Saturday, 22 May 2021

This Week in Apps: Google I/O hits and misses, Snap goes shopping, Parler returns to App Store

Welcome back to This Week in Apps, the weekly TechCrunch series that recaps the latest in mobile OS news, mobile applications and the overall app economy.

The app industry continues to grow, with a record 218 billion downloads and $143 billion in global consumer spend in 2020. Consumers last year also spent 3.5 trillion minutes using apps on Android devices alone. And in the U.S., app usage surged ahead of the time spent watching live TV. Currently, the average American watches 3.7 hours of live TV per day, but now spends four hours per day on their mobile devices.

Apps aren’t just a way to pass idle hours — they’re also a big business. In 2019, mobile-first companies had a combined $544 billion valuation, 6.5x higher than those without a mobile focus. In 2020, investors poured $73 billion in capital into mobile companies — a figure that’s up 27% year-over-year

This week we’re reviewing Google’s I/O developer event, rounding up the latest from Snap’s partner summit and taking a look at how Parler got back on the App Store, among other things.

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Top Stories

Google I/O was kinda boring this year

Image Credits: Google

Sorry, sorry. But it’s true. Without any new hardware announcements, the software-only event just didn’t feel as big and buzzy as it has in the past — which is kind of a bummer, since I/O was canceled entirely last year due to COVID-19. There was no announcement of an affordable Pixel 5a or 6 smartphone, no rumored Pixel Watch, no news on Pixel chips, no new smart home devices, no update on Google Stadia, and not even the Pixel Buds A-Series, which Google accidentally tweeted about ahead of schedule. What gives? Instead, Google I/O was filled with a lot of product news that could have been announced as blog posts — like Google Workspace improvements or neat Google Maps and Photos features. I mean, sure, a life-size 3D video calling booth is cool, but it’s not exactly going to be in your living room next year.

That’s not to downplay Google’s technical advancements, but if you’re sitting through a long live-ish (??) event, you don’t only want to hear about more conversational AI or less racist cameras (much less from the company that just fired multiple AI ethics researchers). You want to get excited about Google’s next new…thing.

When all was said and done, what stood out was Android 12.

The updated version of Google’s mobile OS with its new personalization features targets a current iPhone weakness: customization.

While iOS finally added support for widgets with iOS 14 and an App Library to clean up home screen clutter, Apple seemed almost caught off guard by the personalization madness that ensued after widgets went live. It had to quickly fix how app shortcuts worked — a workaround people had been using to tediously customize their home screen icons to match their wallpaper and widgets.

Android 12 addresses this demand for its own users and takes things a step further. Now, when Android 12 users set a new wallpaper the system can automatically create a custom palette of colors as the Android theme, including both the dominant and complementary colors. This is applied across the OS, including in the Quick Settings under the Notification Shade, in buttons on the lock screen, widgets and more. Google calls this “Material You,” which is a bit silly but gets the point across. The phone can really start to feel like yours.

Material You also introduces refreshed widgets with interactive controls and easier personalization options, smoother transitions, more animations and a privacy dashboard, where you can check in on which apps are accessing your location, mic and camera, for instance. But what sells it is how all those parts come together to present a new version of Android that actually feels fresh.

ICYMI: An I/O Round-up

  • Stats: Android now powers 3 billion devices globally, up from 2.5 billion in May 2019. The figure includes 250 million active tablets as of last year.
  • Foldables: Google announced a series of Android 12 updates that add support for foldable screens. (Is a foldable Pixel coming?)
  • Design: “Material You” is Android’s new, adaptive design language which fully embraces the home screen personalization trend, allowing users to set themes that apply across the operating system. One of its more clever tricks is that it’s able to build the color palette for the theme based on the wallpaper you choose.

