Friday, 31 January 2020

After earnings, Amazon joins the $1T club as Alphabet dips out

American tech companies almost did something neat today before messing it up.

After reporting earnings yesterday, Amazon’s shares shot higher this morning, pushing the company’s value north of $1 trillion. Its growth and profits proved toothsome to the investing classes, bolstering the Seattle area’s tech pedigree by adding a second trillion-dollar business to its rolls.

Microsoft and Apple, also flush after reporting their own well-received earnings, are also worth north of $1 trillion apiece. Amazon’s ascension would have brought the group of trillion-dollar American tech shops to four, if Alphabet hadn’t gone and spoiled the fun.

Here’s the chart, on which you can spot Alphabet’s dip back under the $1,000 billion mark:

MSFT Market Cap Chart

So close, right?

Perhaps Google and its cadre of money-losing subsidiaries will manage to skate back over $1 trillion today, leaving only little Facebook out of the Cool Kid Clubhouse.

Get it together, Zuck! A billion dollars isn’t cool. You know what is? Being yet another trillion-dollar tech company. Gosh.



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Thursday, 30 January 2020

CalTech scores massive $1.1B verdict against Apple and Broadcom in patent case

After a years-long legal battle, a judge ordered Apple and Broadcom to pay a combined $1.1 billion in a patent infringement case with the California Institute of Technology, Bloomberg reports. The report states that Apple was ordered to pay $837.8 million and Broadcom is looking at a $270.2 million verdict.

Apple has been ensnared in legal proceedings over the past several years regarding the technologies in the company’s wireless chipsets. Last year, the company settled a long-standing dispute with Qualcomm regarding the royalty payments.

CalTech’s suit was filed in federal court in Los Angeles in 2016, and alleged that hundreds of millions of Apple’s devices with Broadcom Wi-Fi chips infringed on their patents. Broadcom supplies wireless chips for a variety of Apple products, including the iPhone.

“We are pleased the jury found that Apple and Broadcom infringed Caltech patents,” CalTech said in a statement. “As a non-profit institution of higher education, Caltech is committed to protecting its intellectual property in furtherance of its mission to expand human knowledge and benefit society through research integrated with education.”

Bloomberg reported that this was the 6th largest patent-related verdict ever. Naturally, both Apple and Broadcom have voiced that they plan to appeal the ruling.



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Apple’s redesigned Maps app is available across the U.S., adds real-time transit for Miami

Apple’s updated and more detailed Maps experience has now rolled out across the U.S., the company announced this morning. The redesigned app will include more accurate information overall as well as comprehensive views of roads, buildings, parks, airports, malls, and other public places. It will also bring Look Around to more cities and real-time transit to Miami.

The company has now spent years upgrading its Maps experience to better compete with Google Maps, which Apple replaced with its own Maps app in 2012. That launch didn’t go well, to say the least. Apple CEO Tim Cook even had to apologize for how Maps fell short of customers’ expectations and promised Apple would do better going forward.

Over time, Apple has been making good on those promises, by updating Maps with better data and notably, by announcing a ground-up rebuild of the Maps platform back in 2018. Last year, Apple also introduced the new “Look Around” feature in iOS 13 — essentially Apple’s version of Google Street View, but one that uses high-resolution 3D views that offer more detail and smoother transitions. 

iOS 13 also brought more Maps features, like real-time transit schedules, a list-making feature called Collections, Favorites, and more.

However, some of these Maps updates have been slow to roll out. Look Around, for example, has only been live in major cities including New York, the San Francisco Bay Area, L.A., Las Vegas, Houston, and Oahu. With the nationwide launch, it’s safe to assume you’re about to see it pop up in more major metros though Apple hasn’t provided names of which ones will get it first. Real-time transit information is offered only also in select major cities, including the San Francisco Bay Area, Washington D.C., New York, and Los Angeles.

Today, Apple is adding Miami to that list of supported cities offering real-time transit, just in time for Super Bowl weekend.

Over the course of 2019, Apple’s improved, more detailed Maps experienced has steadily expanded across the U.S., finally arriving in the North East as of last fall.

Today, the new Maps experience it’s starting to go live across all of the U.S. But that doesn’t necessarily mean you’ll see it right away when you launch the Maps app — the rollout is phased.

“We set out to create the best and most private maps app on the planet that is reflective of how people explore the world today,” said Eddy Cue, Apple’s senior vice president of Internet Software and Services, in a statement about the launch. “It is an effort we are deeply invested in and required that we rebuild the map from the ground up to reimagine how Maps enhances people’s lives — from navigating to work or school or planning an important vacation — all with privacy at its core. The completion of the new map in the United States and delivering new features like Look Around and Collections are important steps in bringing that vision to life. We look forward to bringing this new map to the rest of the world starting with Europe later this year,” he added.

