Monday, 10 December 2018

Apple says iPhones remain on sale in China following court injunction

Apple has filed an appeal to overturn a court decision that could ban iPhone sales in China, the company said on Monday, adding that all of its models remain available in its third-largest market.

The American giant is locked in a legal battle in the world’s biggest smartphone market. On Monday, Qualcomm announced that a court in Fujian Province has granted a preliminary injunction banning the import and sales of old iPhone models in China because they violated two patents owned by the American chipmaker.

The patents in question relate to features enabling consumers to edit photos and manage apps on smartphone touchscreens, according to Qualcomm.

“Apple continues to benefit from our intellectual property while refusing to compensate us. These Court orders are further confirmation of the strength of Qualcomm’s vast patent portfolio,” said Don Rosenberg, executive vice president and general counsel of Qualcomm, in a statement.

Apple fought back in a statement calling Qualcomm’s effort to ban its products “another desperate move by a company whose illegal practices are under investigation by regulators around the world.” It also claimed that Qualcomm is asserting three patents they had never raised before, including one which has already been invalidated.

It is unclear at this point what final effects the court injunction will have on Apple’s sales in China.

The case is part of an ongoing global patent dispute between Qualcomm and Apple, which saw the former seek to block the manufacturing and sale of iPhones in China over patent issues pertaining to payments last year.

Qualcomm shares were up 3 percent on Monday. Apple opened down more than 2 percent before closing up 0.7 percent. Citi lowered its Apple price target to $200 a share from $240 a share, saying in a note to investors that while it does not expect China to ban or impose additional tariffs on Apple, “should this occur Apple has material exposure to China.”

The Apple case comes as the tech giant faces intensifying competition in China, which represented 18 percent of its total sales from the third quarter. The American company’s market share in China shrunk from 7.2 percent to 6.7 percent year-over-year in the second quarter as local competitors Huawei and Oppo gained more ground, according to market research firm IDC.

The annual drop is due to Apple’s high prices, IDC suggests, but its name “is still very strong in China” and “the company will fare well should it release slightly cheaper options later in the year.”



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Apple Watch’s ECG feature is already proving its worth

When Apple announced its latest Series 4 Watch with electrocardiogram features, my mom took a sigh of relief, and then proceeded to set a reminder to order one for my dad. That’s because we found out last year, by chance, that he has atrial fibrillation. Atrial fibrillation is an irregular heartbeat, often times a rapid heart rate that can increase your risk of stroke, heart failure and other heart-related issues.

The ECG feature, which monitors your heart rhythm and can detect AFib,* went live just two days ago. Already, at least one person has benefited from it.

Yesterday, a person on Reddit shared how their Apple Watch notified them of an abnormal heart rate. From there, they ran the ECG app and found out it was AFib. They went to urgent care and saw a doctor who they say said, “You should buy Apple stock. This probably saved you. I read about this last night and thought we would see an upswing this week. I didn’t expect it first thing this morning.”

The patient says they proceeded to go to a cardiologist the next day, who did an exam and confirmed the AFib diagnosis.

“I’m scheduled to go back in a week for some additional tests to start looking at the cause… blood, thyroid, etc…,” they wrote. “He also scheduled me with a partner who specializes more in the electrical side of things to have it looked from that angle as well.”

As one of the first more widely owned ECG monitors, this could make a huge difference in the number of people who have at least some transparency into their heart health. But to be clear, once you enable the new feature, the watch is still not constantly be looking for AFib. When the heart rhythm monitor detects something is off — a skipped or rapid heartbeat, for example — it will send a notification to your wrist.

That’s when you open up the ECG app, rest your arm on your lap or table and then hold your finger to the crown for 30 seconds. From there, the watch will tell you if there are signs of atrial fibrillation.

*If you want to learn more about the features, check out my colleague Brian Heater’s piece below.