  • Wearables: Google and Samsung team up on a unified wearable platform to take on Apple’s watchOS. The goal will be to combine the best of both worlds, Android Wear OS and Samsung’s Tizen, allowing apps to start faster and battery life to last longer, while users will gain more apps and watch faces. Meanwhile, the best of Fitbit — like tracking health progress and on-wrist goal celebrations — will come to Android Wear. Other updates include a Tiles API, watch face designer from Samsung, new consumer experience focused on speed and customization and redesigned Maps, Assistant and Pay.
  • Auto: Google is working with BMW and others to allow Android smartphones to unlock and start vehicles, by leveraging support for Ultra Wideband technology (UWB). It’s also making it easier for developers to bring Android apps to the car as they can now create an app that supports both Android OS and Android Auto.
  • AR: Google says there are now 850 million ARCore-compatible devices on the market. It also added Raw Depth & Recording/Playback APIs to ARCore to help make more immersive experiences possible.
  • Flutter: Google’s cross-platform UI toolkit for building mobile and desktop apps now powers 200K Play Store apps, including those from WeChat, ByteDance, BMW, Grab and Didi. The new version, Flutter 2.2, adds reliability, performance improvements, a payment plugin for IAPs and a more streamlined process for bringing Flutter apps to Windows, macOS and Linux.
  • Android Studio: Google announced the next version of its Android Studio IDE, Arctic Fox, which focuses on bringing more of the tooling around building apps directly into the IDE. The marquee feature of the update is Jetpack Compose, the toolkit for building modern UIs for Android.
  • Google Play: Google shared details on sharing details (from 30% to 15%) and is adding new resources like an SDK website to help you find the right ones for you, and a dedicated Policy and Programs section in Play Console. Apps will later this year be able to monetize in new ways, including multi-quantity purchases, multi-line subscriptions and prepaid plans (access to content for a fixed amount of time).
  • Ads: Google’s App campaigns on Android will expand to the desktop versions of Google.com and the Google Display Network. That means if a user clicks an ad in the desktop browser, they’ll be directed to the Play Store website to install the app to their linked device. Also, the Google Analytics for Firebase SDK now allows event creation and modification without app updates. Plus, Google introduced a deep link validator and impact calculator to make it easier to get started with deep linking.

Snap’s Partner Summit: AR and e-commerce and more

Snap, an app with now with 500 million MAUs, this week hosted an event for its partners, where the company unleashed a host of news about what’s next for its platform, including developer tools, AR updates, shopping features and more.

Among the highlights was Snap’s computer vision-enabled Scan product, which will analyze content in the camera feed to pull up matching products, similar to efforts by Pinterest and Google. Meanwhile, AR updates and partnerships with brands like Farfetch and Prada will make possible virtual try-on of clothes using AR. (Honestly, sometimes it feels like Snap’s tech is being lost in an app that’s mainly used by teenagers and young adults for socializing. Are they really Prada shoppers?)

Image Credits: Snap

Another big news item was Snap’s plans to release a brand-new app, Story Studio, which will give creators access to more powerful editing tools, for precisely trimming shots, adding captions, stickers and other visual elements, accessing licensed music, and more. Creators can then publish to Snapchat Spotlight, which is now available on the web, as well as other platforms.

Meanwhile, Snap Map is getting an update with a product called Layers, that allows users to add data from Snap’s developer partners to their map to personalize their experience. For instance, a Ticketmaster Layer will show nearby concert venues.

Image Credits: Snap

The company also gave an update on its creator funding efforts, saying it had doled out more than $130 million to more than 5,400 creators making content for its TikTok rival, Spotlight, since November. It now says it will now longer pay out $1 million per day to encourage creator adoption.

Weekly News

E-commerce

Facebook debuted “Live Shopping Fridays” across the web and Facebook’s mobile apps to encourage consumers to make appointments to shop for beauty, skin care and fashion items from major brands like Abercrombie and Fitch, Bobbi Brown, Clinique, Sephora, Dermalogica and others.

Image Credits: Facebook

Fast fashion e-commerce app Shein took the crown from Amazon this week to become the most downloaded app on iOS and Android in the U.S. The company controls its own production chain, from prototype to manufacturing, allowing it to churn out products tailored to different regions and tastes at a daily rate, giving it the name the “TikTok for e-commerce.”

Africa’s largest carrier, Vodacom, has developed Africa’s first super-app with help from China’s Alibaba. The app will include a range of services, including e-commerce, banking and making mobile payments.

Adtech

Apple’s IDFA change has pushed Android ad spending up by 21%, per Liftoff. The growth comes when as many as 63.5% to 83.2% of iOS users are opting out of being tracked.

Apple released an update, iOS 14.5.1, which fixed the ATT bug that had grayed out the App Tracking Transparency toggle for some users in the Settings.

Fintech

Google Pay’s app was redesigned to make it easier for users to find businesses in the U.S., India and Singapore to start, with new discovery features, branded experiences for businesses, money organization tools and spending insights, Google Pay APIs for Web and Android, and a loyalty enrollment and sign-in API.

