Friday, 10 July 2020

New report outlines potential roadmap for Apple’s ARM-based MacBooks

When Ming-Chi Kuo offers up a new report, Apple followers listen. The latest offering from the analyst adds key detail to the potential roadmap for Apple’s recently-announced push into its home baked ARM-based processors.

Once again, Kuo notes that a 13.3-inch MacBook will be arrive in the fourth quarter of this year, sporting Apple’s own silicon. That laptop will reportedly be joined by a new version of the MacBook Air, which recently had its own upgrade. The thin-and-light laptop is said to be arriving either along with the Pro in Q4 2020 or Q1 2021.

Even more intriguing, is the reported arrival of two new Pros — a 14.1- and 16-inch — which will sport an “all-new form factor design.” That marks a potential change from earlier reports that have the updated 16-inch arriving alongside the 13 by year’s end. As MacRumors notes, the redesigned iMac is absent from the letter.

Most reports have suggested that the all-in-one is set for a redesign before year’s end, but will still be sporting an Intel chip. A version with Apple silicon likely wouldn’t arrive on the desktop until next year at the earliest, potentially making the new iMac somewhat outdated shortly after its arrival.

Thus far the only system that’s been officially announced is a Mac mini designed specifically for developers. The company used WWDC to offer a rare early look at future tech, in order to help give app developers sufficient time to upgrade for the upcoming hardware.



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Thursday, 9 July 2020

Daily Crunch: Apple releases public beta of iOS 14

A beta version of Apple’s latest mobile operating system is available to the public, Coinbase may go public and researchers discover a frightening smartwatch vulnerability. Here’s your Daily Crunch for July 9, 2020.

The big story: Apple releases public beta of iOS 14

Developers are no longer the only ones who can try out the newest version of Apple’s mobile operating system — beta versions of iOS 14 and iPadOS 14 are now available to the general public.

Romain Dillet has already been playing around with the new iOS, and he said the biggest change is a rethinking of the home screen, with widgets that can be stacked and flipped, along with an App Library that groups all the apps on your phone by category.

The tech giants

WhatsApp Business, now with 50M MAUs, adds QR codes and catalog sharing — The Facebook-owned messaging app is introducing new tools for businesses to connect digitally with their customers.

Apple says it’s ‘committed’ to supporting Thunderbolt on new Macs after Intel details latest version — “We remain committed to the future of Thunderbolt and will support it in Macs with Apple silicon,” Apple said.

Amazon’s Alexa heads Toni Reid and Rohit Prasad are coming to Disrupt — Two of the main executives behind Amazon’s leading smart assistant are coming to Disrupt 2020, which will run (virtually) from September 14 to 18.

Startups, funding and venture capital

Coinbase reported to consider late 2020, early 2021 public debut — The cryptocurrency exchange platform may be considering a direct listing instead of a traditional IPO, according to Reuters.

Kernel raises $53 million for its non-invasive ‘Neuroscience as a Service’ technology — The startup says it has created non-invasive technology for recording brain activity.

TikTok likes and views are broken as community worries over potential US ban — As of this afternoon, the company said a fix was in progress.

Advice and analysis from Extra Crunch

VCs are cutting checks remotely, but deal volume could be slowing — In a new survey from OMERS Ventures, 69% of VCs said they were willing to make a fully remote investment, but most of them haven’t actually done so.

As the pandemic drags on, interest in automation surges — Brian Heater looks at some of the ways COVID-19 may permanently alter the job market.

K Fund’s Jaime Novoa discusses early-stage firm’s focus on Spanish startups — The firm officially unveiled its €70 million second fund earlier this month.

(Reminder: Extra Crunch is our subscription membership program, which aims to democratize information about startups. You can sign up here.)

Everything else

Smartwatch hack could trick patients to ‘take pills’ with spoofed alerts — The vulnerabilities were found in SETracker, a cloud system that powers smartwatches and vehicles.

Coronavirus impact sends app downloads, usage and consumer spending to record highs in Q2 — Mobile app usage grew 40% year-over-year, according to App Annie.

The Daily Crunch is TechCrunch’s roundup of our biggest and most important stories. If you’d like to get this delivered to your inbox every day at around 3pm Pacific, you can subscribe here.



