Saturday, 1 June 2019

Foxconn halts production lines for Huawei phones, according to reports

Huawei, the Chinese technology giant whose devices are at the center of a far-reaching trade dispute between the U.S. and Chinese governments, is reducing orders for new phones, according to a report in The South China Morning Post.

According to unnamed sources, the Taiwanese technology manufacturer Foxconn has halted production lines for several Huawei phones after the Shenzhen-based company reduced orders. Foxconn also makes devices for most of the major smart phone vendors including Apple and Xiaomi (in addition to Huawei).

In the aftermath of President Donald Trump’s declaration of a “national emergency” to protect U.S. networks from foreign technologies, Huawei and several of its affiliates were barred from acquiring technologies from U.S. companies.

The blacklist has impacted multiple lines of Huawei’s business including it handset manufacturing capabilities given the company’s reliance on Google’s Android operating system for its smartphones.

In May, Google reportedly suspended business with Huawei, according to a Reuters report. Last year, Huawei shipped over 200 million handsets and the company had a stated goal to become the world’s largest vendor of smartphones by 2020.

These reports from The South China Morning Post are the clearest indication that the ramifications of the U.S. blacklisting are beginning to be felt across Huawei’s phone business outside of China.

Huawei was already under fire for security concerns, and will be forced to contend with more if it can no longer provide Android updates to global customers.

Contingency planning is already underway at Huawei. The company has built its own Android-based operating system, and can use the stripped down, open source version of Android that ships without Google Mobile Services. For now, its customers also still have access to Google’s app store. But if the company is forced to make developers sell their apps on a siloed Huawei-only store, it could face problems from users outside of China.

Huawei and the Chinese government are also retaliating against the U.S. efforts. The company has filed a legal motion to challenge the U.S. ban on its equipment, calling it “unconstitutional.”  And Huawei has sent home its American employees deployed at R&D functions at its Shenzhen headquarters.

It has also asked its Chinese employees to limit conversations with overseas visitors, and cease any technical meetings with their U.S. contacts.

Still, any reduction in orders would seem to indicate that the U.S. efforts to stymie Huawei’s expansion (at least in its smartphone business) are having an impact.

A spokesperson for Huawei U.S. did not respond to a request for comment.



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Foxconn halts production lines for Huawei phones, according to reports

Huawei, the Chinese technology giant whose devices are at the center of a far-reaching trade dispute between the U.S. and Chinese governments, is reducing orders for new phones, according to a report in The South China Morning Post.

According to unnamed sources, the Taiwanese technology manufacturer Foxconn has halted production lines for several Huawei phones after the Shenzhen-based company reduced orders. Foxconn also makes devices for most of the major smart phone vendors including Apple and Xiaomi (in addition to Huawei).

In the aftermath of President Donald Trump’s declaration of a “national emergency” to protect U.S. networks from foreign technologies, Huawei and several of its affiliates were barred from acquiring technologies from U.S. companies.

The blacklist has impacted multiple lines of Huawei’s business including it handset manufacturing capabilities given the company’s reliance on Google’s Android operating system for its smartphones.

In May, Google reportedly suspended business with Huawei, according to a Reuters report. Last year, Huawei shipped over 200 million handsets and the company had a stated goal to become the world’s largest vendor of smartphones by 2020.

These reports from The South China Morning Post are the clearest indication that the ramifications of the U.S. blacklisting are beginning to be felt across Huawei’s phone business outside of China.

Huawei was already under fire for security concerns, and will be forced to contend with more if it can no longer provide Android updates to global customers.

Contingency planning is already underway at Huawei. The company has built its own Android-based operating system, and can use the stripped down, open source version of Android that ships without Google Mobile Services. For now, its customers also still have access to Google’s app store. But if the company is forced to make developers sell their apps on a siloed Huawei-only store, it could face problems from users outside of China.

Huawei and the Chinese government are also retaliating against the U.S. efforts. The company has filed a legal motion to challenge the U.S. ban on its equipment, calling it “unconstitutional.”  And Huawei has sent home its American employees deployed at R&D functions at its Shenzhen headquarters.

It has also asked its Chinese employees to limit conversations with overseas visitors, and cease any technical meetings with their U.S. contacts.