Social

distorted parler logo

Image Credits: TechCrunch

✨ Parler’s back. After getting booted from the app stores and from its web host for inciting violence ahead of the January 6 Capitol riots, Parler has returned to the App Store. Now, posts that are labeled hate, (yes, “hate,” — this app doesn’t take down hate speech), won’t be visible on iPhone. The “hate” posts, which may include things like racial slurs, will be visible on other platforms and on the web version.

Apple had insisted that Parler must follow Apple’s App Store guidelines in order to return to its app marketplace, which meant Parler had to moderate its content. Parler however, would rather the option to view hate speech be a toggle, not hidden entry, saying it would prefer to put tools in the hands of it users. The company also dismissively referred to the sanitized version of Parler for iOS as “Parler PG.” The app is now No. 10 in the News category on iPhone.

Pinterest introduced Idea Pins, a video-first evolution of its Story Pins feature, aimed at creators. The Pins allow creators to publish videos of up to 60 seconds per page, with a total of 20 pages per Pin. They can also feature stickers, music and detail pages with more info, like recipe ingredients or project instructions.

TikTok rolled out new tools that allow creators to bulk delete and report comments as well as bulk block users. The feature could help someone quickly clean up their comments section when being trolled and keep their account safe from abusers. But it also could help them to create a false persona of being well-liked, as all negative feedback is removed.

Instagram will host its first Creator Week as an invitation-only series of events June 8-10. The virtual event will include 5,000 creators from the U.S. and will discuss topics like how to grow your online following and make money.

Facebook’s experimental app from its NPE team, Tuned comes to iPhone. The app is designed for users in relationships to stay in touch, messaging and sharing photos, replaying moments and sharing memories, and participating in newly expanded Q&A challenges.

Image Credits: Facebook

Photos

Reface’s buzzy face-swapping app now lets users upload their own source material for face swapping and animations, which rely on GAN algorithms. That means you can face-swap yourself into a famous piece of art, for instance. The app, launched 14 months ago, now has more than 100 million installs.

Google Photos update adds new Memories and a Locked Folder and previews Cinematic moments which animate a series of photos.

cinematic google photo

Image Credits: Google

Utilities

Google Maps is adding a number of updates this year, including new routing updates designed for safety, Live View enhancements, an expansion of detailed street maps to 50 more cities, a new “area busyness” feature, which shows crowded blocks and neighborhoods, and a more personalized Maps experience, which adjusts to your location and time of day.

The Chrome app for Android is bringing back RSS. A new feature for users in the U.S. on Chrome Canary is a “follow” button that will allow you to get the latest content from websites and blogs directly in Chrome. The feature relies on the open RSS web standard, so maybe stop building “blogs” that don’t have an RSS feed, OK?

Messaging

WhatsApp rivals, including Telegram and Signal, saw nearly 1,200% growth ahead of WhatsApp’s privacy policy deadline, Sensor Tower reports.

India told WhatsApp to withdraw its new privacy policy terms, or else the government of India will consider various options available to it under laws in India.

WhatsApp is testing disappearing messages with its TestFlight users. No word on public availability.

Streaming & Entertainment

London, UK - July 31, 2018: The buttons of the music streaming app Spotify, surrounded by Podcasts, Apple Music, Facebook and other apps on the screen of an iPhone.

Image Credits: Getty Images

Spotify launched a virtual concert series with The Black Keys and other artists. The pre-recorded streams are $15 each for the 40-75 minute show. Some unknown portion of that revenue is shared with the artists.

Spotify is adding automatic transcripts to its own Original and Exclusive podcasts, with the goal of rolling out transcripts to all shows over time.

Apple announced it’s bringing lossless audio streaming to Apple Music in June, as a free upgrade. The upgrade will also include support for Dolby Atmos and lossless audio files. The Android version will support lossless but not Dolby Atmos at launch. On Apple devices, lossless does not work on AirPods, AirPods Pro or AirPods Max, even when in wired listening mode. Nor does it work on HomePod devices.

On the same day, Amazon announced its own lossless music streaming service, Amazon Music HD, would also be a free upgrade for Amazon Music Unlimited subscribers.

Deezer technically beat Spotify to offer offline listening on Apple Watch this week, but not by much. Spotify on Friday added support for downloads on the Apple Watch so you can enjoy phone-free listening. Meanwhile Spotify is adding offline listening to Android Wear, too.

Android 12 will add built-in remote control features for controlling the now 80 million monthly active Android TV devices in the world.

HBO Max to add ad-supported streaming at $9.99 per month — a much cheaper option than its $14.99/mo ad-free experience. The option will roll out in June.

