Monday, 25 March 2019

Live from Apple’s media special event

You know Apple’s got something big in the works when it went ahead and launched new iPads, iMacs and AirPods in one week with little fanfare. And while this week’s event was a bit of a surprise, Apple’s clearly been working to it for a long time.

The company sent out invites for “Show Time” a few weeks back, and since then we’ve been piecing together the clues of what we expect will be announced. A new video streaming service will most likely be the centerpiece of the big event. The company has budgeted at least $1 billion on content for the Netflix competitor. A new news service and even a credit card also appear to be on tap for what looks to be a packed show.

Editors Matthew Panzarino and Brian Heater are on the ground in Cupertino today, set to bring you live updates from the Steve Jobs Theater. Bookmark this space. Things kick off at 10AM PT/1PM ET.



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How to watch the live stream for today’s Apple keynote

Apple is holding a keynote today on its campus in Cupertino, and the company is expected to talk about new services. Don’t expect any new device, today’s event should be all about content. At 10 AM PT (1 PM in New York, 5 PM in London, 6 PM in Paris), you’ll be able to watch the event as the company is streaming it live.

Rumor has it that the company plans to unveil multiple new services. The most anticipated one will be a new video streaming service that should compete with Netflix, Amazon Prime Video and others. In addition to that service, Apple will unveil an Apple News subscription to access magazines and premium articles for a flat monthly fee.

But we might also hear about a mysterious credit card and a gaming subscription service. Details are still thin, so it’s going to be interesting to hear Apple talk about all those services.

If you have an Apple TV, you can download the Apple Events app in the App Store. It lets you stream today’s event and rewatch old ones. The app icon was updated a few days ago for the event.

And if you don’t have an Apple TV, the company also lets you live-stream the event from the Apple Events section on its website. This video feed now works in all major browsers — Safari, Microsoft Edge, Google Chrome and Mozilla Firefox.

So to recap, here’s how you can watch today’s Apple event:

  • Your favorite web browser on the Mac or Windows 10.
  • An Apple TV with the Apple Events app in the App Store.
  • Google Chrome on your Android phone.
  • And here’s the link to the live stream.

Of course, you also can read TechCrunch’s live blog if you’re stuck at work and really need our entertaining commentary track to help you get through your day. We have a team in the room.



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Sunday, 24 March 2019

Peek into an empty Steve Jobs Theater before tomorrow’s big Apple event

What are you up to this afternoon? If your answer is anything “watching the livestream of an empty Steve Jobs Theater,” honestly, I’m not sure how you call yourself an Apple fan.

A day before the company’s event in Cupertino, Apple’s streaming video of what looks to be an empty theater, bathed in darkness, with some swirling psychedelic designs playing on the big screen. The whole thing is almost certainly a bid to drum up more interest a day out, as fan scramble to figure out if someone accidentally left the feed running after morning rehearsals.

Most likely, what we’re seeing is a composite, CG mockup or pre-recorded video of the space. There’s even the occasional odd pop up on the big screen. Apple’s been known to have fun at our expense just ahead of the big event. Call it a fun goof or good natured trolling, but the company’s certainly got out attention. Not that is needed it.

Apple is expected to launch a number of new products tomorrow, including a  Netflix competitor, news offering and gaming service. There’s even a credit card rumored to be in the works.



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Apple could charge $9.99 per month each for HBO, Showtime and Starz

The Wall Street Journal has published a report on Apple’s media push. The company is about to unveil a new video streaming service and an Apple News subscription on Monday.

According to The WSJ, you’ll be able to subscribe to multiple content packages to increase the video library in a new app called Apple TV — it’s unclear if this app is going to replace the existing Apple TV app.

The service would work more or less like Amazon Prime Video Channels. Users will be able to subscribe to HBO, Showtime or Starz for a monthly fee. The WSJ says that these three partners would charge $9.99 per month each.

According to a previous report from CNBC, it differs from the existing Apple TV app as you won’t be redirected to another app. Everything will be available within a single app.

Controlling the experience from start to finish would be a great advantage for users. As many people now suffer from subscription fatigue, Apple would be able to centralize all your content subscriptions in a single app. You could tick and untick options depending on your needs.

But some companies probably don’t want to partner with Apple. It’s highly unlikely that you’ll find Netflix or Amazon Prime Video content in the Apple TV app. Those services also want to control the experience from start to finish. It’s also easier to gather data analytics when subscribers are using your own app.