Still, any reduction in orders would seem to indicate that the U.S. efforts to stymie Huawei’s expansion (at least in its smartphone business) are having an impact.

A spokesperson for Huawei U.S. did not respond to a request for comment.



from Apple – TechCrunch https://tcrn.ch/2QDh4M9

Friday, 31 May 2019

Apple bumps the App Store cell connection download cap up to 200 MB

Good news: Apple now allows you to download bigger apps over a cellular connection than it used to.

Bad news: there’s still a cap, and you still can’t bypass it.

As noticed by 9to5Mac, the iOS App Store now lets you download apps up to 200 MB in size while on a cell network; anything bigger than that, and you’ll need to connect to WiFi. Before this change, the cap was 150 MB.

And if you’ve got an unlimited (be it actually unlimited or cough-cough-‘unlimited’) plan, or if you know you’ve got enough monthly data left to cover a big download, or you just really, really need a certain big app and WiFi just isn’t available? You’re still out of luck. That 200 MB cap hits everyone. People have found tricky, fleeting workarounds to bypass the cap over the years, but there’s no official “Yeah, yeah, the app is huge, I know.” button to click or power user setting to toggle.

The App Store being cautious about file size isn’t inherently a bad thing; with many users only getting an allotment of a couple gigs a month, a few accidental downloads over the cell networks can eat up that data quick. But it really does suck to open up an app you need and find it’s requiring some update that exceeds the cap, only to realize you’re nowhere near a friendly WiFi network. At least give us the choice, you know?

On the upside, most developers seem to be pretty aware of the cap; they’ll hack and slash their app install package until it squeaks under the limit, even if it means downloading more stuff through the app itself post-install. Now, at least, they’ve got 50 more megabytes of wiggle room to start with.



from Apple – TechCrunch https://tcrn.ch/2Z0SpnS

NYC’s contactless subway turnstiles open today with Apple, Google, Samsung and Fitbit Pay support

After weeks of sporting “Coming Soon” screens, the New York City MTA’s OMNY pilot finally launched today. The system augments the city’s MetroCard swipes with new contactless screens that work with contactless prepaid credit and debit cards and a variety of different smart devices.

We’ve highlighted the latter already. For starters, the system will work with Apple, Google, Samsung and Fitbit Pay, which means it will be open to a large range of smartphones and wearables.

Contactless cards are those with NFC chips sporting a four-bar wave symbol that are already available from a number of big banks and credit card companies. Per the MTA’s site, the list of partners includes Chase, Visa, Mastercard and American Express, which should cover a majority of card holders, one way or another.

That’s a big no for Diners Club, Japan Credit Bureau and China UnionPay. Also, PIN-protected cards don’t currently work, nor do gift cards and non-reloadable cards. Another important restriction in all of this is the fact that the system is currently limited to single-ride. That means the large number of New Yorkers who currently use daily, weekly and monthly passes to save on the ever-increasing ride prices are SOL for now.

Ride plans will be coming before 2021. The MTA says it also plans to have the system implemented in all subway stations and buses before then. For now it’s currently limited to the 4, 5, 6 line between Grand Central Station in Manhattan and Brooklyn’s Atlantic Avenue-Barclays Center, as well as Staten Island buses.

Having demoed the system recently, I attest that it works well on both the iPhone and Apple Watch. It remains to be seen, however, how much of a logjam this technology will create in its first weeks and months. Ultimately, however, it should go a ways toward speeding things up as riders no longer have to fumble for their MetroCard and deal with aging swipe readers.



from Apple – TechCrunch https://tcrn.ch/2Wzb3W5

Thursday, 30 May 2019

What to expect from Apple’s WWDC 2019

Last year’s WWDC was a rare step away from hardware for the company, without a single device announcement. In fact, Apple’s gadget lines have largely been the subject of quiet releases over the past year. Ahead of the big Apple TV unveil, the company issued several press releases highlighting minor updates to flagship lines.

Just last week, it did the same for the MacBook, with a quiet announcement around the latest attempt to resolve longstanding issues with the malfunctioning keyboards. Next week’s developer show, on the other hand, is shaping up to be something altogether different. All signs point to a load of big announcements, including, potentially, some Pro hardware.