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Google Fit gets improved activity logging and a breathing exercise

Google Fit, Google’ s activity tracking app for Android, is getting a small but meaningful update today that adds a few new features that’ll likely make its regular users quite happy. Some are pretty basic, like the launch of a Fit widget for your Android home screen, while others introduce new features like a breathing exercise (though that will only be available on Wear OS), an updated home screen in the app itself, and improved activity logging.

The app got a major redesign earlier this year and in the process, Google introduced Heart Points as a way of tracking not just the length but also the strenuousness of your activities. Those are tracked automatically as you go about your day, but since Fit also lets you log activities manually, you didn’t really get a chance to log the intensity of those exercises. Now, however, you can adjust the intensity in your quest for getting more Heart Points.

The other major new feature is the exact opposite of strenuous exercise: a breathing exercise for those moments when you don’t want to calm down. For some reason, Google decided that this feature is Wear OS-only right now. I’m not quite sure why that’s the case, but if you don’t have a Wear OS watch, you’ll just have to figure out some other way to keep calm and bugger on.



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US tech giants decry Australia’s ‘deeply flawed’ new anti-encryption law

A group of U.S. tech giants, including Apple, Google and Microsoft, have collectively denounced the new so-called “anti-encryption” law passed by the Australian parliament last week.

The bill was passed less than a day after the ruling coalition government secured the votes from opposition Labor lawmakers, despite strong objection from tech companies and telcos.

“The new Australian law is deeply flawed, overly broad, and lacking in adequate independent oversight over the new authorities,” said the Reform Government Surveillance coalition in a statement. The tech companies added that the law would “undermine the cybersecurity, human rights, or the right to privacy of our users.”

It’s the latest rebuke since the bill’s passing, following an extensive lobbying effort by Silicon Valley to push back on the anti-encryption proposals.

The law allows Australian police and the intelligence agencies wide-reaching powers to issue “technical notices” — essentially forcing companies and even websites operating in Australia to help the government undermine encryption or insert backdoors at the behest of the government. Critics argue that there’s little oversight, potentially allowing abuse of the system. And because the notices will almost always be issued with a gag order, any technical notices are served behind closed doors in secret.

Companies that refuse to comply with the demands in a technical notice can be served heavy financial penalties.

The Australian government won in part by accusing Labor of using scare tactics, saying that the opposition party was choosing to “allow terrorists and pedophiles to continue their evil work in order to engage in point scoring,” said Australian defense minister Christopher Pyne, in a since-deleted tweet. Labor caved in to the pressure, and party leader Bill Shorten instructed his members to vote for the bill. He promised that the party would offer amendments to the law once passed in the coming months, while keeping “Australians safer over Christmas.”

The tech coalition said it’ll hold the Australian parliament’s feet to the fire, urging lawmakers to “promptly address these flaws when it reconvenes” in the new year.

The group, which also includes Dropbox, Facebook, Google and Yahoo parent company Oath (which also owns TechCrunch) — was set up after the companies were named in classified U.S. documents as participants in the secret National Security Agency program, dubbed PRISM. All of the companies denied their willing involvement, and began a collective effort to lobby the government to reform its surveillance operations — many of which rely on compelled assistance from tech companies and telcos.

Evernote, LinkedIn, Snap and Twitter, which weren’t named as PRISM partners, later joined the coalition, and also signed on to the letter.

Cisco and Mozilla joined other companies in separately filing complaints with Australian lawmakers ahead of the planned vote, arguing that the law “could do significant harm to the Internet.”



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Apple acquired Platoon, a platform for musicians to create and distribute work

Spotify has made some significant moves to bypass record labels and work directly with artists, and there are signs that Apple could be eyeing up a similar approach to get a bigger share of original content.

According to a report in Music Business Worldwide and also confirmed by us with sources close to the deal, Apple has acquired Platoon, a startup out of London that works primarily with musicians — but also other creators like writers — to produce (it has its own studios), distribute and sell their work, using analytics to source talent, and figure out the best way to target and market that content: the modern-day tech equivalent of A&R services.