The updated Apple Maps includes Look Around and real-time transit in some markets, Collections, Favorites, a Share ETA feature, flight status information for upcoming travel, indoor maps for malls and airports, Siri natural language guidance, and Flyover — a feature offering immersive, 3D views of major metros, as seen from above. The latter is available across over 350 cities.

Going forward, Apple will use the imagery it’s collect to deliver Look Around to more U.S. markets and begin to upgrade the Maps platform in Europe.

Maps’ biggest selling point today, however, may not be the sum of its feature sets. Instead, Maps’ standout feature is its focus on privacy.

While Google does use the data collected from Google Maps for many handy features — like reporting on a business’s busiest times, for example — it’s not a private app. In fact, it’s so not private that Google had to add an “incognito mode” as an option for users who didn’t want their Maps app collecting data on them.

Apple, meanwhile, notes that its app requires no-sign in, isn’t connected to your Apple ID, and its personalized features are implemented using on-device intelligence, not by sending data to cloud servers. In addition, any data collected when using Maps, like search terms, navigation routing, and traffic information, is only associated with random identifiers that continually reset to protect user privacy.

Apple also uses a process called “fuzzing” that converts a precise location where a Maps search originated to a less precise one after 24 hours. And it doesn’t retain a history of what a user has searched for or where they’ve been.

In an era where people assume, usually correctly, that the mere act of launching an app is an agreement to have their data collected, Apple’s increased emphasis on user privacy is welcome and a good reason to try Apple Maps again, if you never came back to it after the shaky launch.

Apple Maps, now used in over 200 countries, is available on iPhone, iPad, Mac, Apple Watch and in cars via CarPlay.

 



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EU lawmakers take fresh aim at Apple’s Lightning connector with latest e-waste push

The European parliament has voted overwhelmingly for tougher action to reduce e-waste, calling for the Commission to come up with beefed up rules by July 2020.

Specifically, the parliament wants the Commission to adopt the delegated act foreseen in the 2014 Radio Equipment Directive by that deadline — or else table a legislative measure by the same date, at the latest.

The resolution, which was approved by 582 votes to 40, points out that MEPs have been calling for a single charger for mobile devices for more than a decade now. But the Commission has repeatedly postponed taking steps to force an industry-wide shift. Subtext: We’re tired of the ongoing charging cable nightmare.

The parliament says there is now “an urgent need” for EU regulatory action on the issue — to shrink e-waste, empower consumers to make sustainable choices, and allow EU citizens to “fully participate in an efficient and well-functioning internal market”.

The resolution notes that around 50 million metric tons of e-waste is generated globally per year, with an average of more than 6 kg per person.

While, in Europe in 2016, the figure for total e-waste generated was 12.3 million metric tonnes, equivalent to 16.6 kg on average per inhabitant — with the parliament asserting this represents “an unnecessary environmental footprint that can be reduced”.

To date, the Commission’s approach to the charger e-waste issue has been to lean on industry to take voluntary steps to reduce unnecessary variety. Which has resulted in a reduction of the number of charger types on the market — down from 30+ in 2009 to just three today — but still no universal charger which works across brands and device types (phones, tablets, e-readers etc).

Most notably, Apple continues to use its own Lightning port charger standard — while other device makers have switched to USB-based charging (such as the newest, USB-C standard).

When news emerged earlier this month of the parliament’s intention to vote on tougher measures to standardize mobile chargers Apple attacked the plan — arguing that regulation would ‘stifle innovation’.

But the tech giant has had plenty of years to chew over clever ways to switch from the proprietary charging port only it uses to one of two USB standards used by everyone else. So the ‘innovation’ argument seems a pretty stale one.

Meanwhile Apple has worked around previous EU attempts to push device makers to standardize charging on Micro USB by expanding its revenue-generating dongle collection — and selling Europeans a Lighting to Micro USB adaptor. Thereby necessitating even more e-waste.

Perhaps picking up on Apple’s ‘innovation’ framing sidestep, i.e. to try to duck the e-waste issue, the parliament also writes:

… that the Commission, without hampering innovation, should ensure that the legislative framework for a common charger will be scrutinised regularly in order to take into account technical progress; reiterates the importance of research and innovation in this domain to improve existing technologies and come up with new ones;

It also wants the Commission to grapple with the issue of wireless chargers — and take steps to ensure interoperability there too, so that wireless chargers aren’t locked to only one brand or device type.

Consumers should not be obliged to buy new chargers with each new device, per the resolution, with the parliament calling on the Commission to introduce strategies to decouple the purchase of chargers from a new device alongside a common charger solution — while making sure any decoupling measures do not result in higher prices for consumers.

It also wants the Commission to look at legislative options for increasing the volume of cables and chargers that are collected and recycled in EU member states.

We’ve reached out to the Commission for comment.