Apple should open up the Apple TV app to other platforms. Just like you can play music on Apple Music on Android, a Sonos speaker or an Amazon Echo speaker, Apple is working on apps for smart TVs. The company has already launched iTunes Store apps on Samsung TVs, so it wouldn’t be a big surprise.

The company has also spent a ton of money on original content for its own service. Details are still thin on this front. Many of those shows might not be ready for Monday. Do you have to pay to access Apple’s content too? How much? We’ll find out on Monday.

When it comes to Apple News, The WSJ says that content from 200 magazines and newspapers will be available for $9.99 per month. The Wall Street Journal confirms a New York Times report that said that The Wall Street Journal was part of the subscription.

Apple is also monitoring the App Store to detect popular apps according to multiple metrics, The WSJ says. Sure, Apple runs the App Store. But Facebook faced a public outcry when people realized that Facebook was monitoring popular apps with a VPN app called Onavo.



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Apple could announce its gaming subscription service on Monday

Apple is about to announce some new services on Monday. While everybody expects a video streaming service as well as a news subscription, a new report from Bloomberg says that the company might also mention its gaming subscription.

Cheddar first reported back in January that Apple has been working on a gaming subscription. Users could pay a monthly subscription fee to access a library of games. We’re most likely talking about iOS games for the iPhone and iPad here.

Games are the most popular category on the App Store, so it makes sense to turn this category into a subscription business. And yet, most of them are free-to-play, ad-supported games. Apple doesn’t necessarily want to target those games in particular.

According to Bloomberg, the service will focus on paid games from third-party developers, such as Minecraft, NBA 2K games and the GTA franchise. Users would essentially pay to access this bundle of games. Apple would redistribute revenue to game developers based on how much time users spend within a game in particular.

It’s still unclear whether Apple will announce the service or launch it on Monday. The gaming industry is more fragmented than the movie and TV industry, so it makes sense to talk about the service publicly even if it’s not ready just yet.



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Saturday, 23 March 2019

Hackers conquer Tesla’s in-car web browser and win a Model 3

A pair of security researchers dominated Pwn2Own, the annual high-profile hacking contest, taking home $375,000 in prizes including a Tesla Model 3 — their reward for successfully exposing a vulnerability in the electric vehicle’s infotainment system.

Tesla handed over its new Model 3 sedan to Pwn2Own this year, the first time a car has been included in the competition. Pwn2Own is in its 12th year and run by Trend Micro’s Zero Day Initiative. ZDI has awarded more than $4 million over the lifetime of the program.

The pair of hackers Richard Zhu and Amat Cam, known as team Fluoroacetate, “thrilled the assembled crowd” as they entered the vehicle, according to ZDI, which noted that after a few minutes of setup, they successfully demonstrated their research on the Model 3 internet browser.

The pair used a JIT bug in the renderer to display their message — and won the prize, which included the car itself. In the most simple terms, a JIT, or just-in-time bug, bypasses memory randomization data that normally would keep secrets protected.

Tesla told TechCrunch it will release a software update to fix the vulnerability discovered by the hackers.

“We entered Model 3 into the world-renowned Pwn2Own competition in order to engage with the most talented members of the security research community, with the goal of soliciting this exact type of feedback. During the competition, researchers demonstrated a vulnerability against the in-car web browser,” Tesla said in an emailed statement. “There are several layers of security within our cars which worked as designed and successfully contained the demonstration to just the browser, while protecting all other vehicle functionality. In the coming days, we will release a software update that addresses this research. We understand that this demonstration took an extraordinary amount of effort and skill, and we thank these researchers for their work to help us continue to ensure our cars are the most secure on the road today.”

Pwn2Own’s spring vulnerability research competition, Pwn2Own Vancouver, was held March 20 to 22 and  featured five categories, including web browsers, virtualization software, enterprise applications, server-side software and the new automotive category.

Pwn2Own awarded a total of $545,000 for 19 unique bugs in Apple Safari, Microsoft Edge and Windows, VMware Workstation, Mozilla Firefox, and Tesla.

Tesla has had a public relationship with the hacker community since 2014 when the company launched its first bug bounty program. And it’s grown and evolved ever since.

Last year, the company increased the maximum reward payment from $10,000 to $15,000 and added its energy products as well. Today, Tesla’s vehicles and all directly hosted servers, services and applications are now in scope in its bounty program



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The damage of defaults

Apple popped out a new pair of AirPods this week. The design looks exactly like the old pair of AirPods. Which means I’m never going to use them because Apple’s bulbous earbuds don’t fit my ears. Think square peg, round hole.

