Tuesday, 6 July 2021

Kill the standard privacy notice

Privacy is a word on everyone’s mind nowadays — even Big Tech is getting in on it. Most recently, Apple joined the user privacy movement with its App Tracking Transparency feature, a cornerstone of the iOS 14.5 software update. Earlier this year, Tim Cook even mentioned privacy in the same breath as the climate crisis and labeled it one of the top issues of the 21st century.

Apple’s solution is a strong move in the right direction and sends a powerful message, but is it enough? Ostensibly, it relies on users to get informed about how apps track them and, if they wish to, regulate or turn off the tracking. In the words of Soviet satirists Ilf and Petrov, “The cause of helping the drowning is in the drowning’s own hands.” It’s a system that, historically speaking, has not produced great results.

Today’s online consumer is drowning indeed — in the deluge of privacy policies, cookie pop-ups, and various web and app tracking permissions. New regulations just pile more privacy disclosures on, and businesses are mostly happy to oblige. They pass the information burden to the end user, whose only rational move is to accept blindly because reading through the heaps of information does not make sense rationally, economically or subjectively. To save that overburdened consumer, we have only one option: We have to kill the standard privacy notice.

A notice that goes unnoticed

Studies show that online consumers often struggle with standard-form notices. A majority of online users expect that if a company has published a document with the title “privacy notice” or “privacy policy” on its website, then it will not collect, analyze or share their personal information with third parties. At the same time, a similar majority of consumers have serious concerns about being tracked and targeted for intrusive advertising.

Online businesses and major platforms gear their privacy notices and other relevant data disclosures toward obtaining consent, not toward educating and explaining.

It’s a privacy double whammy. To get on the platform, users have to accept the privacy notice. By accepting it, they allow tracking and intrusive ads. If they actually read the privacy notice before accepting, that costs them valuable time and can be challenging and frustrating. If Facebook’s privacy policy is as hard to comprehend as German philosopher Immanuel Kant’s “Critique of Pure Reason,” we have a problem. In the end, the option to decline is merely a formality; not accepting the privacy policy means not getting access to the platform.

So, what use is the privacy notice in its current form? For companies, on the one hand, it legitimizes their data-processing practices. It’s usually a document created by lawyers, for lawyers without thinking one second about the interests of the real users. Safe in the knowledge that nobody reads such disclosures, some businesses not only deliberately fail to make the text understandable, they pack it with all kinds of silly or refreshingly honest content.

One company even claimed its users’ immortal souls and their right to eternal life. For consumers, on the other hand, the obligatory checkmark next to the privacy notice can be a nuisance — or it can lull them into a false sense of data security.

On the unlikely occasion that a privacy notice is so blatantly disagreeable that it pushes users away from one platform and toward an alternative, this is often not a real solution, either. Monetizing data has become the dominant business model online, and personal data ultimately flows toward the same Big Tech giants. Even if you’re not directly on their platforms, many of the platforms you are on work with Big Tech through plugins, buttons, cookies and the like. Resistance seems futile.

A regulatory framework from another time

If companies are deliberately producing opaque privacy notices that nobody reads, maybe lawmakers and regulators could intervene and help improve users’ data privacy? Historically, this has not been the case. In pre-digital times, lawmakers were responsible for a multitude of pre-contractual disclosure mandates that resulted in the heaps of paperwork that accompany leasing an apartment, buying a car, opening a bank account or taking out a mortgage.

When it comes to the digital realm, legislation has been reactive, not proactive, and it lags behind technological development considerably. It took the EU about two decades of Google and one decade of Facebook to come up with the General Data Protection Regulation, a comprehensive piece of legislation that still does not rein in rampant data collection practices. This is just a symptom of a larger problem: Today’s politicians and legislators do not understand the internet. How do you regulate something if you don’t know how it works?