Clubhouse goes live globally. Meanwhile, Twitter rival Spaces shows off what Ticketed Spaces look like, and says it’s taking 20% cut of sales.

Books

Mobile reading app Wattpad expanded its publishing arm with new adult fiction imprint, W by Wattpad Books, shortly after its acquisition by Naver was finalized.

Spotify expands into the audiobooks market by partnering with Storytel. The partnership is the first notable example of what’s possible with Spotify’s recently introduced Open Access Platform (OAP), which aims to give creators and publishers a way to extend their reach. With OAP, Storytel subscribers will be able to connect their account in Spotify, then stream their audiobooks through Spotify’s app.

Gaming

The Epic-Apple trial revealed that Apple generated at least $100 million in revenue and possibly much more from Fortnite’s time on the App Store from 2018 until it was pulled in 2020. Sensor Tower had estimated the figure was around $354 million.

Security & Privacy

Local crime-spotting app Citizen got into trouble for sparking a $30,000 manhunt for the wrong person. The app’s real-time feature, OnAir, broadcast to users that there was a reward for a man suspected of setting an LA area wildfire. But the person described — which was sent to the app’s 860K users — was not the person actually responsible, who was later arrested.

The Epic trial also revealed that there have been 130 types of Mac malware since last May, a level the company doesn’t find acceptable. The point was made as a defense for why the iOS App Store needs to exist — without it, the more than 1 billion iPhones in use would be an attractive target for attackers.

Funding and M&A

💰 Indonesia’s BukuKas raised $50 million in Series B funding for its app helping to digitize small businesses. The startup began as a bookkeeping app but expanded to include online payments and an e-commerce platform that now services 6.3 million businesses.

💰Ethel’s Club founder Naj Austin raised $3.75 million in seed funding for Somewhere Good, a Clubhouse-ish mobile app that connects people across interests, allowing them to post content and have real-time audio conversations.

💰Mobile-first car ownership “super app” Jerry raised $57+ million to date, including its new $28 million Series B led by Goodwater Capital. The Palo Alto-based startup launched its car insurance comparison service and now has nearly 1 million U.S. customers.

💰 Egyptian digital banking app Telda raised $5 million pre-seed funding to help grow its business focused on helping Egyptians save, send and spend money.

💰 Spot Meetings raised $5 million from Kleiner Perkins to modernize remote meetings for mobile. The app includes an assistant “Spot” that can transcribe meeting notes, and offers a scratch pad for copying / pasting snippets of important info, among other things.

🤝 PhonePe is in talks to acquire the Samsung-backed Indus OS, an Indian startup that operates an eponymous third-party Android app store.

💰 U.K.-based Robinhood rival Stake raised $30 million from Tiger Global and London-based DST Global to expand into Europe. The app has grown 6x since its U.K. launch in early 2020 and now has over 330K customers.

🤝 Snap acquired AR startup WaveOptics for over $500 million. The company, which represents Snap’s biggest acquisition to date, provides the waveguides and projectors used in Snap’s AR glasses, Spectacles.

📈 Jam City has filed to go public via a SPAC at $1.2 billion value. Th Harry Potter: Hogwarts Mystery publisher will use some of the money to acquire mobile game publisher Ludia for $175 million.

Downloads

Halide for iPad

Image Credits: Lux

The popular third-party camera app Halide made its way to the iPad this week, with an interface designed from scratch for the iPad with controls placed within reach near the edge of the big screen, special features for composition and iPad shooting (yes, really), custom icons to match either your Silver or Space Gray iPad Pro and support for either right or left handed users. The app is free with in-app purchases for iPad.

Silk + Sonder (Soft Launch)

Image Credits: Silk + Sonder

AAPI, female-founded Silk + Sonder was created by Meha Agrawal, a software engineer and PM for companies including Goldman Sachs, Stitch Fix, The Muse, and others to take an analog-first approach to mental wellness. Now, the company is launching its first mobile app after growing its me business to tens of thousands of subscribers and raising $4+ million in seed funding.

The new app offers curated self-care experiences, daily affirmations, a community club, a private memories feature and others meant to complement the company’s analog journal/planners that are shipped to member’s doorstep monthly. In calming shades of pinks and whites, the app guides users through their wellness journey and helps them stay accountable to their goals.

Since the app’s soft launch this month, it’s added thousands of users, more than 50% of whom engage regularly.

The new app is initially available only to active subscribers, but other users will be able to join a waitlist.

Herd (Beta)

Image Credits: Herd

Female-founded Herd has been building demand for its non-toxic Instagram alternative via TikTok. Now the app is live on iOS as a beta.