Per Reuters, officials in the executive are in agreement that the voluntary approach is not working and have said they plan to introduce legislation for a common charger this year.



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Wednesday, 29 January 2020

Microsoft shares rise after it beats revenue, profit expectations, Azure posts 62% growth

Today Microsoft reported its fiscal 2020 second quarter (calendar Q4 2019) results, including revenue of $36.9 billion (up 14%), net income of $11.6 billion (up 38%), and diluted earnings per share of $1.51.

Investors had expected the company to report profit of $1.32 per share, off revenue of $35.67 billion. The street had anticipated net income of $10.12 billion in net income, as well. The company’s stock is up around 2% in after-hours trading, following the company’s earnings release.

All that’s just fine. But, what about cloud — how did Microsoft do with Azure, Office 365, and the rest of the products that are expected to carry Redmond into the future? Here you go:

  • Office 365 Commercial revenue grew 27%, compared to its year-ago result
  • Azure grew 62%, compared to its year-ago result
  • “Office Consumer products and cloud services” grew by 19%, compared to their year-ago result
  • Dynamics 365 grew 42%, compared to its year-ago result

All the above figures are GAAP results, and are therefore not adjusted for currency fluctuations. On a so-called “constant currency” basis, Azure grew by a slightly faster 64%.

In addition to those results, LinkedIn, a somewhat recent Microsoft property, grew 24% compared to its year-ago results, while Surface grew in single-digit percentage terms, and Xbox’s digital products slipped by 11% on a year-over-year basis. (Microsoft had stressed early on that LinkedIn’s growth rate was a key priority.)

Gisting all of that quickly as we continue to understand the company’s new results, it appears that Microsoft’s cloud transition continued apace, with investors bidding up its equity modest after-hours in light of the results. Bear in mind that Microsoft’s shares have been on a tear lately, with the company’s valuation cresting the $1.28 trillion mark as we finish this post.

Apple, another of the technology giants, also saw its shares advance modestly after reporting earnings yesterday. This is a crowded week for tech results, which, at the top end so far, have gone well.

What about Windows?

Microsoft’s earnings are a stable affair, given its girth that stretches from consumer hardware, software, gaming, and operating systems, to enterprise tech to sales tooling to venture capital and more. But one product that has always deserves a minute is Windows, Microsoft’s well-known operating system.

Notably in the quarter, the Windows business was good, with Windows OEM revenue rising 18%. Even better, “Windows Commercial products and cloud services” rose 25%. It is true that Microsoft’s OEM business (selling the OS to hardware shops that make PCs) likely had a Windows 7 end-of-life tailwind, but all the same the numbers were good.

Or at least better than I’d hazard anyone would have guessed a few years back, living in the post-iPad era as we now are.

All told, a solid quarter from Redmond. That it’s shares are only up a few points is more indicative of how much the results were already priced into its shares, than market enthusiasm for the company’s business. More if the stock price shifts again.



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Daily Crunch: Apple reports better-than-expected revenue

The Daily Crunch is TechCrunch’s roundup of our biggest and most important stories. If you’d like to get this delivered to your inbox every day at around 9am Pacific, you can subscribe here.

1. Apple shares rise after company reports better-than-expected revenue of $91.8B

Apple has worked in recent years to lessen its dependence on the iPhone, in part through services and smaller electronics. This is doubly true as the company posted a year-over-year decline in Mac revenue.

In its latest earnings report, the company highlighted its smaller-device and home category, with CEO Tim Cook saying his company posted “all-time records for Services and Wearables.”

2. SpaceX successfully launches 60 more satellites for its Starlink satellite internet constellation

SpaceX has launched yet another batch of 60 Starlink satellites — its third production batch of the orbital communication spacecraft, and its second batch this year alone. After the last batch went up in early January, SpaceX became the largest private satellite operator in the world, and now it’s just extending its lead.

3. Mobile messaging startup Attentive raises another $70M

It’s been less than six months since Attentive raised a $40 million Series B. CEO Brian Long told me that he wasn’t planning to raise money again so soon, but things were going even better than expected, with a client list that has grown to more than 750 businesses.

4. For alternative meat manufacturer Beyond Meat, fast food chains giveth and taketh away

On the same day that the Tim Horton’s restaurant chain is dropping Beyond Meat products from its menus, Beyond Meat and KFC announced the expansion of a pilot run at new stores in Nashville, Tenn., Charlotte, N.C. and across Kentucky.

5. A conversation with ‘the most ambitious female VC in Europe’

We talk to Ophelia Brown, whose Blossom Capital just raised a new $185 million fund. The interview covers topics like her investment thesis, why Europe is at an “inflection point,” diversity in the investor community and the increasing money coming into Europe from American VCs. (Extra Crunch membership required.)