Many lawmakers on both sides of the Atlantic often do not understand how tech companies operate and how they make their money with user data — or pretend not to understand for various reasons. Instead of tackling the issue themselves, legislators ask companies to inform the users directly, in whatever “clear and comprehensible” language they see fit. It’s part laissez-faire, part “I don’t care.”

Thanks to this attitude, we are fighting 21st-century challenges — such as online data privacy, profiling and digital identity theft — with the legal logic of Ancient Rome: consent. Not to knock Roman law, but Marcus Aurelius never had to read the iTunes Privacy Policy in full.

Online businesses and major platforms, therefore, gear their privacy notices and other relevant data disclosures toward obtaining consent, not toward educating and explaining. It keeps the data flowing and it makes for great PR when the opportunity for a token privacy gesture appears. Still, a growing number of users are waking up to the setup. It is time for a change.

A call to companies to do the right thing

We have seen that it’s difficult for users to understand all the “legalese,” and they have nowhere to go even if they did. We have also noted lawmakers’ inadequate knowledge and motivation to regulate tech properly. It is up to digital businesses themselves to act, now that growing numbers of online users are stating their discontent and frustration. If data privacy is one of our time’s greatest challenges, it requires concerted action. Just like countries around the world pledged to lower their carbon emissions, enterprises must also band together and commit to protecting their users’ privacy.

So, here’s a plea to tech companies large and small: Kill your standard privacy notices! Don’t write texts that almost no user understands to protect yourselves against potential legal claims so that you can continue collecting private user data. Instead, use privacy notices that are addressed to your users and that everybody can understand.

And don’t stop there — don’t only talk the talk but walk the walk: Develop products that do not rely on the collection and processing of personal data. Return to the internet’s open-source, protocol roots, and deliver value to your community, not to Big Tech and their advertisers. It is possible, it is profitable and it is rewarding.



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Nothing founder Carl Pei on Ear 1 and building a hardware startup from scratch

On July 27, hardware maker Nothing will debut its first product, wireless earbuds dubbed Ear 1. Despite releasing almost no tangible information about the product, the company has managed to generate substantial buzz around the launch — especially for an entry into the already-crowded wireless earbud market.

The hype, however, is real — and somewhat understandable. Nothing founder Carl Pei has a good track record in the industry — he was just 24 when he co-founded OnePlus in 2013. The company has done a canny job capitalizing on heightened expectations, meting out information about the product like pieces in a puzzle.

We spoke to Pei ahead of the upcoming launch to get some insight into Ear 1 and the story behind Nothing.

TC: I know there was a timing delay with the launch. Was that related to COVID-19 and supply chain issues?

CP: Actually, it was due to our design. Maybe you’ve seen the concept image of this transparent design. It turns out there’s a reason why there aren’t many transparent consumer tech products out there. It’s really, really hard to make it high quality. You need to ensure that everything inside looks just as good as the outside. So that’s where the team has been iterating, [but] you probably wouldn’t notice the differences between each iteration.

It could be getting the right magnets — as magnets are usually designed to go inside of a product and not be seen by the consumer — to figuring out the best type of gluing. You never have to solve that problem if you have a non-transparent product, but what kind of glue will keep the industrial design intact? I think the main issue has been getting the design ready. And we’re super, super close. Hopefully, it will be a product that people are really excited about when we launch.

So, there were no major supply chain issues?

Not for this product category. With true wireless earbuds, I think we’re pretty fine. No major issues. I mean, we had the issue that we started from zero — so no team and no partners. But step by step, we finally got here.

That seems to imply that you’re at least thinking ahead towards the other products. Have you already started developing them?

We have a lot of products in the pipeline. Earlier this year, we did a community crowdfunding round where we allocated $1.5 million to our community. That got bought up really quickly. But as part of that funding round, we had a deck with some of the products in development. Our products are code-named as Pokemon, so there are a lot of Pokemon on that slide [Editor’s note: The Ear 1 was “Aipom.”]. We have multiple categories that we’re looking at, but we haven’t really announced what those are.

Why were earbuds the right first step?