We have reached out both to Apple and Platoon to confirm the acquisition. Sometimes Apple’s deals are not full acquisitions but involve hiring people, such as in the case of a music startup, working in analytics, called Asaii. However we went with this story before hearing back because our source tells us this is “definitely an acquisition.” Update: the co-founder and CEO of Platoon also confirmed the news on LinkedIn.

Platoon was founded in 2016 by Denzyl Feigelson, Ben Grabiner and Saul Klein.

Feigelson, Platoon’s CEO, is a music industry vet, “the real deal,” according to another person I spoke to. Previously an executive at Apple in iTunes, he stayed on very good terms with the company after leaving and describes himself as a “long-term advisor” to the company in areas like Apple Music and live events.

Before Feigelson’s 15-year stint at Apple, he founded AWAL — short for “Artists Without A Label” — which eventually was acquired by Kobalt. (Ironically, Kobalt, the Google-backed startup that helps musicians directly collect royalties across digital streaming platforms, also operates label services.)

Grabiner and Klein, meanwhile, have a double connection into Platoon through VC firm Local Globe, which appears to have been the only investor in the startup. Platoon has raised around $600,000, according to PitchBook, and was last valued at a modest $3.78 million.

Grabiner left Local Globe to become Platoon’s GM; Klein, a co-founder of the VC who is still active there, is on the Platoon board.

Apple’s interest in music services dovetails with another current in the tech world. Sales of iPhones have been slowing down, part of a bigger global trend resulting from mobile phone saturation across a number of countries. And so to continue growing its overall revenues, Apple has expanded its focus into more services that run on its hardware.

Its media, and specifically music, operations have been a key beneficiary of that, with some of Apple’s largest acquisitions being made to grow that business.

Those have included acquiring Beats and Shazam, expanding the remit of what Apple Music provides to artists on its platform beyond simple access to music tracks (including adding in more analytics, which was the focus of Asaii, which was coincidentally also founded by Apple alums).

It makes sense both in terms of Apple’s own focus on its music business, and also in terms of providing services comparable to that of its closest competitor, Spotify, to address all segments of the music industry.

Labels — especially large labels — continue to reign supreme, but the massive shift to digital distribution and streaming has opened the door for a wider range of channels for musicians to connect with listeners, and to make money through that experience.

And it’s no surprise that they want to: musicians collectively only made 12 percent of the $43 billion generated by the music industry last year.

Apple making a stronger move into services for artists plays into both sides of the marketplace.

On one side, it could find itself helping the labels source up and coming talent. Indeed, a number of Platoon’s early finds are now signed to major labels. (They include Billie Eilish and Jacob Banks at Interscope, Stefflon Don at Universal/Polydor, Jorja Smith at Sony.)

On the other, for those who do not make that leap and even for those who do, Apple can find a route to becoming their digital home (potentially exclusively, but potentially across a number of platforms) by giving them a range of tools to create and distribute their work. That provides Apple more access to a catalogue of original content, and maybe even a cut when it’s listened to somewhere else, giving Apple a potential hit one way or the other.

Updated with further comment.



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Google has acquired one of India’s most popular train tracking apps

Google is increasing its efforts in India after it snapped up the team behind popular transportation app ‘Where is my Train.’

The app claims 10 million registered users and, as the name suggests, it helps commuters track arrivals and departures as well as buying seats. That’s no small job given that India is estimated to operate some 14,000 trains on a daily basis across the country. The app is for Android, it works offline or with poor connectivity and supports eight languages. It is rivaled by VC-backed companies like RailYatri and iXigo.

There’s no official price for the deal, although India’s Economic Times is reporting that it is in the region of $30-$40 million. The site reported on Google’s interest back in August, when it wrote that other suitors included Chinese smartphone maker Xiaomi. A Google spokesperson confirmed the deal to TechCrunch, but declined to provide a price.

Sigmoid Labs, the company that develops the train app, was founded by four former TiVo executives in 2013. Economic Times reports that it has around 10 staff. It is unclear how much money it has raised to date.