After a fairly slow I/O and Build, Apple could really make a splash here. The company’s not immune from larger industry trends, and is at a kind of crossroads at the moment. Its last financial call highlighted a shifting focus away from hardware, toward services and content. It makes sense — after all, smartphone sales have slowed across the board, just as the company started making massive investments in content through Apple TV+.

Of course, WWDC is, at its heart, a developer show. And while Monday’s kick-off keynote is very much for the public at large, the true nature of the show is highlighting what’s new with Apple’s various operating systems. Let’s start with the biggie.

iOS 13

The leaks have already started, and the big news so far is system-wide Dark Mode, following in the footsteps of MacOS. Easier on the eyes and battery, expect the update to take much the same form as it did on desktop, starting with Apple’s own apps, with more third-party partners arriving in the following months. Given how much more aggressive and engaged the iOS development community tends to be, however, I’d anticipate them falling in line a lot quicker this time out.

Bloomberg’s got a bunch of additional features for iOS 13, which has reportedly been operating under the codename “Yukon” (apparently Apple’s already at work on iOS 14, Azul, as well, which will have a 5G and AR focus).

Unsurprisingly, the Health app is getting a makeover. In fact, expect health to be a big focus for the company yet again at the event (see also: Apple Watch). Native support for Duet Display, like second screen iPad functionality, has been rumored to be in the works for a while. On a personal note, I can say it’s been a game changer for me, and native support will only make things better.

Mail, Maps and Home are said to be receiving updates as well. There will be bug fixes throughout, as well, said to make the system operate better on new and old systems alike. It’s a nice upgrade and, perhaps, tacit acknowledgment of the fact that consumers are simply holding onto their devices for longer these days.

MacOS 10.15Much like the smartphone, the PC is very much in a transitional space — though its identity crisis has been ongoing since it was completely overshadowed by the smartphone. For many Windows PC makers, that’s meant novel approaches like second screens, which were all the rage at Computex in Taipei this week.

For Apple, however, that means definitively reclaiming the throne of king of the creative professionals, after an influx of competition from the likes of Microsoft and Samsung. But to start things off, the company’s going to once again borrow liberally from iOS.

Last year the company showed off a trio of apps — News, Stocks and Voice Memos — as a preview of the upcoming ability to port iOS apps to the desktop. That attempt to foster Mac app development, codenamed Marzipan (Apple’s all in on the fun codenames this year) will take center stage. Other iOS cribbed features include Screen Time, iMessage effects and Siri shortcuts, along with updates to a handful of existing Mac apps.

Mac hardware

What’s really exciting here, however, is the long-awaited arrival of Mac Pro. I’m going to tell you to take this one with a grain of salt, just because, well, we’ve all been burned before. As previously noted, Apple hit pause on the category, which plans to completely revamp the high-end desktop. The iMac Pro has addressed the need for some, but for many pros with demanding workflows, there’s been a trash can-shaped hole in their heart.

Just about all signs appear to point to the the long-awaited refresh arriving next week. Ditto for a recently rumored 31.6-inch, 6K pro display, which would fit nicely alongside the Pro and the smoldering ashes of your checkbook.

Also

Apple’s most recent event was all about Apple TV. The company had a LOT to show off on that front, and while the redesigned app has already arrived, expect the company to continue talking up Apple TV+, the forthcoming billion-dollar, cable-killing, premium-content offering from the company.

Last time Apple talked up the Apple Watch, it had some transit news to discuss. That goes live in New York tomorrow, by the way. This time out, expect a lot on the health front. That’s been the company’s focus for a while now, both as a way to distinguish the product from a flood of fellow wearables and to get it taken more seriously by the FDA and, by extension, healthcare providers. Menstrual tracking and a feature for keeping track of medications appear to be in the works.

So, too, are new Voice Memos, Calculator and Apple Books apps.