I think this market is really screaming for differentiation. If you look at true wireless today, I think after Apple came out with the AirPods, the entire market kind of followed. Everybody wears different clothes. This is something we wear for a large part of the day. Why wouldn’t people want different designs?

We’re working with Teenage Engineering — they’re super, super strong designers. I think true wireless is a place where we can really leverage that strength. Also, from a more rational business perspective, wireless earbuds is a super-fast growing product category. I think we’re going to reach 300 million units shipped worldwide this year for this category. And your first product category should be one with good business potential.

“Screaming for differentiation” is an interesting way to put it. When you look at AirPods and the rest of the industry, are aesthetics what the market primarily lacks? Is it features or is it purely stylistic?

If we take a take a step back and think about it from a consumer perspective, we feel like, as a whole, consumer tech is quite, quite boring. Kids used to want to become engineers and astronauts and all that. But if you look at what kids want to become today, they want to be TikTokers or YouTubers. Maybe it’s because technology isn’t as inspiring as before. We talked to consumers, and they don’t care as much as a couple of years ago either. If you look at what what brands are doing in their communication, it’s all about features and specs.



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Thursday, 1 July 2021

macOS Monterey’s public beta is live

Yesterday Apple unleashed a whole bunch of new public betas on the world: iOS 15, iPadOS 15 and watchOS 8. Today the company is back with another big software puzzle piece announced at WWDC in June.

Following three weeks of developer beta, the public beta version of macOS 12.0 Monterey is now live for download (i.e. has begun a rollout that often takes a little time to make its way to everyone).

Any beta version of an operating system comes with the usual caveats/caution against downloading it on your primary machine, but at very least, this ought to be sufficiently more stable than what first rolled out to developers in June. Listen, I’m not going to tell you how to live your life.

Image Credits: Brian Heater

I don’t always open these sorts of writeups with system compatibility, but it probably ought to be singled out for Monterey. After all, this is the first full new OS release since the company made the first Apple silicon Macs available last year. Naturally, it will be available for all of the systems sporting a first-party Apple processor.

Intel Macs are more of a grab bag, though support goes back for several years, in most cases.  A nod to Macrumors, who compiled the following list,

  • iMac‌ – Late 2015 and later
  • ‌iMac‌ Pro – 2017 and later
  • ‌MacBook Air‌ – Early 2015 and later
  • MacBook Pro – Early 2015 and later
  • Mac Pro – Late 2013 and later
  • Mac mini – Late 2014 and later
  • MacBook – Early 2016 and later

The dates are shifted up by a year or so from the Big Sur compatibility break down, which makes some sense.

Okay, so what do you get if you bite the bullet and download today? The biggest changes come to Safari, FaceTime, along with the addition of the Universal Control feature that unifies peripherals across devices and Shortcuts, an iOS feature that will replace macOS mainstay, Automater.

Image Credits: Brian Heater

Some initial thoughts — Let’s start with Safari. The browser gets some key updates with every major macOS refresh, but this is one of the largest in recent memory. There was some concern following the keynote that the updates would only introduce confusion for many users. And certainly it’s true that people hate disruptions to their workflow – this is likely one of a handful of reasons I’ve never seriously concerned switching to Safari as a default every day browser. Change is hard, friends. Of course, change is also a necessary part of evolving. In either case, I haven’t been using Monterey intimately enough to offer something more definitive on the Safari experience.

There’s a pretty radical difference up front:

Image Credits: Brian Heater

It might not seem like much, but after so many generations of the task bar serving as the driving force, it’s admittedly a pretty bold change at the center of the browser. Your mileage will vary, of course, but the idea at the heart of it is tying the field to the individual tabs, rather than having it more of a constant presence. There’s more control of of the tabs, as well, in the form of Tab Groups, which allow you to essentially bookmark a bunch of sites together, so you can group them into things like Home and Work (assuming those ever become separate things again).