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Apple expands its free coding courses and materials for educators

Apple today announced its plans for a new, free resource aimed at helping educators of all skill levels gain the ability to teach both Swift and Xcode — the latest in Apple’s educational initiatives focused on encouraging more students to learn app development. On July 13, Apple will begin offering free online training to educators that will serve as an introduction to its Develop in Swift curriculum.

This curriculum has also been completely redesigned to meet students learning styles, based on user feedback, says Apple.

The new series will now include four books, “Develop in Swift Explorations,” “Develop in Swift AP CS Principles,” and “Develop in Swift Fundamentals,” all of which are available today. A fifth book, “Develop in Swift Data Collections,” will become available later this fall. All are available in Apple Books.

The curriculum is geared toward high school and higher education students and focuses on the open-source programming language Swift, designed by Apple, and using Xcode on the Mac.

Image Credits: Apple

For younger learners, grades 4 through 8, Apple’s Everyone Can Code curriculum instead uses puzzles and games to teach the building blocks of coding in Swift through the Swift Playgrounds app. This course is now being expanded, as well.

For all the students who have already completed the “Everyone Can Code Puzzles” book, they can now move on to a new book, “Everyone Can Code Adventures.” This book includes more advanced activities where students can practice building with Swift while also learning about important programming concepts.

The company says its intention with the new and expanded courses is to supplement the need for computer science instructors in the U.S., where there is often a need.

Apple noted that The Computer Science Teachers Association claims that fewer than 50% of all American high schools offer computer science classes today and many college students aren’t able to get into the computer science courses needed to graduate, due to a teacher shortage.

In addition, the courses are also being offered to parents, many of whom are now making the transition to become homeschool teachers amid the coronavirus pandemic.

Also for parents of homeschoolers, Apple added a new set of remote learning resources for ages 10 and up, including “A Quick Start to Code” with 10 coding challenges on iPad or Mac. Plus, there are resources on Apple’s Learning from Home website, launched this spring. The site includes on-demand videos and virtual conferences on remote learning, and options to schedule free one-on-one virtual coaching sessions, hosted by educators at Apple.

The long-term impacts of Apple’s push for increased coding education still remain to be seen. “Everyone Can Code” was only launched in 2016, for example, and the “Develop in Swift” curriculum arrived just last year. Combined, the programs today reach 9,000 schools and higher education institutions worldwide.

The idea that “everyone” can and should learn to code is still somewhat controversial. While many may be able to learn coding fundamentals, not everyone will enjoy coding or excel at it. Plus, people often turn to coding for the wrong reasons or get duped by coding bootcamps into thinking that a few weeks of training will have them sailing into six-figure careers with ease.

On the other hand, exposing more kids to coding concepts may help to uncover the potential talent and interest in programming that would have otherwise been overlooked. That interest can then be nurtured by future courses and education as the child grows.

“Apple has worked alongside educators for 40 years, and we’re especially proud to see how Develop in Swift and Everyone Can Code have been instrumental in helping teachers and students make an impact in their communities,” said Susan Prescott, Apple’s vice president of Markets, Apps and Services, in a statement. “We’ve seen community college students build food security apps for their campus and watched middle school educators host virtual coding clubs over summer break. As part of our commitment to help expand access to computer science education, we are thrilled to be adding a new professional learning course to help more educators, regardless of their experience, have the opportunity to learn coding and teach the next generation of developers and designers,” she added.



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iOS 14 gets rid of the app grid to help you find the app you’re looking for

Apple unveiled the next major version iOS a few weeks ago. I’ve been playing around with beta versions of iOS 14 and here’s what you should expect when you update your iPhone to the final release of iOS 14 this fall.

The most interesting change is something you’re not going to notice at first. The home screen has been rethought. In some ways, the iPhone now works more like Android devices. You can add widgets to the home screen and there’s a new app launcher called the App Library.

If you’ve been using a smartphone for many years, chances are your device is cluttered with a dozen apps you frequently use, some of apps you only need a few times a year and a ton of apps that are no longer useful.

Maybe your home screen is perfectly organized and you’re thinking that this doesn’t apply to you. Arguably, you’re part of the minority. Many people tell me they don’t even know where app icons are located anymore and they just pull down to use the search feature.

With iOS 14, changes are not immediately visible. If you want to keep using your phone just like before, nobody is stopping you. But the home screen is now more customizable.