The goal of Herd is to give users a safer, social space focused on community, not influence, clout-chasing or data collection.

Users can customize their home feed by interest and use sliders to control what they want to see more of less of, while also posting their own photos, saving favorites, and staying private, if they choose. At present, Herd offers a basic photo-sharing experience. There are no Stories or photo filters or videos or much of anything that could lure users away from more advanced, feature-rich social apps. But what it does have is a mission that users feel connected with — and that pushed the app to No. 18 in the Social category on the App Store on launch day, May 18. It’s now still sitting in the top 50 a few days later.

But ultimately, all the marketing and social buzz can’t prop up an app forever. Herd needs to capitalize on the goodwill it’s built by leaning into quickly upgrading the UI/UX so the app itself feels as fresh as the ideas it espouses.

Reading Rec’s

Tweets



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Friday, 21 May 2021

Tim Cook plays innocent in Epic v Apple’s culminating testimony

Apple CEO Tim Cook took his first turn in the witness chair this morning in what is probably the most anticipated testimony of the Epic v. Apple antitrust case. But rather than a fiery condemnation of Epic’s shenanigans and allegations, Cook offered a mild, carefully tended ignorance that left many of the lawsuit’s key questions unanswered, or unanswerable.

This anticlimax may not make for exciting reporting, but it could serve to defang the dangerous, if somewhat dubious, argument that Apple’s App Store amounts to a monopoly.

After being called by Apple’s own attorneys, Cook took the stand, Law360’s Dorothy Atkins, one of two media members allowed in the court, reported in her comprehensive live tweeting of the testimony. The quotes from Cook are as reported and not to be considered verbatim; the court transcript will follow when the document is compiled and public. Incidentally, Atkins’ stage-setting descriptions are appealing and humanizing, though Epic CEO Tim Sweeney comes off as a bit weird:

The questioning of Cook by his own company’s counsel was gentle and directed at reiterating the reasons why Apple’s App Store is superior and sufficient for iOS users, while also asserting the presence of stiff competition. He admitted to a handful of conflicts with developers, such as differing priorities or needing to improve discovery, but said the company works constantly to retain developers and users.

The facade of innocent ignorance began when he was asked about Apple’s R&D numbers — $15-20 billion annually for the last three years. Specifically, he said that Apple couldn’t estimate how much of that money was directed towards the App Store, because “we don’t allocate like that,” i.e. research budgets for individual products aren’t broken out from the rest.

Now, that doesn’t sound right, does it? A company like Apple knows down the penny how much it spends on its products and research. Even if it can’t be perfectly broken down — an advance in MacOS code may play into a feature on the App Store — the company must know to some extent how its resources are being deployed and to what effect. The differences between a conservative and liberal estimation of the App Store’s R&D allocation might be large, in the hundreds of millions perhaps, but make no mistake, those estimations are almost certainly being made internally. To do otherwise would be folly.

But because the numbers are not publicly declared and broken down, and because they are likely to be somewhat fuzzy, Cook can say truthfully that there’s no single number like (to invent an amount) “App Store R&D was $500 million in 2019.”

Not having a hard number removes a potential foothold for Epic, which could use it either way: If it’s big, they’re protecting their golden goose (enforcing market power). If it’s small, they’re just collecting the eggs (collecting rent via market power). Apple’s only winning move is not to play, so Cook plays dumb and consequently Epic’s argument looks like speculation (and, as Apple would argue, fabulation).

He then deployed a similar strategy of starving the competition with a preemptive shrug about profits. He only addressed total net sales, which were about $275 billion at a 21 percent profit margin, saying Apple does not evaluate the App Store’s income as a standalone business.

Certainly it is arguable that the App Store is very much a tightly integrated component of a larger business structure. But the idea that it cannot be assessed as a standalone business is ludicrous. It is again nearly certain that it, like all of Apple’s divisions and product lines, is dissected and reported internally in excruciating detail. But again it is just plausible that for legal purposes it is not straightforward enough to say “the income and profits of the App Store are such and such,” thus denying Epic its datum.

However, the point is important enough that Epic thought it warranted independent investigation. And among the first things Epic’s attorney brought up, when the witness was turned over to him, was the testimony from earlier in the trial by an expert witness that Apple’s App Store operating margins were around 79 percent.