The party gets started Monday at 10AM PT / 1PM ET. We’ll be there with a live blog, breaking news and unicorn skull shards in tow.



from Apple – TechCrunch https://tcrn.ch/30QPLCV

Two years after Essential’s launch, still no Home hub or second phone

This morning’s Moto Z4 news was good cause to go back and reassess the state of the modular phone. Three years after the line launched, the concept hasn’t exactly ignited the market — in fact, there are really just a handful of scattered competitors to show for it. Essential is among the most prominent, with the PH-1’s clever two-pin connector.

By sheer coincidence, it turns out today is the two-year anniversary of the company’s debut. Founder Andy Rubin took to the stage at Code 2017 with big ideas and two products. One, the PH-1, has come and gone, launching a couple of months late in August 2017 before being discontinued late last year. The other, the Essential Home hub, never appeared at all.

The day the products were announced, then COO Niccolo de Masi (who appears to have since moved on to Honeywell spin-off Resideo), spoke of the company’s 10-year plan. It was an acknowledgement that it had a tough road ahead, as it planned to take on big names like Apple and Samsung. But the company certainly had the money. A $300 million raise helped the startup achieve unicorn status not long after taking the stage at the conference.

But the intervening two years have been plagued with bad news. In spite of positive reviews, the company reportedly only shipped 88,000 phones in 2017. The PH-1 got a massive price drop and its first modular accessory, a 360 camera, was discounted to $19, down from $250.

Last May, rumors surfaced that the company had gone up for sale and its follow-up phone had been canceled. And in October, it laid off nearly a third of its staff. Founder Andy Rubin has been laying low in the meantime. That same month, The New York Times published an explosive story about a $90 million Google payoff in the wake of sexual misconduct claims, causing him to take leave from Essential.

All the while, however, the company has firmly denied claims that it’s going away. I spoke to a rep at the company recently who said things are in the works, without revealing any specifics. There have been a ton of patent filings that appear to point to some future handset. It announced a new mod for the PH-1 in June and even acquired a company in December. Hell, earlier this month, it issued a new security patch, holding to its promise of monthly updates — a hell of a lot more than many more successful smartphone makers have offered.

That’s part of what makes the Essential story so frustrating. The PH-1 was a novel device, among the first to go with a camera notch display. Its $699 price (later reduced to $499) also predated Samsung/Apple/Google’s move into budget flagships. But even with a unicorn valuation, hardware is hard. And Essential may have entered the market at the worst possible time, as smartphone sales were beginning to flag for the first time ever.

Two years after launch, it’s hard to shake the feeling that Essential’s time may have come and gone. For now, however, the company appears to simply be biding its time before announcing what comes next.



from Apple – TechCrunch https://tcrn.ch/2HLBnnS

Google announces new privacy requirements for Chrome extensions

Google today announced two major changes to how it expects Chrome extension developers to protect their users’ privacy. Starting this summer, extension developers are required to only request access to the data they need to implement their features — and nothing more. In addition, the company is expanding the number of extension developers who will have to post privacy policies.

In addition, the company is also announcing changes to how third-party developers can use the Google Drive API to provide their users access to files there.

Google announces new privacy requirements for Chrome extensions

All of this is part of Google’s Project Strobe, an effort the company launched last year to reconsider how third-party developers can access data in your Google account and on your Android devices. It was Project Strobe, for example, that detected the issues with Google+’s APIs that hastened the shutdown of the company’s failed social network. It also extends some of the work on Chrome extensions the company announced last October.

“Third-party apps and websites create services that millions of people use to get things done and customize their online experience,” Google Fellow and VP of Engineering Ben Smith writes in today’s announcement. “To make this ecosystem successful, people need to be confident their data is secure, and developers need clear rules of the road.”

With today’s announcements, Google aims to provide these rules. For extension developers, that means that if they need multiple permissions to implement a feature, they have to access the least amount of data possible, for example. Previously, that’s something the company recommended. Now, it’s required.

Previously, only developers who write extensions that handle personal or sensitive data had to post privacy policies. Going forward, this requirement will also include extensions that handle any user-provided content and personal communications. “Of course, extensions must continue to be transparent in how they handle user data, disclosing the collection, use and sharing of that data,” Smith adds.

As for the Drive API, Google is essentially locking down the service a bit more and limiting third-party access to specific files. Apps that need broader access, including backup services, will have to be verified by Google. The Drive API changes won’t go into effect until next year, though.



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