When you tap and hold on a home screen icon, there’s a new menu that lists all the widgets you can install on your home screen. Many default apps already support widgets, such as Reminders, Calendar, Stock, Weather, Music etc. And each widget comes in multiple sizes if you want to see more or less info.

The most interesting thing about widgets is that you can stack them and flip through them. Otherwise, they’d quickly take over your entire home screen. Apple also tries to surface the widget that is more relevant to the time of the day and what you’re doing.

The second big change with the home screen is that there’s a new page at the right of your last page. The App Library groups all your apps on your phone by category. Some icons are bigger than others as Apple tries once again to surface the most important apps to you.

In my experience, categories don’t work that well as they’re based on the broad categories of the App Store. But you can always tap on the search bar at the top to display an alphabetical list of your apps. It could be useful if you can’t remember the name of an app for instance.

Image Credits: Apple

Fighting app fatigue

Those changes for the home screen might seem minor, but they are important to change the current app paradigm. People simply don’t want to download new apps. They don’t want to create a new account and they don’t want to have another icon.

Now that you can hide pages of apps and that there’s the App Library, downloading new apps has become less intimidating. If you combine that with Sign in with Apple, you can go from no app to interacting with content in no time.

In addition to that, Apple is introducing App Clips. They are sort of mini apps that you can launch without installing an app. It’s a small part of an app that you can easily share. I haven’t had the chance to try it out yet as third-party developers have yet to take advantage of App Clips.

There are many ways to share App Clips. You can launch those apps from the web, from Messages, from Maps, from NFC tags or from QR codes. Get ready to see stickers at cafés, on scooters or in museums. Scan a code or tap your phone on it and you get an app-like experience. If you want to dive deeper, you can download the full app from the App Library.

But it’s also going to have some major impacts on utility apps, apps that you don’t use that often or travel apps for instance. Sure, you may keep your favorite social app on your home screen. But you’re going to forget about apps that only live in the App Library.

Developers will be happy that downloading apps is easier. And yet, it is going to be harder to make people come back to your app after the first launch.

Image Credits: Apple

Some app refinements

Let me list some quality-of-life improvements that are going to make your phone works better. In Messages, you can now pin conversations to the top. Group conversations are also receiving a major update with the ability to @-mention people, reply to specific messages and set a group of photos. Once again, Apple is bringing Messages closer to WhatsApp and Telegram. But it’s not a bad thing.

In Maps, there are many new features that I already detailed in a separate post. I encourage you to read it if you want to learn more about guides, electric vehicle routing, cycling directions and more.

The Home app has been improved with a new row of icons that describe the status of your home. For instance, you can see the temperature, see if a door is open, see if lights are on, etc.

Like every year, Notes and Reminders are getting some small improvements. For instance, document scanning has been improved, search has been improved, you can assign reminders to others and more. Those apps have become really powerful with these small incremental updates.

Image Credits: Apple

All the rest

There are many things that I haven’t mentioned yet or that I haven’t tried because I can’t use those features yet. Similarly, it’ll take some time before developers start adopting those features. Here’s a quick rundown:

  • Incoming calls don’t take over the entire screen anymore. You get a notification at the top of the screen, which is so much better if you don’t want to answer a call.
  • Similarly, Siri doesn’t overtake the screen. Your display fades out. I think more people are going to use Siri because of this as it doesn’t feel as invasive.
  • Your AirPods will automatically switch between your iPhone, iPad, Mac, etc.
  • When you’re on a FaceTime call or watching a video, you can switch to another app and keep the video in a corner. There’s not much else to say other than it’s nice.
  • Cycling directions in Apple Maps: I’m a bike lover but the feature isn’t available in Paris. It’s hard to know whether directions make sense in San Francisco or New York as I don’t know cycling infrastructure that well in those cities.
  • When you pull down to search for something, iOS now automatically highlights the first result. You can tap Go on the keyboard to hit the first result. It’s so much better.
  • HomeKit-compatible security cameras can now recognize faces based on tags in Photos.
  • You can unlock cars with your phone using NFC if you have a compatible car.
  • Following the acquisition of Dark Sky, you’ll be able to see next-hour precipitation in Apple’s Weather app.
  • You’ll be able to choose a different web browser and email client as default apps with iOS 14.