6. No pan-EU Huawei ban as Commission endorses 5G risk mitigation plan

The move is another blow for the Trump administration’s efforts to demolish trust in Chinese-made technology, with the U.K. government also announcing yesterday that it would not be banning so-called “high risk” providers from supplying 5G networks.

7. Kenshō Healthcare publicly launches its ‘antithesis of Goop’

While Gwyneth Paltrow’s lifestyle brand startup serves up a heady mix of unverified pseudo-scientific claims alongside long-standing holistic practices, the founders of Kenshō Healthcare say they’re focused on the verified and verifiable claims coming out of the medical community.



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Tuesday, 28 January 2020

Apple to start online sales in India in Q3 this year

Apple’s much-awaited online store in India will be operational starting Q3 this year, a little longer than previously expected, a source familiar with the matter told TechCrunch.

The iPhone-maker said in August last year that it was “eager to serve [customers of India] online and in-store with the same experience and care that Apple customers around the world enjoy.”

While the company never shared a firm timeline on when the online and brick-and-mortar stores would be set up in India, it was originally aiming to start the online sales in the country in the first quarter of this year, the source said. (The Q1 launch timeline was first signaled by Bloomberg, which reported that the operations would begin “within months.”)

An Apple spokesperson was not immediately available for comment.

The source said the company was still working on the logistics of setting up the store and that the quarter between July and September was the new tentative deadline. Apple CEO Tim Cook would likely plan an India trip for the announcement, the source said.

India, the world’s second largest smartphone market, eased sourcing norms for single-brand retailers last year, paving the way for companies like Apple to open online stores before they set up presence in the brick-and-mortar market.

Currently, Apple sells its products in India through partnered third-party offline retailers and e-commerce platforms such as Amazon India, Flipkart and Paytm Mall. Prior to New Delhi’s policy change, Apple had requested the government numerous times to relax the local foreign direct investment (FDI) rules.

Apple executives have long expressed disappointment at Amazon India, Flipkart and Paytm Mall for offering heavy discounts on the iPhone and MacBook Air to boost their respective GMV metrics, people familiar with the matter have told TechCrunch.

iPhone shipments in India grew 6% in 2019 compared with a 43% decline in 2018, according to research firm Counterpoint, which projected that the growth would continue this year.

Apple on Tuesday posted a record revenue of $91.8 billion for the quarter that ended in December. Cook said in the earnings call that India was among the markets where the company’s revenue grew in “double-digit.”



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Apple reports a record $12.7B in services revenue

Apple’s increasing focus on its services business seems to be paying off, with the company reporting a record $12.7 billion in services net sales during the first quarter of its fiscal year — a year-over-year increase of roughly 17%.

Services includes existing offerings like iCloud and Apple Music, as well as a number of new subscriptions that Apple has launched in the past year, such as Apple Arcade and Apple TV+.

The numbers were part of a strong earnings report for Apple, with better-than-expected revenue of $91.8 billion.

The company no longer reports the unit sales of its different product lines, but we can still track general trends by looking at net sales. In addition to the growth in services, the wearables, home and accessories category grew even more rapidly, reaching a record high of $10.0 billion (compared to $7.3 billion a year ago).

Meanwhile, iPhone sales were also up to around $56.0 billion, compared to $52.0 billion during the previous Q1, with CEO Tim Cook crediting “strong demand for our iPhone 11 and iPhone 11 Pro models” in the earnings release.

There was less happy news for in the Mac and iPad categories, where sales fell to $7.2 billion (from $7.4 billion) and $6.0 billion (from $6.7 billion) respectively.



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Apple shares rise after company reports better-than-expected revenue of $91.8B

Today after the bell, Apple reported the results of the first quarter of its fiscal 2020. The company’s revenue totaled $91.8 billion, far ahead of expectations of $88.43 billion. At the same time, the company’s per-share profit of $4.99 was greater than the market-anticipated figure of $4.54 per share.

In immediate trading following the news, Apple’s stock is up several points. The company’s shares have traded at all-time highs in recent months, matching the northward march of many other technology companies’ equity.

Previously, Apple told investors that it expected revenue of “between $85.5 billion and $89.5 billion” in the quarter, along with “gross margin between 37.5 percent and 38.5 percent.” The company’s Q1 F2020 gross margin result? 38.4%.

Digging into the quarter a bit more, here’s how Apple’s performance shook out during the three-month period:

  • Product revenue: $79.1 billion
  • Services revenue: $12.7 billion
  • Net income: $22.2 billion

As you can see, Apple’s product revenue led its quarter. Digging into that line-item, here are the building blocks of its lucrative hardware business:

  • iPhone: $56.0 billion
  • Mac: $7.2 billion
  • iPad: $6.0 billion
  • “Wearables, Home and Accessories:” $10.0 billion

All that spun out to earnings per share of $5.04 (basic), and $4.99 (diluted).