It was not in Apple’s interest to confirm or deny these numbers, and Cook again pleaded ignorance. The mask slipped a tiny bit, however, when Epic’s attorney asked Cook to break down the confidential income numbers that combined the Mac and iOS App Stores. While Apple objected to this, saying it was privileged information and could only be divulged in a closed court, Cook offered that the iOS numbers are “a lot larger” than the Mac numbers.

What we see here is another piece of financial sleight-of-hand. By mixing the iOS and Mac income Apple gets to muddy the waters of how much money is made and spent in and on them. Epic’s attempt to unmix them was not successful, but the judge is no fool — she sees the same things Epic does, but just as dimly. Apple is attempting to deny Epic a legal victory even at the cost of looking rather shadowy and manipulative.

This was further demonstrated when Cook was asked about Apple’s deal with Google that keeps the search engine as the default on iOS. Cook said he didn’t remember the specific numbers.

If the CEO of one of the biggest tech companies in the world told you they forgot the specifics of a multi-billion dollar, decade-long deal with one of the other biggest tech companies in the world, would you believe them?

Little of the remaining testimony shed light on anything. Cook discussed the complexities of operating in places like China where local laws have technical and policy repercussions, and minimized the assertion that Apple had expanded the scope of in-app purchases and what transactions the company gets a 30% cut from. A bit more testimony will take place in a closed court, but we likely won’t hear about it as it will concern confidential information.

The trial, which is winding down, has held few surprises; both sides laid out their arguments at the start, and much of this will come down to the judge’s interpretation of the facts. There were no dramatic surprise witnesses or smoking guns — it’s simply a novel argument about what constitutes monopolistic behavior. Apple is adamant that competition is present and fierce in Android, and that in the gaming world it competes with Windows and consoles as well.

It seems almost inevitable that whatever the judgment is, the case will be appealed and brought to a higher court, but that judgment will also be a strong indicator of how well Epic’s arguments (and Apple’s obfuscations) have been received. That said, Epic and other critics of Apple’s App Store fees, which are immensely profitable however the company chooses to obscure it, have arguably already accomplished their goals. Apple’s lowered 15% fee for the first million dollars is plainly a response to developer unrest and bad press, and now it is put in the position of defending how the sausage gets made.

Tarnishing Apple’s anodized aluminum tower was always at least partly the intent, and win or lose Epic may feel it has gotten its money’s worth. Besides, the rematch in Europe is yet to come.



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Spotify brings offline listening to the Apple Watch, at last

The relationship between Spotify and Apple has been…understandably contentious at times. After all, Apple runs the streaming service’s biggest competitor. At the end of the day though, the Apple Watch and Spotify maintain the No. 1 spot in their respective categories by a wide margin. And playing nice ultimately benefits a wide swath of users in that overlapping Venn diagram.

Today Spotify announced that it’s finally bringing to the smartwatch what’s no doubt been one of its most requested features. Starting today, Premium subscribers can download music and podcasts to the wearable for offline listening. That means users will be able to leave their phone at home when they go for a jog.

The new feature works more or less like standard downloading and sharing. Users click the three ellipses next to an album, playlist or podcast and click “Download to Apple Watch.” Once downloaded, green arrows will populate next to the title. With headphones paired, you’ll be able to stream directly from the watch.

Samsung has already offered the feature on some of the competition, including Samsung’s Galaxy Watch line. The service is also coming to Google Wear OS watches soon, per an announcement at I/O. Apple Music, of course, has offered offline listening on the Watch for a while, as has Pandora. Deezer also beat Spotify to the popular wearable by a matter of days.



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Thursday, 20 May 2021

Apple launches an affiliate program for paid podcast subscriptions

Apple last month unveiled its plans for paid podcast subscriptions in a newly redesigned Apple Podcasts app. Now, it’s introducing a new program that will help podcast creators grow their subscriber base: affiliate marketing. The company’s “Apple Services Performance Partner Program,” which already exists to help market other Apple services like Apple TV, Apple News, and Apple Books, is today expanding to include paid podcasts.

The new program — “Apple Services Performance Partner Program for Apple Podcasts” (whew!) — will be open to anyone, though the company believes it will make the most sense for publishers and creators who already have an audience and a number of marketing channels where they can share these new affiliate links. When users convert by clicking through one of the links and subscribe to a premium podcast, the partner will receive a one-time commission at 50% of the podcast subscription price, after the subscriber accumulates their first month of paid service.

So, for example, if a paid podcast was charging subscribers $5 per month, the commission would be $2.50. This commission would apply for every new subscriber that signed up through the affiliate channel, and there’s no cap.

Podcast creators can also use the affiliate links to promote their own paid programs, which would allow them to generate incremental revenue.

