of speculation about the secretive Project Titan, most notably it was reported in 2016 that Apple had abandoned plans to develop a car. Instead, it was said to be focused on autonomous driving technology. While the project remains pretty opaque and tough to gauge, the hiring of the man who oversaw Tesla production — right after Apple poached a Waymo self-driving engineer — is a pretty interesting clue that suggests Apple might be reviving plans to develop a car once again.



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Google will lose $50 million or more in 2018 from Fortnite bypassing the Play Store

When Fortnite Battle Royale launched on Android, it made an unusual choice: it bypassed Google Play in favor of offering the game directly from Epic Games’ own website. Most apps and games don’t have the luxury of making this choice – the built-in distribution Google Play offers is critical to their business. But Epic Games believes its game is popular enough and has a strong enough draw to bring players to its website for the Android download instead. In the process, it’s costing Google around $50 million this year in platform fees, according to a new report.

As of its Android launch date, Fortnite had grossed over $180 million on iOS devices, where it had been exclusively available since launching as an invite-only beta on March 15th, before later expanding to all App Store customers.

According to data from app store intelligence firm Sensor Tower, the game has earned Apple more than $54 million thanks to its 30 percent cut of all the in-app spending that takes place on apps distributed in its store.

That’s money Epic Games isn’t apparently willing to give up to Google, when there’s another way.

Unlike Apple, which only allows apps to be downloaded from its own storefront, Google’s platform is more open. There’s a way to adjust an Android device’s settings to download apps and games from anywhere on the web. Of course, by doing so, users are exposed to more security risks, malware infections, and other malicious attacks.

For those reasons, security researchers are saying that Epic Games’ decision sets a dangerous precedent by encouraging people to remove the default security protections from their devices. They’re also concerned that users who look for the game on Google Play could be fooled into downloading suspicious copycat apps that may be trying to take advantage of Fortnite’s absence to scam mobile users.

Google seems to be worried about that, too.

For the first time ever, the company is informing Google Play users that a game is not available for download.

Now, when users search for things like “Fortnite” or “Fortnite Battle Royale,” Google Play will respond that the app is “not available on Google Play.” (One has to wonder if Google’s misspelling of “Royale” as “Royal” in its message was a little eff u to the gamemakers, or just a bit of incompetence.)

In any event, it’s an unusual response on Google’s part – and one it can believably claim was done to serve users as well as protect them from any potential scam apps.

However, the message could lead to some pressure on Epic Games, too. It could encourage consumer complaints from those who want to more easily (or more safely) download the game, as well as from those who don’t understand there’s an alternative method or are confused about how that method works.

In addition, Google is serving up the also hugely popular PUBG Mobile at the top of Fortnite search results followed by other games. In doing so, it’s sending users to another game that can easily eat up users’ time and attention.

For Google, the move by Epic Games is likely troubling, as it could prompt other large games to do the same. While one odd move by Epic Games won’t be a make or break situation for Google Play revenue (which always lags iOS), if it became the norm, Google’s losses could climb.

At present, Google is missing out on millions that will now go directly to the game publisher itself.

Over the rest of 2018, Sensor Tower believes Fortnite will have gained at least $50 million in revenues that would otherwise have been paid out to Google.

The firm expects that when Fortnite rolls out to all supported Android devices, its launch revenue on the platform will closely resemble the first several months of Apple App Store player spending.

It may even surpass it, given the game’s popularity continues growing and the standalone download allows it to reach players in countries where Google Play isn’t available.

Meanwhile, there have been concerns that the download makes it more difficult on users with older Android devices to access the game, because the process for sideloading apps isn’t as straightforward. But Sensor Tower says this will not have a large enough impact to affect Fortnite’s revenue potential in the long run.

 



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Apple orders a show about a video game studio from the ‘It’s Always Sunny’ gang

Apple’s been on a tear lately. Say what you will about some of the company’s programming decisions (see: Carpool Karaoke), at least it’s building a portfolio that’s got a little something for everyone.

Earlier this week, word got out that it ordered a series based on Min Jin Lee’s novel, Pachinko. And according to a report in Variety, it’s also added new comedy by a couple of members of the It’s Always Sunny in Philadelphia gang.

The half-hour scripted sitcom will be penned by Rob McElhenney and Charlie Day, with McElhenney taking the lead as an employee at a video game studio. Along with RCG (the pair’s production company) and Lionsgate, the show will also, fittingly, be co-produced by Ubisoft, which should add a bit of authenticity to the thing — and hopefully not too much product placement.

Details are scant otherwise, and Day, McElhenney and the rest of the Sunny gang are set to return for a 14th season of that show, which could complicate scheduling. Still, color me intrigued. It’s Always Sunny in Philadelphia is among the funniest sitcoms of the past decade, and the show’s sensibilities should translate pretty well to the new setting.

As someone who’s been unable to watch Silicon Valley due to that series hitting a little too close to home at times, I’m holding out hope on the one.



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Google isn’t sure how to spell “Fortnite Battle Royale”

The launch of Fortnite Battle Royale has left Google in a slight predicament. While Google is in no way hard up for cash, Fortnite Battle Royale for Android certainly represented the potential for a relatively big revenue stream for an app. That is, until Epic Games decided it would launch Fortnite for Android from its own website, circumventing the Play Store.

But revenue aside, there’s also the matter of Google probably not liking the idea of huge titles circumventing the Play Store as a precedent. Plus, the lack of Fortnite Battle Royale within the Play Store poses a slight security risk to users, as there are quite a few V-bucks scams and malicious clones looking to capitalize on the popularity of Fortnite.

That’s why the Google Play store now displays a message to users in response to searches for “Fortnite,” “Fortnite Battle Royale,” and other similar search queries.

“Fortnite Battle Royal by Epic Games, Inc is not available on Google Play,” reads the message.

That’s right. Google mispelled the “Royale” in Battle Royale. It was likely an honest mistake, but given the fact that Epic Games is making upwards of $300 million in revenue a month, which Google is not getting a cut of, it makes for some fun back-and-forth for us spectators.

Google lists PUBG Mobile, Fortnite’s biggest competitor, at the top of all Fortnite Battle Royale queries, but doesn’t include anything in its message around how to actually find the real Fortnite Battle Royale for Android.

While Google Play’s app review process should catch the vast majority of malicious clones, the message is at least moderately helpful for folks hearing about the Android version of Battle Royale without knowing the details around Epic’s launcher.

For what it’s worth, Fortnite for Android isn’t yet available to everyone. The game launched yesterday as a Samsung exclusive for folks with a Galaxy S 7 or higher, and will become available to all Android phone owners on August 12.

[via 9to5Google]



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