The company highlighted its smaller-device and home category, with CEO Tim Cook saying his company posted “all-time records for Services and Wearables.” Apple has worked in recent years to lessen its revenue dependence on the iPhone; services and smaller electronics are some of its hopes to do so. This is doubly true as the company posted a year-over-year decline in Mac revenue.

Apple wrapped calendar 2019 with cash, equivalents and various types of marketable securities worth $207 billion, while its debt load appeared to land around $118 billion.

Looking ahead, Apple anticipates Q2 F2020 revenue “between $63.0 billion and $67.0 billion,” and gross margin in the same range as the sequentially preceding quarter. A more regular, non-holiday three-month period in other words.

More from TechCrunch soon digging into the company’s hardware sales and earnings call. Stay tuned.



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The better everyday camera — Pixel 4 or iPhone 11 Pro?

I need a new phone.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

A big chunk of my time on the iPhone was spent taking pictures, so I’m heavily basing the next smartphone on its camera capabilities. After playing around with the Pixel 4 for Brian’s review, I’m considering switching teams.

Price-wise, it would make sense to compare the iPhone 11 with the Pixel 4, as they both start at around $700, but I’m interested in the best Google and Apple have to offer.

Pixel 4 and iPhone 11 Pro

There are a lot of fancy terms between the two — slow sync, true tone flash, phase detection, etc. I really don’t care. I just want to know which one is better as an everyday camera. To that end, here are some pictures in various settings and lighting situations (all images are clickable to view in high-res):

Landscape/cityscape

Brooklyn from Manhattan, right after the rain.

L: Pixel 4, R: iPhone 11 Pro

L: Pixel 4, R: iPhone 11 Pro (.5x)

Portrait

Arman suffused in pinkish-red light, backlit with afternoon window light. Both were shot from the same distance. 

L: Pixel 4, R: iPhone 11 Pro

Food

Hotpot in incandescent lighting.

L: Pixel 4, R: iPhone 11 Pro

Japanese and Mexican in low light.

L: Pixel 4, R: iPhone 11 Pro

Group selfie

One of these guys is an Emmy award winner.

Pixel 4 iPhone 11 Pro comparison group selfie

L: Pixel 4, R: iPhone 11 Pro

Low lighting

I always find venue lighting unnatural, and unflattering. Also, put your phone down and enjoy the show.

L: Pixel 4, R: iPhone 11 Pro

Pixel 4 yields brighter images, but the iPhone 11 Pro kept the bar’s ambiance. Plus shooting super-wide on humans adds a certain quirkiness.

L: Pixel 4, R: iPhone 11 Pro (.5x)

Really low lighting with moving objects. In this case, a dog.

L: Pixel 4, R: iPhone 11 Pro (.5x)

Street photography: Manhattan skies were too cloudy that night to see stars.

L: Pixel 4, R: iPhone 11 Pro

Digital zoom

Both cameras have 10x digital zoom. Digital zoom is garbage and I don’t recommend ever using it, except to creep on your friends.

Hi Brandon.

iPhone 11 Pro (1x)

HI BRANDON.

iPhone 11 Pro (10x)

Conclusion

Pixel 4’s photo editing tools are superior, though its quality is slightly better than the iPhone 11 Pro by just a smidgen. The difference was so subtle that I had to check several times to make sure I labeled the images correctly. It really boils down to aesthetics. I’ve left commentary minimal for the most part so you can scrutinize the images and decide for yourself.

iPhone 11 Pro (.5x)

The two things that ultimately kept me with Apple: the super-wide lens and the immediacy of sharing high-res images via Airdrop. Until Google releases their version, texting a download link to the high-res image is just an extra unnecessary step I don’t care for.



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Filmic’s DoubleTake app brings simultaneous camera shooting to the iPhone 11

Filmic had a solid cameo at the iPhone launch event in Cupertino last September. Such an appearance is always a vote of confidence from Apple. In this particular case, the company was most interested in the ways in which the pro-focused camera app maker was planning to harness the iPhone 11 Pro’s triple-camera setup.

The feature arrives on the App Store today in the form of DoubleTake. It’s launching as an iOS exclusive tailored specifically to the imaging capabilities of the 11, 11 Pro and 11 Pro Max. In fact, it will only work on those devices specifically, owing to the multi-camera capabilities.

Pros continue to be a primary focus for the company — as evidenced by the presentation back in September. Over at the developer’s blog, you can find a wide range of works shot using the company’s Pro app, ranging from short films to music videos. With DoubleTake, the company’s broadening its capabilities by allowing shooters to grab multiple focal lengths at once with the different cameras.

The most visually compelling use here, however, is Shot/Reverse Shot, which takes video from both the rear-facing and front-facing cameras at once. Obviously there’s going to be a gulf in image quality between the front and back, but the ability to do both simultaneously opens up some pretty fascinating possibilities.