What about stability?

The big issue of iOS 13 was that it was quite buggy when it launched in September 2019. It’s hard to know whether iOS 13 is going to perform better on this front as it’s still a beta.

But, as you can see, Apple didn’t try to reinvent the wheel with default apps. There are a ton of improvements across the board, but no big redesign of Photos or Messages for instance. And I think it’s a good thing.

Changes on the home screen as well as App Clips could have wider implications for developers. It could change the way you discover and install apps today. So it’s going to be interesting to see if the developer community embraces App Clips.



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Apple just released the first iOS 14 beta to everyone

This is your opportunity to get a glimpse of the future of iOS — and iPadOS. Apple just released the first public beta of iOS 14 and iPadOS 14, the next major version of the operating systems for the iPhone and iPad. Unlike developer betas, everyone can download those betas without a $99 developer account. But don’t forget, it’s a beta.

The company still plans to release the final version of iOS and iPadOS 14.0 this fall. But Apple is going to release betas every few weeks over the summer. It’s a good way to fix as many bugs as possible and gather data from a large group of users.

As always, Apple’s public betas closely follow the release cycle of developer betas. And Apple released the second developer beta of iOS and iPadOS 14 earlier this week. So it sounds like the first public beta is more or less the same build as the second developer build.

But remember, you shouldn’t install an iOS beta on your primary iPhone or iPad. The issue is not just bugs — some apps and features won’t work at all. In some rare cases, beta software can also brick your device and make it unusable. You may even lose data on iCloud. Proceed with extreme caution.

But if you have an iPad or iPhone you don’t need, here’s how to download it. Head over to Apple’s beta website and download the configuration profile. It’s a tiny file that tells your iPhone or iPad to update to public betas like it’s a normal software update.

You can either download the configuration profile from Safari on your iOS device directly, or transfer it to your device using AirDrop, for instance. Reboot your device, then head over to the Settings app. In September, your device should automatically update to the final version of iOS and iPadOS 13 and you’ll be able to delete the configuration profile.

The biggest change of iOS 14 is the introduction of widgets on the home screen, a new App Library to browse all your apps and the ability to run App Clips — those are mini apps that feature a small part of an app and that you can run without installing anything.

There are also many refinements across the board, such as new features for Messages with a big focus on groups with @-mentions and replies, a new Translate app that works on your device, cycling directions in Apple Maps in some cities and various improvements in Notes, Reminders, Weather, Home and more.

If you want to learn more about iOS 14, I looked at some of the features in the new version:



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Coronavirus impact sends app downloads, usage and consumer spending to record highs in Q2

As the world continued to cope with the impact of the coronavirus outbreak, the second quarter of 2020 became the largest yet for mobile app downloads, usage, and consumer spending. According to new data from app store intelligence firm App Annie, mobile app usage grew 40% year-over-year in the second quarter of 2020, even hitting an all-time high of over 200 billion hours during April. Consumer spending in apps, meanwhile, hit a record high of $27 billion in the second quarter. And app downloads reached a high of nearly 35 billion.

The growth in app usage has been fueled by social distancing and lockdown measures, as countries around the world try to quell the spread of the novel coronavirus.

Image Credits:

In India, for example, time spent in apps grew 35% in Q2 2020 from Q4 2019. Italy and Indonesia saw growth of 30% and 25%, respectively. In the U.S., time spent in apps grew 15%.

App Annie says that now, the average user is spending 4 hours and 20 minutes per day on their smartphones.

Image Credits: App Annie

 

But consumers aren’t just launching apps they already have installed on their phones — they’re also downloading new ones. In the second quarter, consumers downloaded a nearly 35 billion new apps, an all-time high.

Google Play accounted for 25 billion of those downloads, representing 10% year-over-year growth. India and Brazil were the the two largest markets for Google Play in the quarter.

Image Credits: App Annie

iOS downloads grew 20% year-over-year to reach nearly 10 billion. The U.S. and China were iOS’s biggest markets for downloads, but the U.S. and Saudi Arabia saw the most quarter-over-quarter growth. The latter was likely attributed to a nationwide lockdown and school closures, driving app downloads in the country to a all-time high in April and 100% year-over-year growth on iOS.