If you know anything about how Apple makes software, it shouldn’t come as any surprise that those groups get synced across devices via your Safari account. This is the kind of feature that could break either way for folks — it either means getting more organized or just creating a whole bunch of news groups of infinite tabs.

Image Credits: Apple

The additions to Facetime are a pretty welcome pandemic no-brainer. The biggest addition is a code a lot of third-parties attempted to crack over the past year, bringing the ability to stream movies and TV shows on FaceTime calls with friends, in order to watch together. Again, it’s a very pandemic-friendly product that will likely continue to have appeal, since teleconferencing certainly isn’t going anywhere.

In addition to Apple products like TV+ and Music, it will work with a bunch of launch partners, including, Disney+, Hulu, HBO Max, NBA, Twitch, TikTok, MasterClass, ESPN+, Paramount+ and PlutoTV. The company is also opening its API to developers, because, honestly, this thing really needs YouTube and Netflix.

Image Credits: Brian Heater

Focus essentially builds on the existing Do Not Disturb feature, adding in the ability to create specific notification parameters. Apple offers some like Work and Sleep, by default, or you can create your own custom version, allowing some disturbances in and blocking others.

 

 

Image Credits: Apple

From a hardware perspective, Universal Control is probably the most interesting addition. The feature makes it possible to share wireless keyboards and mic/trackpads across compatible Macs and iPads. It’s not exactly a replacement for Sidecar, nor does it specifically build on that technology. Where Sidecar effectively turns an iPad into a second screen, Universal Control maintains the standard iPad functionality, albeit with a cursor that moves across devices. Both seem compelling for creatives and frequent travelers, but it will be interesting to see if one effectively cannibalizes the other.

Speaking of cross-device functionality, AirPlay to Mac is one of those features where you wonder why it took so long. Here you can share content from an iPhone or other Apple device directly on your big screen Mac. The computer can also serve as an Airplay speaker, casting music from that device onto the system.

Image Credits: Brian Heater

As mentioned above, the arrival of the Mac version of Shortcuts marks the beginning of the end for Automater. Apple will be keeping the app around for a while, as it gathers feedback from users. I do appreciate that change from the company’s standard policy of just ripping the band-aid off with new features. Automater was extremely versatile, but could be downright perplexing for the uninitiated. To get started, the company is offering a gallery (see: above) of shortcuts.

They range from basic OS tasks to things like “Make Gif,” which could could ultimately make some third-party Mac apps redundant.

 

 

 



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Months later, we’re still making sense of the Supreme Court’s API copyright ruling

APIs, or application programming interfaces, make the digital world go round. Working behind the scenes to define the parameters by which software applications communicate with each other, APIs underpin every kind of app — social media, news and weather, financial, maps, video conferencing, you name it. They are critically important to virtually every enterprise organization and industry worldwide.

Given APIs’ ubiquity and importance, it’s understandable that all industry eyes were on the U.S. Supreme Court’s April 5 ruling in Google LLC v. Oracle America Inc., an 11-year-old case that addressed two core questions: Whether copyright protection extends to an API, and whether use of an API in the context of creating a new computer program constitutes fair use. Google lawyers had called it “the copyright case of the decade.”

I was one of 83 computer scientists — including five Turing Award winners and four National Medal of Technology honorees — who signed a Supreme Court amicus brief stating their opposition to the assertion that APIs are copyrightable, while also supporting Google’s right to fair use under the current legal definition.

We explained that the freedom to re-implement and extend existing APIs has been critical to technological innovation by ensuring competitors could challenge established players and advance the state of the art. “Excluding APIs from copyright protection has been essential to the development of modern computers and the Internet,” the brief said.

The Supreme Court ruling was a mixed bag that many observers are still parsing. In a 6-2 decision, justices sided with Google and its argument that the company’s copying of 11,500 lines of code from Oracle’s Java in the Android operating system was fair use. Great! At the same time, though, the court appeared to be operating under the assumption that APIs are copyrightable.