While anyone can apply to join the affiliate program, there is an approval process involved. This is mainly about keeping spammers out of the program, and ensuring that those signing up do have at least some marketing channels where they can distribute the links. The sign-up form asks for specific criteria — like how many channels are available and how the partner intends to use them to promote the affiliate links, among other things.

The program will be made available to anyone in the 170 countries and regions where paid podcasts subscriptions are being made available.

Once approved and signed in, affiliate partners will gain access to an online dashboard where they can create links (i.e. shortened URLs) much like any other affiliate program. They can also create multiple URLs for an individual podcast to make it easier to track how well different channels are performing. The URLs can be posted on their own, tied to a “Listen on Apple Podcasts” badge, or can be made available as a QR code. The latter may make more sense when live events return, as it could be printed on signage or in flyers that were distributed during a live taping, for example. It could also be used in other sorts of advertising, including both print and digital.

Though premium podcasts already existed, until more recently that often involved paying a podcaster directly to access a private RSS feed. Smaller services like Stitcher also used subscriptions to provide paying customers with a series of perks, like ad-free listening and exclusive content. The new efforts by both Apple and Spotify are focused on wooing creators to their platforms, where they’ll take a cut of the subscription revenues. Spotify is waiving its 5% fee for the first two years, while Apple is employing its usual model of 30% in year 1 that drops to 15% in year two.

While people can begin to enroll in the new affiliate program starting today, paid podcasts aren’t actually launching until later this month, per Apple. When they do, those enrolled in the affilate program will be able to create links and begin earning commissions on subscriptions.

 



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Esper raises $30M Series B for its IoT DevOps platform

There may be billions of IoT devices in use today, but the tooling around building (and updating) the software for them still leaves a lot to be desired. Esper, which today announced that it has raised a $30 million Series B round, builds the tools to enable developers and engineers to deploy and manage fleets of Android-based edge devices. The round was led by Scale Venture Partners, with participation from Madrona Venture Group, Root Ventures, Ubiquity Ventures and Haystack.

The company argues that there are thousands of device manufacturers who are building these kinds of devices on Android alone, but that scaling and managing these deployments comes with a lot of challenges. The core idea here is that Esper brings to device development the DevOps experience that software developers now expect. The company argues that its tools allow companies to forgo building their own internal DevOps teams and instead use its tooling to scale their Android-based IoT fleets for use cases that range from digital signage and kiosks to custom solutions in healthcare, retail, logistics and more.

“The pandemic has transformed industries like connected fitness, digital health, hospitality, and food delivery, further accelerating the adoption of intelligent edge devices. But with each new use case, better software automation is required,” said Yadhu Gopalan, CEO and co-founder at Esper. “Esper’s mature cloud infrastructure incorporates the functionality cloud developers have come to expect, re-imagined for devices.”

Image Credits: Esper

Mobile device management (MDM) isn’t exactly a new thing, but the Esper team argues that these tools weren’t created for this kind of use case. “MDMs are the solution now in the market. They are made for devices being brought into an environment,” Gopalan said. “The DNA of these solutions is rooted in protecting the enterprise and to deploy applications to them in the network. Our customers are sending devices out into the wild. It’s an entirely different use case and model.”

To address these challenges, Esper offers a range of tools and services that includes a full development stack for developers, cloud-based services for device management and hardware emulators to get started with building custom devices.

“Esper helped us launch our Fusion-connected fitness offering on three different types of hardware in less than six months,” said Chris Merli, founder at Inspire Fitness. “Their full stack connected fitness Android platform helped us test our application on different hardware platforms, configure all our devices over the cloud, and manage our fleet exactly to our specifications. They gave us speed, Android expertise, and trust that our application would provide a delightful experience for our customers.”

The company also offers solutions for running Android on older x86 Windows devices to extend the life of this hardware, too.

“We spent about a year and a half on building out the infrastructure,” said Gopalan. “Definitely. That’s the hard part and that’s really creating a reliable, robust mechanism where customers can trust that the bits will flow to the devices. And you can also roll back if you need to.”

Esper is working with hardware partners to launch devices that come with built-in Esper-support from the get-go.

Esper says it saw 70x revenue growth in the last year, an 8x growth in paying customers and a 15x growth in devices running Esper. Since we don’t know the baseline, those numbers are meaningless, but the investors clearly believe that Esper is on to something. Current customers include the likes of CloudKitchens, Spire Health, Intelity, Ordermark, Inspire Fitness, RomTech and Uber.