In a press release, Filmic points to the ability to shoot two actors in conversation — eliminating the need for multiple takes. That’s certainly interesting, as far as getting genuine, organic reactions, but I think what’s most promising here is what is opened up beyond such scripted takes. You can, say, shoot a two-way podcast conversation by putting an iPhone in the middle and using the Split-Screen mode.

Or there’s the Picture (PiP) window, which opens up some dynamic possibilities for webloggers, allowing them to insert themselves into what they’re shooting on the fly. For newer filmmakers not beholden to more traditional aesthetic constraints, it’s easy to see the lines blurring between these formats. Shooting on a mobile device opens up some tremendous possibilities.

In the case of something like PiP, that editing as actually happening on the fly, in real-time. You can always opt to do all of that in post-production, but there is, perhaps, something to be said for the sort of decision making that happenings with that sort of live editing — it’s kind of akin to a live TV multi camera switcher. I suspect broadcast journalists looking to pare down equipment to the bare mobile minimum will find something to like from that perspective.

DoubleTake is available starting today as a free download.



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Filmic’s DoubleTake app brings simultaneous camera shooting to the iPhone 11

Filmic had a solid cameo at the iPhone launch event in Cupertino last September. Such an appearance is always a vote of confidence from Apple. In this particular case, the company was most interested in the ways in which the pro-focused camera app maker was planning to harness the iPhone 11 Pro’s triple-camera setup.

The feature arrives on the App Store today in the form of DoubleTake. It’s launching as an iOS exclusive tailored specifically to the imaging capabilities of the 11, 11 Pro and 11 Pro Max. In fact, it will only work on those devices specifically, owing to the multi-camera capabilities.

Pros continue to be a primary focus for the company — as evidenced by the presentation back in September. Over at the developer’s blog, you can find a wide range of works shot using the company’s Pro app, ranging from short films to music videos. With DoubleTake, the company’s broadening its capabilities by allowing shooters to grab multiple focal lengths at once with the different cameras.

The most visually compelling use here, however, is Shot/Reverse Shot, which takes video from both the rear-facing and front-facing cameras at once. Obviously there’s going to be a gulf in image quality between the front and back, but the ability to do both simultaneously opens up some pretty fascinating possibilities.

In a press release, Filmic points to the ability to shoot two actors in conversation — eliminating the need for multiple takes. That’s certainly interesting, as far as getting genuine, organic reactions, but I think what’s most promising here is what is opened up beyond such scripted takes. You can, say, shoot a two-way podcast conversation by putting an iPhone in the middle and using the Split-Screen mode.

Or there’s the Picture (PiP) window, which opens up some dynamic possibilities for webloggers, allowing them to insert themselves into what they’re shooting on the fly. For newer filmmakers not beholden to more traditional aesthetic constraints, it’s easy to see the lines blurring between these formats. Shooting on a mobile device opens up some tremendous possibilities.

In the case of something like PiP, that editing as actually happening on the fly, in real-time. You can always opt to do all of that in post-production, but there is, perhaps, something to be said for the sort of decision making that happenings with that sort of live editing — it’s kind of akin to a live TV multi camera switcher. I suspect broadcast journalists looking to pare down equipment to the bare mobile minimum will find something to like from that perspective.

DoubleTake is available starting today as a free download.



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Monday, 27 January 2020

NASA taps startup Axiom Space for the first habitable commercial module for the Space Station

NASA has selected Houston-based Axiom Space, a startup founded in 2016, to build the first commercial habitat module for the International Space Station (ISS). This module will be used as a destination for future commercial spaceflight missions, potentially housing experiments, technology development and more performed by commercial space travellers taking rides up to the ISS via human-rated spacecraft like the SpaceX Crew Dragon and Boeing Starliner, once those start regular operational service.

Axiom Space was founded in 2016, and is led by co-founder and CEO Michael T. Suffredini, who previously acted as program manager for the ISS at NASA’s Johnson Space Center. The company boasts a lot of ex-NASA talent on its small team, and eventually it plans to make its in-space modules the basis of its own private space station, after first attaching them to the ISS while it’s still operating. NASA has extended the planned service life of the ISS, but the plan of the agency’s current leadership is to eventually encourage private orbital labs and commercial facilities as an ultimate replacement.

In 2018, Axiom teamed up with designer Philippe Starck (yes, the same one who famously designed a luxury yacht for Apple founder Steve Jobs) to provide a look at what their future space station modules might look like, including crew quarters with interactive displays and a cupola that provides a breathtaking view of Earth and surrounding space.