“Given the rapidly changing technological, economic and business-related circumstances, we believe we should not answer more than is necessary to resolve the parties’ dispute,” Justice Stephen Breyer wrote for the majority. “We shall assume, but purely for argument’s sake, that (the code) “falls within the definition of that which can be copyrighted.”

While it may take years to fully understand the ruling’s impact, it’s important to keep dissecting the issue now, as APIs only continue to become more essential as the pipes behind every internet-connected device and application.

The legal saga began when Google used Java APIs in developing Android. Google wrote its own implementation of the Java APIs, but in order to allow developers to write their own programs for Android, Google’s implementation used the same names, organization, and functionality as the Java APIs.

Oracle sued Google in U.S. District Court for the Northern District of California in August 2010, seven months after it closed its acquisition of Java creator Sun Microsystems, contending that Google had infringed Oracle’s copyright.

In May 2012, Judge William Alsup ruled that APIs are not subject to copyright because that would hamper innovation. Oracle appealed the ruling to the U.S. Court of Appeals, which reversed Judge Alsup in May 2014, finding that the Java APIs are copyrightable. However, he also sent the case back to the trial court to determine whether Google has a fair use defense.

A new District Court trial began in May 2016 on the fair use question. A jury found that Google’s implementation of the Java API was fair use. Oracle appealed, and the U.S. Court of Appeals in March 2018 again reversed the lower court. Google filed a petition with the Supreme Court in January 2019, receiving a hearing date in early 2020. However, lengthening the case’s torturous path through the courts even further, COVID-19 forced oral arguments to be postponed to last October. Finally, on April 5, the Supreme Court settled the matter.

Or did it?

“Supreme Court Leaves as Many Questions as It Answers in Google v. Oracle,” read a headline on law.com. The National Law Review said: “The Supreme Court sidestepped the fundamental IP issue — whether or not Oracle’s software code at the heart of the case is copyrightable.”

On one hand, I’m disappointed that the court’s ruling left even a hint of ambiguity about whether APIs are copyrightable. To be clear: APIs should be free of copyright, no ifs, ands or buts.

APIs provide structure, sequence, and organization for digital resources in the same way that a restaurant menu does for food. Imagine if Restaurant A, which serves burgers, fries, and shakes, couldn’t use the same words, as well as the ordering and organization of the words, on their menu as Restaurant B. A menu doesn’t represent a novel expression; rather, it is the ingredients, processes, and service that define a restaurant. Both burger places benefit from the shared concept of a menu and the shared knowledge among their consumers of what burgers, fries and shakes are. It is the execution of the menu that ultimately will set one restaurant apart from another.

Likewise, APIs are not intellectual property; they are the simply operational elements that are common, reusable, remixable, and able to be put into use in as many applications by as many developers as possible.

This pattern plays out over and over across many different sectors of our economy where APIs are being used, reused, and remixed to generate new kinds of applications, integrations or entirely new companies and products or services. Immense value is generated by the free, collective, collaborative and open evolution of APIs.

On the other hand, I’m pleased by the part of the Supreme Court ruling that widens the definition of fair use. I think that provides the scope needed to take the industry into its API future without too much friction.

I also believe the case will chill future attempts by other companies to engage in litigation over API copyright. In the end, the decade-long Google vs. Oracle case negatively affected Oracle’s image when it comes to the fast-growing API sector, and I suspect other companies will think twice before going to court.

Nevertheless, companies may want to be extra cautious about licensing their APIs using the widest possible license, applying a Creative Commons CC0 or CCY-BY to APIs built with tolls and specifications, such as Swagger, OpenAPI, and AsyncAPI.

Now that Google vs. Oracle is finally history, I feel that the API sector will remain as vibrant as ever. That’s excellent news for everybody.