The company told customers news of the acquisition on its website earlier today.

“We can think of no better place to help us achieve our mission, and we’re excited to join Google to help bring technology and information into more people’s hands,” its founders wrote.

Google said that the Where is my Train team would “continue to build on the current offering,” so it seems that the app won’t be shuttered, immediately at least.

The service’s significant userbase would suggest that Google might look to develop and expand its scope to perhaps touch on other areas. Ride-hailing apps, for example, have moved into adjacent spaces including entertainment, payments and food delivery to take advantage of their position as daily apps.

That’s all conjecture at this point. But it also stands to reason that Google could fold it into other apps, including Google Maps, although that certainly isn’t the plan at this point.

Screenshots of Where is my Train Android app from the Google Play Store

The deal falls under Google’s ‘Next Billion User’ division which is developing products and services to help increase internet adoption in emerging markets. To date that has focused strongly on India where Google has developed data-friendly ‘lite’ versions of popular apps like YouTube, and initiatives like public WiFi for India’s rail network that’s used by over eight million people.

That scope has also covered services, with Google looking at apps that provide information and utility to Indian consumers. Google launched an on-demand app and a mobile payment service last year, and this year it released a neighborhood Q&A service. The Where is my Train deal certainly fits that strategy and you’d imagine it’ll become a core part of Google’s consumer-facing product line in India.

The deal is also one of the most significant to date for a U.S-based tech firm in India. Facebook, Twitter, Google and even Yahoo have made acquisitions to build teams or acquire talent but Where is my Train seems significantly more strategic as a product.



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Friday, 7 December 2018

The Epic Games Store is now live

It’s a busy week for Epic Games. Fresh from pushing out a major season 7 update for Fortnite, so the gaming giant has taken the wraps off its own games store.

First announced earlier this week, the Epic Games Store is targeted squarely at Steam — the giant in the digital game commerce space — and it quietly went live today.

Right now there’s a small cluster of games available including Hades, a new title from Supergiant Games that is in ‘early access’ for $19.99, and Epic’s own Fortnite and Unreal Tournament, both of which are free. But Epic is saying that’s there’s a lot more to come. In particular, the store will offer a free game every two weeks, starting out with Subnautica from December 14-17 and Super Meat Boy from December 28 until January 10.

What is most interesting about the store is the revenue split, which is just twelve percent. That has set off a change at Valve, the firm behind Steam, as we reported earlier this week:

While Valve will continue to take an App Store-like 30 percent from sales of game makers with less than 10 million in revenue, that figure drops to 25 percent until they hit 50 million revenue, from which point the slice drops to 20 percent.

All in all, the store is very early-stage but you can imagine that Epic is working to add more flesh to the bones. It makes absolute sense that the company is aiming to capitalize on the phenomenal success of Fortnite — which was estimated to be grossing as much as $2 million per day in the summer — by building a destination for gamers. Indeed, a big clue came from its decision to bypass the Google Play Store and offer its Android app directly from its website — that’s a move that is estimated to cost Google around $50 million in lost earnings in 2018.

“As a developer ourselves, we have always wanted a platform with great economics that connects us directly with our players,” Epic Games CEO Tim Sweeney told TechCrunch in an emailed statement sent earlier this week. “Thanks to the success of Fortnite, we now have this and are ready to share it with other developers.”

The Epic Games Store is part of a wider vision for the coming that prompted a range of investors to pump $1.25 billion into the company in October. That round was participation from the likes of KKR, Kleiner Perkins and Lightspeed Venture Partners and it is said to value the Epic Games business — which also includes Unreal Engine for game development — at more than $15 billion.

Epic is the only gaming firm to go after Valve this year. Discord introduced a game store in August — just months earlier, Valve appeared to go after Discord with the rollout of its own gamer chat system.

So everyone is going after everyone, but Epic’s big advantage continues to be Fortnite.



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