This ISS module may not be a full-fledged private space station, but it is a step in NASA’s goal of further commercializing the existing space station and ultimately paving the way for more commercial activity in low-Earth orbit. Axiom’s mandate also includes providing “at least one habitable commercial module,” with the implication being that it might be awarded extensions to build more in future. Next up for the new partners is negotiating terms and price for a contract for the module, which will also include timeline for delivery.



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Adding India to your business

At the start of recruiting season in business school, a top-tier consulting firm sent an invite to the entire class: “over your career, you will either be sitting with us or across from us. We would like to get to know you.”

If you’re building a large-scale technology startup, sooner or later, you should be having a conversation about the Indian market. India’s growth is often compared to China’s, but the big difference between these two markets is that India has an open internet infrastructure, where the best product wins.

In the last decade, Indian consumers have enjoyed the trifecta of cheap smartphones (courtesy of Android), some of the lowest data rates on the planet (courtesy of Mukesh Ambani’s telecom firm Jio) and rising disposable income. Most consumer startups from the U.S., Europe and China have already seen a large number of users organically adopt their product as hundreds of millions of Indians have come online.

Some examples:

  • for most of 2018 and 2019, Tinder was the highest grossing app in India
  • Quora and Pinterest are consistently in the top 30 most visited websites
  • India is the largest or second-largest user base for Facebook, WhatsApp, YouTube, Linkedin, Twitter, Snapchat and many other platforms

Snapchat, in particular, has seen tremendous growth in the Indian market. In March 2019, Snap launched eight new languages — five of which are spoken in India. Consequently, the company reported in Q3 2019 that 6 million out of the 7 million new Daily Active Users added were from outside the U.S. Snapchat’s stock is up almost 3x in the last year, well ahead of Nasdaq’s performance in the same period.

As a cross-border investment firm investing in U.S. and European companies to help them grow in India, we thought it would be useful to share our conversations with growth-stage entrepreneurs about the Indian market. In this article, we will focus on consumer-facing (B2C and B2B2C) companies.

What segment of India do you want to target first? 

While everyone thinks of India as a singular 1.3 billion-consumer market, there are, in fact, multiple sub-segments that have their own characteristics and are acquired differently. The India 1 segment, arguably the most lucrative, constitutes the 25+ million Indians who have credit cards, form the 10 million iPhone install base and were Netflix’s first 500,000 users in the country. The India 2 segment requires products that work in languages other than English and potentially different product features (such as voice input). Snapchat is now focused on acquiring India 2 users with its new language strategy.

What are the best ways to acquire users in this segment?

The short answer is — it depends. If you are in a category (such as gaming) that appeals to a broad demographic and geography, strategic partnerships with mobile OEMs or unicorns building super apps (Paytm and PhonePe for example) will give you a high-volume distribution channel. If you are a wellness app that is focused on India 1 users only, then it makes sense to prioritize channels or partnerships, such as hospital chains in Tier 1 cities, to acquire that segment of users. If you already have organic traction in the country, look at your analytics (for example, cities where your users are based, price range of phone models being used and so on) to understand your initial set of power users.

What is your monetization and pricing strategy? 

The monetization strategy that worked in your existing market(s) may not work in the Indian market. From both an addressable base of paying customers (see the install base of credit cards above) to the ARPU, Asian markets have significantly lagged their western counterparts.

The good news is that with the strong adoption of Unified Payments Interface (UPI), a first-of-its-kind payments protocol that can be implemented by third-party applications, there is almost no friction (or costs) to receive payment amounts as small as two cents. When in India, you should be using UPI.

While Tinder found success with subscription billing at U.S. prices, Netflix entered India with a ~$7/month billing plan in line with their global rates but realized that growth would only come through innovations such as mobile-only plans at $2.80/month. Apple and Spotify have been clear that they want to target the mass market and launched with plans that are close to $1.50/month, a significant discount to their U.S. and European plans.

While these companies have found success with subscription billing, more likely monetization models are advertising led (YouTube) or freemium. Are there features in your product that you can charge a premium for while still offering a subset of the product for free (and cover your direct costs through advertising)? Are there partnerships (such as the ones that Netflix and Amazon Video have signed with Indian telcos) where you can get paid indirectly for your core product?

Build your costs in line with your target segment and pricing

Now that you have a better idea of your target market size and expected pricing, you should build a cost structure that is in line with expected revenues. Most of the companies we track have acquired their first five million customers (or more) in India with an initial team of one to three people on the ground. From both a team build out as well as customer acquisition cost point of view, most companies have been disappointed that they have invested in resources well ahead of understanding the size of their target market and expected revenues.

Find a local partner

If you aren’t setting up a local team in the near term, we recommend having a local partner/shareholder that is aligned with your business and plans. From regular follow-ups on strategic conversations to keeping tabs on changes in regulations, having someone local who understands your business is critical to your entry and expansion plans. Similar to the scrutiny that internet companies face in other countries, India is also drafting regulations for localized data storage and mandating a local point of contact for companies that have more than 5 million users.