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Google update will allow digital Covid-19 vaccination cards and test results to be stored on Android devices

Google is making it possible to store digital versions of either Covid-19 test results or vaccination cards on users’ Android devices. The company on Wednesday announced it’s updating its Passes API, which will give developers at healthcare organizations, government agencies, and other organizations authorized by public health authorities the ability to create digital versions of tests and vaccination cards which can then be saved directly to the user’s device. The Passes API is typically used to store things like boarding passes, loyalty cards, gift cards, tickets and more to users’ Google Pay wallet. However, the Google Pay app in this case will not be required, Google says.

Instead, users without the Google Pay app will have the option to store the digital version of the Covid Card directly their device, where it’s accessible from a homescreen shortcut. Because Google is not retaining a copy of the card, anyone who needs to store the Covid Card on multiple devices will need to download it individually on each one from the healthcare provider or other organization’s app.

The cards themselves show the healthcare provider or organization’s logo and branding at the top, followed by the person’s name, date of birth, and other relevant information, like the vaccine manufacturer or date of shot or test. According to a support document, healthcare providers or organizations could alert users to the ability to download their card via email, text, or through a mobile website or app.

In an example photo, Google showed the Covid-19 Vaccination Card from Healthvana, a company that serves L.A. County, However, it didn’t provide any other information about which healthcare providers are interested in or planning to adopt the new technology. Reached for comment, Google says there are some other big partners and states in the pipeline, but it doesn’t have permission to share those names at this time. Over the next few weeks, some of these names will be released, we understand.

The Passes API update doesn’t mean Android users can immediately create digital versions of their Covid vaccination cards — something people have been taking pictures of as a means of backup or, unfortunately in some cases, laminating it. (That’s not advised, however, as the card is meant to be used again for recording booster shots.)

Rather, the update is about giving developers the ability to begin building tools to export the data they have in their own systems about people’s Covid tests and vaccinations to a local digital card on Android devices. To what extent these digital cards will become broadly available to end users will depend on developer adoption.

For the feature to work, the Android device needs to run Android 5 or later and it will need to be Play Protect certified, which is a licensing program that ensures the device is running real Google apps. Users will also need to set a lock screen on their device for additional security.

Google says the update will initially roll out in the U.S., followed by other countries.

The U.S. is behind other markets in making digital version of vaccination cards possible. Today, the EU’s Covid certificate, which shows an individual’s vaccination status, test results or recovery status from Covid-19, went live. The certificate (EUDCC) will be recognized by all EU members, and will aid with cross-border travel. Israel released a vaccine passport earlier this year that allows vaccinated people to show their “green pass” at places that require vaccinations. Japan aims to have vaccination passports ready by the end of July for international travel.

In the U.S., only a few states have active vaccine certification apps. Many others have either outright banned vaccine passports — which has become a politically loaded term — or are considering doing so.

Given this context, Google’s digital vaccination card is just that — a digital copy of a paper card. It’s not tied to any other government initiatives nor is it a “vaccine passport.”



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Wednesday, 30 June 2021

Lego should snap up this rapid-fire brick-finding iOS app

Lego has worked extremely closely with Apple over the years, experimenting with unreleased iOS tech and demoing it onstage at launch events like WWDC; this has included some pretty heavy tinkering on the augmented reality ARKit platform that they’ve integrated several of their play sets with, adding digital experiences to the physical toys.

But one of the most impressive integrations between iOS tech and physical Lego bricks just popped up on the App Store, and it’s built by a team of fans. The new app Brickit is aiming to one-up what even the Lego Group has created with an app that uses computer-vision tech to quickly make sense of a mountain of bricks.

All users need to do is haphazardly dump Legos into a single layer on the floor. From there the app is able to quickly analyze and identify bricks in the collection and serve up some fun little projects that users have all or most of the bricks they need to build. The most impressive element of the app is its speed — the app is able to make sense of hundreds of bricks in a pile within seconds.

While I unfortunately don’t have access to a pile of Legos at the moment, a TechCrunch colleague demoed the app on iOS and had similarly smooth results to the demo above, with some added loading time in between discovery and when users are able to scroll through suggested projects. While navigating instructions, users are even pointed to the area in the brick pile that a particular needed piece is in.