The only way I could rock AirPods would be to walk around with hands clamped to the sides of my head to stop them from falling out. Which might make a nice cut in a glossy Apple ad for the gizmo — suggesting a feeling of closeness to the music, such that you can’t help but cup; a suggestive visual metaphor for the aural intimacy Apple surely wants its technology to communicate.

But the reality of trying to use earbuds that don’t fit is not that at all. It’s just shit. They fall out at the slightest movement so you either sit and never turn your head or, yes, hold them in with your hands. Oh hai, hands-not-so-free-pods!

The obvious point here is that one size does not fit all — howsoever much Apple’s Jony Ive and his softly spoken design team believe they have devised a universal earbud that pops snugly in every ear and just works. Sorry, nope!

A proportion of iOS users — perhaps other petite women like me, or indeed men with less capacious ear holes — are simply being removed from Apple’s sales equation where earbuds are concerned. Apple is pretending we don’t exist.

Sure we can just buy another brand of more appropriately sized earbuds. The in-ear, noise-canceling kind are my preference. Apple does not make ‘InPods’. But that’s not a huge deal. Well, not yet.

It’s true, the consumer tech giant did also delete the headphone jack from iPhones. Thereby depreciating my existing pair of wired in-ear headphones (if I ever upgrade to a 3.5mm-jack-less iPhone). But I could just shell out for Bluetooth wireless in-ear buds that fit my shell-like ears and carry on as normal.

Universal in-ear headphones have existed for years, of course. A delightful design concept. You get a selection of different sized rubber caps shipped with the product and choose the size that best fits.

Unfortunately Apple isn’t in the ‘InPods’ business though. Possibly for aesthetic reasons. Most likely because — and there’s more than a little irony here — an in-ear design wouldn’t be naturally roomy enough to fit all the stuff Siri needs to, y’know, fake intelligence.

Which means people like me with small ears are being passed over in favor of Apple’s voice assistant. So that’s AI: 1, non-‘standard’-sized human: 0. Which also, unsurprisingly, feels like shit.

I say ‘yet’ because if voice computing does become the next major computing interaction paradigm, as some believe — given how Internet connectivity is set to get baked into everything (and sticking screens everywhere would be a visual and usability nightmare; albeit microphones everywhere is a privacy nightmare… ) — then the minority of humans with petite earholes will be at a disadvantage vs those who can just pop in their smart, sensor-packed earbud and get on with telling their Internet-enabled surroundings to do their bidding.

Will parents of future generations of designer babies select for adequately capacious earholes so their child can pop an AI in? Let’s hope not.

We’re also not at the voice computing singularity yet. Outside the usual tech bubbles it remains a bit of a novel gimmick. Amazon has drummed up some interest with in-home smart speakers housing its own voice AI Alexa (a brand choice that has, incidentally, caused a verbal headache for actual humans called Alexa). Though its Echo smart speakers appear to mostly get used as expensive weather checkers and egg timers. Or else for playing music — a function that a standard speaker or smartphone will happily perform.

Certainly a voice AI is not something you need with you 24/7 yet. Prodding at a touchscreen remains the standard way of tapping into the power and convenience of mobile computing for the majority of consumers in developed markets.

The thing is, though, it still grates to be ignored. To be told — even indirectly — by one of the world’s wealthiest consumer technology companies that it doesn’t believe your ears exist.

Or, well, that it’s weighed up the sales calculations and decided it’s okay to drop a petite-holed minority on the cutting room floor. So that’s ‘ear meet AirPod’. Not ‘AirPod meet ear’ then.

But the underlying issue is much bigger than Apple’s (in my case) oversized earbuds. Its latest shiny set of AirPods are just an ill-fitting reminder of how many technology defaults simply don’t ‘fit’ the world as claimed.

Because if cash-rich Apple’s okay with promoting a universal default (that isn’t), think of all the less well resourced technology firms chasing scale for other single-sized, ill-fitting solutions. And all the problems flowing from attempts to mash ill-mapped technology onto society at large.

When it comes to wrong-sized physical kit I’ve had similar issues with standard office computing equipment and furniture. Products that seems — surprise, surprise! — to have been default designed with a 6ft strapping guy in mind. Keyboards so long they end up gifting the smaller user RSI. Office chairs that deliver chronic back-pain as a service. Chunky mice that quickly wrack the hand with pain. (Apple is a historical offender there too I’m afraid.)