Games were downloaded at record levels in the quarter, App Annie noted, totalling 14 billion games. In the first week of Q2, weekly mobile game downloads broke records at over 1.2 billion, and weekly download levels remained at 1 billion on average throughout the quarter, up 20% year over year.

Image Credits: App Annie

Non-gaming apps represented over half (55%) of the new downloads on Android and 70% of those on iOS.

More specifically, top categories outside of games included “Tools” and “Entertainment” on Google Play and “Photo and Video” and “Entertainment” on iOS. But other categories saw strong growth, including “Business,” “Health & Fitness” and “Education” which saw quarter-over-quarter growth in downloads of 115%, 75% and 50% respectively on Google Play.

On iOS, “Health and Fitness,” “Shopping,” and “Medical” apps saw strong quarter-over-quarter growth of 30%, 25% and 20%, meanwhile.

With record downloads and usage, consumer spending also grew significantly as a result, particularly among streaming video services.

Image Credits:

 

In the second quarter, consumers spent a record $27 billion in apps, up 15% year-over-year to $17 billion on iOS and up 25% to $10 billion on Android.

Games accounted for $19 billion of the spend, up 15% quarter-over-quarter. Google Play saw sizable growth at 25% quarter-over-quarter, which was 2x the growth rate on iOS.

Image Credits: App Annie

Non-gaming apps were 35% of the spend on iOS. The U.S. and China the largest contributors in both games and non-game apps on iOS in the quarter. However, the U.S. notably took back the top position as the largest market for consumer games — a spot previously held by China — with 30% quarter-over-quarter growth in Q2.

Non-games were 15% of the spend on Google Play. The U.S., Japan, and South Korea were the largest markets in both non-games and games alike on Google Play.

Top Google Play categories in addition to “Games” included “Social” and “Entertainment.” Growth in the “Entertainment” category was driven largely by Disney+ and Twitch, App Annie noted.

On iOS, “Entertainment” and “Photo and Video” were the largest categories by consumer spend, in addition to “Games.” Here, TikTok drove growth for the “Photo and Video” category, becoming the No. 1 top grossing app on iOS App Store globally in Q2 2020 thanks to sales of virtual gifts used to tip streamers.

Image Credits: App Annie

While much of the activity taking place on mobile devices during the pandemic is related to having fun — like watching videos or playing games, for example — several of the top apps in the quarter were work-related.

Zoom, for instance, became the No. 2 of most downloaded app globally in Q2 2020.  Google Meet was No. 7.

TikTok, meanwhile, was the top app by downloads and spending, and the No. 7 by monthly active users. That will likely change in the months ahead, due to its ban in India. A proposed U.S. ban has also recently seen TikTok rivals gaining ground. Amid this disruption, local competitors in India have seen increased usage, and elsewhere, competitors like Byte and Likee have surged.

 

 

 

 



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The best WiFi 6 home networking tech to upgrade your setup

Wifi 6 is here – making its way to more and more devices, with a noteworthy inclusion on last year’s flagship iPhone 11 lineup. This next-generation Wifi technology provides faster speeds for transferring data between devices, but more importantly, it also means your system will be better equipped to handle multiple Wifi devices connected at one time, without slowdowns or interruptions – and it can even reduce battery drain in mobile devices.

The number of Wifi 6 routers and mesh systems has definitely improved dramatically since the debut of the iPhone 11, and there are a range of options available at a variety of price points. But for those looking to get the most out of their Wifi 6 setup, two available systems in particular can provide all the power you need, with two different approaches that will appeal to differing user needs.

Orbi AX6000 Mesh WiFi System (starting at $699.99)

Image Credits: Netgear

Netgear’s Orbi lineup is a popular mesh option, and its latest AX6000 series offers WiFi 6 networking in either a 2- or 3-pack configuration. Even the 2-pack is able to cover a home of up to 5,000 square feet, Netgear claims, and it an support up to 2.5G internet connections from an Ethernet connected modem.

The Orbi AX6000 includes Netgear’s X technology, which can optimize streaming and media connections for optimal performance. Both the base unit and the satellite include 4 Gigabit Ethernet LAN ports for hardwired connections, which means you’re less likely to need an Ethernet switch to connect all your gear.