What the Brickit team has done highlights the power of object recognition in the latest versions of iOS in a way that’s surprisingly useful for this very, very niche use case.

As is, the app is a bit limited by the fact that it’s a third-party design. The App Store’s disclaimer page is quick to specify that this is not an app built by the Lego Group and that its developers are just fans of the product, not employees of the company. Hopefully that’s enough to prevent Lego from overzealously siccing its lawyers on them, but given the app’s impressive use of Apple hardware, it really seems like the company would be better off acquiring the app.

There’s a lot more that Brickit could do with first-party access, mainly in terms of access to integrations with existing libraries of Lego instructions. With Lego’s 2019 acquisition of BrickLink, it’s clear the company has been aiming to capture more of the community fandom around aftermarket creations. Allowing the company to build up a database of the actual bricks that a user has in their possession, thus gaining some insights into the collections of sets that they own, would undoubtedly be valuable data to Lego.

For now the Brickit app is limited to iOS, but the company’s website indicates the team has aims to launch an Android app by the fall.



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Volvo Cars sets the tone for its next-gen vehicles with ‘Concept Recharge’ EV

Volvo Cars wants to completely electrify its lineup by 2030 and on Wednesday offered a glimpse into how it plans to get there and what its next generation of vehicles might look like.

But it’s not going to do it alone. Although the automaker plans on developing its own in-car operating system and other parts of the car, Volvo Cars detailed how it plans to work with partners like Northvolt, Google and Luminar to build out its future vehicles lineup. It also unveiled the first images of “Concept Recharge,” a concept EV that has flat floors, two interior screens and rear “suicide doors” that open from the middle of the vehicle.

Volvo Concept Recharge. Image Credits: Volvo Cars

The Concept Recharge is also outfitted with Luminar sensors, in line with an announcement earlier this month that Volvo Cars’ forthcoming flagship electric SUV will be equipped with Luminar’s technology stack as standard.

On the battery front, Volvo Cars is working with Swedish battery developer Northvolt on a pack that it says will enable a range of up to around 621 miles — a massive achievement of energy density, should Northvolt pull it off. The two companies are aiming to build a gigafactory in Europe by 2026 in a new 50-50 joint venture, with a potential annual capacity of up to 50 gigawatt hours. Volvo Cars will also source 15 GWh of batteries from Northvolt’s battery plant in Skellefteå, Sweden from 2024.

Future Volvo Cars vehicles will be capable of bidirectional charging, a capability that can turn the EV into a mobile generator or a mini power plant, offloading excess energy to the electricity grid.

Volvo said its OS, VolvoCars.OS, will act as an “umbrella system” for underlying operating systems, including its infotainment system led by Google and tech from Linux, QNX and AUTOSAR. While the vehicle will contain up to 100 electrical control units, these will run on a core computing system made up of three main computers being developed in partnership with Nvidia.

The automaker also discussed in more detail its plans to equip its flagship electric SUV with Luminar’s sensor suite and technology from Volvo’s software arm Zenseact. Executives shirked questions asking to specify the level of the autonomous system — referring to the scale developed by the Society of Automobile Engineers to measure the level of autonomy in a driving system — saying that they preferred to discuss the forthcoming AV driving system in terms of supervised or unsupervised. Under those terms, Volvo said the two modes — Cruise and Ride— would require driver supervision and no supervision, respectively. It said it would gradually launch unsupervised functionality at some point in the future.

The forthcoming system will generate tons of driving data from customers, and Volvo doesn’t intend on it to go to waste. The automaker said it aims to build a data factory to process information it collects from customers that use its autonomous drive safety features (with their consent). It would use this data to make improvements on the system, which it would push to vehicles via over-the-air updates.

“We need to transform this company from just a premium conventional company. We need to transform it into a leader in the new premium electric segment, which is growing very fast,” Volvo CEO Håkan Samuelsson said. “We need to understand batteries in the same way we understand the combustion engine.”



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