The fixes for such ergonomic design failures is simply not to use the kit. To find a better-sized (often DIY) alternative that does ‘fit’.

But a DIY fix may not be an option when discrepancy is embedded at the software level — and where a system is being applied to you, rather than you the human wanting to augment yourself with a bit of tech, such as a pair of smart earbuds.

With software, embedded flaws and system design failures may also be harder to spot because it’s not necessarily immediately obvious there’s a problem. Oftentimes algorithmic bias isn’t visible until damage has been done.

And there’s no shortage of stories already about how software defaults configured for a biased median have ended up causing real-world harm. (See for example: ProPublica’s analysis of the COMPAS recidividism tool — software it found incorrectly judging black defendants more likely to offend than white. So software amplifying existing racial prejudice.)

Of course AI makes this problem so much worse.

Which is why the emphasis must be on catching bias in the datasets — before there is a chance for prejudice or bias to be ‘systematized’ and get baked into algorithms that can do damage at scale.

The algorithms must also be explainable. And outcomes auditable. Transparency as disinfectant; not secret blackboxes stuffed with unknowable code.

Doing all this requires huge up-front thought and effort on system design, and an even bigger change of attitude. It also needs massive, massive attention to diversity. An industry-wide championing of humanity’s multifaceted and multi-sized reality — and to making sure that’s reflected in both data and design choices (and therefore the teams doing the design and dev work).

You could say what’s needed is a recognition there’s never, ever a one-sized-fits all plug.

Indeed, that all algorithmic ‘solutions’ are abstractions that make compromises on accuracy and utility. And that those trade-offs can become viciously cutting knives that exclude, deny, disadvantage, delete and damage people at scale.

Expensive earbuds that won’t stay put is just a handy visual metaphor.

And while discussion about the risks and challenges of algorithmic bias has stepped up in recent years, as AI technologies have proliferated — with mainstream tech conferences actively debating how to “democratize AI” and bake diversity and ethics into system design via a development focus on principles like transparency, explainability, accountability and fairness — the industry has not even begun to fix its diversity problem.

It’s barely moved the needle on diversity. And its products continue to reflect that fundamental flaw.

Many — if not most — of the tech industry’s problems can be traced back to the fact that inadequately diverse teams are chasing scale while lacking the perspective to realize their system design is repurposing human harm as a de facto performance measure. (Although ‘lack of perspective’ is the charitable interpretation in certain cases; moral vacuum may be closer to the mark.)

As WWW creator, Sir Tim Berners-Lee, has pointed out, system design is now society design. That means engineers, coders, AI technologists are all working at the frontline of ethics. The design choices they make have the potential to impact, influence and shape the lives of millions and even billions of people.

And when you’re designing society a median mindset and limited perspective cannot ever be an acceptable foundation. It’s also a recipe for product failure down the line.

The current backlash against big tech shows that the stakes and the damage are very real when poorly designed technologies get dumped thoughtlessly on people.

Life is messy and complex. People won’t fit a platform that oversimplifies and overlooks. And if your excuse for scaling harm is ‘we just didn’t think of that’ you’ve failed at your job and should really be headed out the door.

Because the consequences for being excluded by flawed system design are also scaling and stepping up as platforms proliferate and more life-impacting decisions get automated. Harm is being squared. Even as the underlying industry drum hasn’t skipped a beat in its prediction that everything will be digitized.

Which means that horribly biased parole systems are just the tip of the ethical iceberg. Think of healthcare, social welfare, law enforcement, education, recruitment, transportation, construction, urban environments, farming, the military, the list of what will be digitized — and of manual or human overseen processes that will get systematized and automated — goes on.

Software — runs the industry mantra — is eating the world. That means badly designed technology products will harm more and more people.

But responsibility for sociotechnical misfit can’t just be scaled away as so much ‘collateral damage’.

So while an ‘elite’ design team led by a famous white guy might be able to craft a pleasingly curved earbud, such an approach cannot and does not automagically translate into AirPods with perfect, universal fit.

It’s someone’s standard. It’s certainly not mine.

We can posit that a more diverse Apple design team might have been able to rethink the AirPod design so as not to exclude those with smaller ears. Or make a case to convince the powers that be in Cupertino to add another size choice. We can but speculate.

What’s clear is the future of technology design can’t be so stubborn.

It must be radically inclusive and incredibly sensitive. Human-centric. Not locked to damaging defaults in its haste to impose a limited set of ideas.

Above all, it needs a listening ear on the world.

Indifference to difference and a blindspot for diversity will find no future here.



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