In real-world testing, the AX6000 proved a remarkably reliable and far-reaching mesh system. I tested a 2-device configuration, with one base unit and one satellite, and really saw the advantages of its range. In my testing, I was able to enjoy a consistent and strong Wifi connection with the AX6000 as far as around 500 feet or more outside – useful in the situation where I had it installed in a lake house for reaching all the way down to a dock.

Orbi’s system can be managed from a mobile app, which provides an overview of devices attached, with detailed information available for each. You can pause and resume access for each connected device from the app, and also enable features like a dedicated guest network.

Netgear also offers a service called Armor that provides real-time threat detection and protection on your network. It’s a subscription service, with a limited free trial included when you first set up your Orbi system. In practice, it did seem to effectively detect and block phishing and malware connections, and it’s optional as an ongoing paid add-on.

The real strength of the Orbi system for me was that when I used it with a cellular-based network connection in a relatively remote setting, it dramatically improved performance. That was true even when I used it with my home fibre connection, which is a 1.5Gbps network, but it improved the much less reliable 50Mbps mobile connection so much that it went from relatively unreliable to fully reliable.

Netgear’s offering also offers a level of simplicity in terms of the app and network management that has advantages and downsides, but that is probably much better suited to casual or non-technical users. I found that it lacked some advanced options I was looking for, like the ability to separate 2.4Ghz and 5Ghz networks under separate network SSIDs to more easily connect some smart home devices, but that’s probably not a feature most users want or need.

AmpliFi Alien WiFi 6 Router (starting at $379)

Image Credits: AmpliFi

The AmpliFi Alien router from AmpliFi, which is the consumer arm of commercial networking giant Ubiquiti, offers all the customization that an advanced user could want, on the other hand. The $379 device can act as a standalone tri-band router, or it can pair up with other Alient base stations (a 2-pack is $699) to form a mesh network for greater coverage. Unlike the Orbi option, AmpliFi’s hardware doesn’t have dedicated base station and satellite units, meaning they can be swapped out as needed to set up different networks if you don’t need the mesh capabilities.

AmpliFi’s Alien in testing also offered excellent coverage, and worked extremely well providing access to the full capabilities of my 1.5Gbps finer optic connection. In long-term testing, their reliability has been impeccable in terms of network uptime, and AmpliFi has consistently and reliably pushed updates to improve their performance as well.

Building on their reputation for delivering the best in advanced networking through Ubiquiti, AmpliFi has also equipped the Alien with some impressive hardware specs, including a custom antenna array and a dedicated 2.2 GHz 64-bit quad-core CPU in each base station. That’s more computing power than you’ll find in some mid-range Android smartphones, all committed to the task of continually optimizing your network and device connections for maximum performance.

All that onboard intelligence doesn’t necessarily translate to complexity, however – AmpliFi is meant to be Ubiquiti’s more accessible consumer brand, and it stays true to that with its simple, app-based setup and control. The AmpliFi app is very user-friendly and well designed, and includes all the features you’d expect from a mesh networking system including individual device views and controls, as well as rule creation and full stats reporting. You can also set up guest networking, and configure more advanced features like distinct SSIDs for different frequency networks.

The AmplifFi Alien also has a colorful, high-resolution display that provides at-a-glance information including current network performance, signal strength, and a list of connected devices. Both these menus and the in-app ones can get a little information dense compared to other options like the Orbi, however, which is why I think it’s a much better option for someone more comfortable with tech in general, and networking tech in particular.

The Alien system offers great expandability and flexibility (albeit with a cost since each is $379) and amazing custom control features. It’s definitely the networking solution to beat when it comes to advanced at-home Wifi 6 networking.

Bottom line

More and more Wifi 6 options are coming to market as the technology shows up on more consumer devices, and as mentioned, you can also get them at increasingly affordable prices. But Wifi 6 stands to be an investment that should provide you with many years of networking advantages, with more benefits accruing over time, so it’s likely worth investing money in a top-tier system that will provide future-proof performance.

Both the Netgear Orbi system and the AmpliFi Alien offer terrific performance, easy setup and a host of great features. Orbi’s AX6000 is likely better for those who prefer to set-it-and-forget-it, and who might appreciate the option of setting up threat detection on an ongoing basis. The Alien is better for power users and anyone who wants the ability to change their configuration over time – including potentially splitting up their networking hardware to use in multiple locations.



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