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Wednesday, 19 May 2021

Apple Watch gets a motion-controlled cursor with ‘Assistive Touch’

Tapping the tiny screen of the Apple Watch with precision has certain level of fundamental difficulty, but for some people with disabilities it’s genuinely impossible. Apple has remedied this with a new mode called “Assistive Touch” that detects hand gestures to control a cursor and navigate that way.

The feature was announced as part of a collection of accessibility-focused additions across its products, but Assistive Touch seems like the one most likely to make a splash across the company’s user base.

It relies on the built-in gyroscope and accelerometer, as well as data from the heart rate sensor, to deduce the position of the wrist and hand. Don’t expect it to tell a peace sign from a metal sign just yet, but for now it detects “pinch” (touching the index finger to the thumb) and “clench” (make a loose fist), which can act as basic “next” and “confirm” actions. Incoming calls, for instance, can be quickly accepted with a clench.

Most impressive, however, is the motion pointer. You can activate it either by selecting it in the Assistive Touch menu, or by shaking your wrist vigorously. It then detects the position of your hand as you move it around, allowing you to “swipe” by letting the cursor linger at the edge of the screen, or interact with things using a pinch or clench.

Needless to say this could be extremely helpful for anyone who only has the one hand available for interacting with the watch. And even for those who don’t strictly need it, the ability to keep one hand on the exercise machine, cane, or whatever else while doing smartwatch things is surely an attractive possibility. (One wonders about the potential of this control method as a cursor for other platforms as well…)

Memoji featuring new accessibility-focused gear.

Image Credits: Apple

Assistive Touch is only one of many accessibility updates Apple shared in this news release; other advances for the company’s platforms include:

  • SignTime, an ASL interpreter video call for Apple Store visits and support
  • Support for new hearing aids
  • Improved VoiceOver-based exploration of images
  • A built-in background noise generator (which I fully intend to use)
  • Replacement of certain buttons with non-verbal mouth noises (for people who have limited speech and mobility)
  • Memoji customizations for people with oxygen tubes, cochlear implants, and soft helmets
  • Featured media in the App Store, Apple TV, Books, and Maps apps from or geared towards people with disabilities

It’s all clustered around Global Accessibility Awareness Day, which is tomorrow, May 20th.



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Google revives RSS

Chrome, at least in its experimental Canary version on Android (and only for users in the U.S.), is getting an interesting update in the coming weeks that brings back RSS, the once-popular format for getting updates from all the sites you love in Google Reader and similar services.

In Chrome, users will soon see a ‘Follow’ feature for sites that support RSS and the browser’s New Tab page will get what is essentially a (very) basic RSS reader — I guess you could almost call it a “Google Reader.”

Now we’re not talking about a full-blown RSS reader here. The New Tab page will show you updates from the sites you follow in chronological order, but it doesn’t look like you can easily switch between feeds, for example. It’s a start, though.

Image Credits: Google

“Today, people have many ways to keep up with their favorite websites, including subscribing to mailing lists, notifications and RSS. It’s a lot for any one person to manage, so we’re exploring how to simplify the experience of getting the latest and greatest from your favorite sites directly in Chrome, building on the open RSS web standard,” Janice Wong, Product Manager, Google Chrome, writes in today’s update. “Our vision is to help people build a direct connection with their favorite publishers and creators on the web.”

A Google spokesperson told me that the way the company has implemented this is to have Google crawl RSS feeds “more frequently to ensure Chrome will be able to deliver the latest and greatest content to users in the Following section on the New Tab page.”

RSS was one of the fundamental technologies of the Web 2.0 era. Even today, it’s still the easiest way to get timely updates from your favorite sites (though some may not offer feeds anymore) without any recommendation algorithms getting in your way. Yet while RSS was always extremely useful, the user experience wasn’t always ideal, though services like Google Reader (RIP) and Feedly did a lot to make it simple enough to subscribe to feeds and get updates. But when Google offered Google Reader at the altar of Google+ back in 2013, that era came to an end, even as diehard news junkies kept holding on to their Feedly accounts and old copies of NetNewsWire.

I think a lot of people will be glad to see that Google is bringing it back as a core feature of its browser. If you prefer an open web, RSS, for all its occasional clumsiness, is the way to go.

For now, though, this is only an experiment. Google says it wants to gather feedback from ” publishers, bloggers, creators, and citizens of the open web” as it aims to build “deeper engagement between users and web publishers in Chrome.” Hopefully, it won’t stay this way.



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