For entrepreneurs building global champions, having an India strategy is essential and can form the beachhead to expand into Southeast Asia and the Middle East. As Mary Meeker has repeatedly noted in her annual report, India and Indonesia will be the first and third-largest open internet markets in the world.

What excites our team is that India is already home to significant user bases for early and growth-stage private companies such as Truecaller (100 million daily users), Quora (second largest market), Duolingo (10 million users), Brainly (20 million users), Wattpad (3 million users) and Vyng (14 million installs), while others such as FlixBus are actively setting up operations.

We hope you found the above information helpful. And if you are building a global technology company, we would like to get to know you.


Sunday, 26 January 2020

Original Content podcast: Apple’s ‘Little America’ chooses uplift over anger

“Little America,” a new anthology series on Apple TV+, has been widely described as the best show on the fledging streaming service.

Here on the Original Content podcast, we aren’t ready to go quite that far, particularly since a couple of us are big fans of “See.” But we were pretty impressed.

The series, which counts “The Big Sick” writers Emily V. Gordon and Kumail Nanjiani among its executive producers, tells eight separate stories (all based on real-life profiles in Epic Magazine) about immigrants to the United States. For example, the first episode focuses on a young boy whose parents end up returning to India in the face of deportation, leaving him as the de facto manager of their motel in Utah.

At a time when immigration remains a hot-button issue on the national stage, this might sound like the setup for a righteously angry and political show. Instead, “Little America” largely eschews overt politics, aside from its insistence in depicting as immigrants from all over the world as individuals with their own idiosyncrasies and ambitions — in short, as real human beings.

This makes for a funny, engaging show that never gets particularly dark or depressing. Perhaps that’s our only real criticism — that the stories seem so carefully chosen to emphasize uplift over anger that they can start to feel a bit formulaic.

In addition to our review (which includes some mild spoilers for early episodes), this episode takes us all over the place, covering everything from Netflix’s new method for reporting audience size to a lawsuit alleging that M. Night Shyamalan stole the idea for his TV+ series “Servant.

You can listen in the player below, subscribe using Apple Podcasts or find us in your podcast player of choice. If you like the show, please let us know by leaving a review on Apple. You can also send us feedback directly. (Or suggest shows and movies for us to review!)

And if you’d like to skip ahead, here’s how the episode breaks down:

0:00 Intro
0:27 Netflix audience metrics
15:52 “Little America” review (mild spoilers)
45:59 M. Night Shyamalan lawsuit discussion
56:31 “Encore” discussion
1:02:07 “Bachelor” discussion



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Sundance: In Miss Americana, Taylor Swift demotes the Internet

In nearly a decade of attending Sundance, I’ve never seen a scene like the premiere of the documentary Miss Americana, detailing the last year and a half or so of Taylor Swift’s life. The crowd before letting into the theater was huge, blistering with rumors about whether or not there was so many guests and press that there wouldn’t be room for ticketed attendees and whispers about which door Swift would use when arriving.

A large crowd of hopeful waitlister fans, largely young women (not extremely common for Sundance) sang Swift songs in the 30 degree chill. When Swift did arrive, the cheers were off the charts for a normally relatively reserved crowd used to seeing celebrities.

All of this buildup, of course, served to underscore the major themes of Lana Wilson’s intimate and focused profile of Swift during a period of her life that typified a major shift in her attitude towards her public and private life.

If you’re like most people, your feelings about what kind of person Swift might be are decided by crowd-sourced panel of the top few percent of the most vocal Internet users. Among those, of course, are the media.

We’re far enough now into the Internet’s third age where it’s not represented as some sort of holistic and separate entity. Instead it’s woven like a tapestry into the daily life of Swift and her camp. Tweets, Instagram posts and articles on sites like this one are presented as a third conversant in any conversation, both between Swift and Wilson and between Swift and her family.

Basically, Swift is like most of us in that regard, we have all begun to treat the collective output of the internet as an entity with a right to wedge itself into any two beings attempts to reason.

But Miss Americana is not just about Taylor vs. The Internet, it’s also reflection on how that same panel lowers its gavel differently for women, especially young women, than it does men.

The closest parallel for me is probably Lady Gaga’s 2018 documentary Five Feet Two. There are similar segments that show the teardown of the modern pop song-making process.

Swift says that those were her most nerve wracking to film because of the messy way songs sometimes come together. But they were fascinating to me, and are some of the most fun bits. Swift and her collaborators often write and sing words right off of their iPhones (I saw no Android devices at all) as they work through a track. Songs that come to have intense meaning for fans are often snapshots of Swift’s life quickly jotted down in the notes app.

About that oddity, and pretty much every other way that the public perceives her, Swift proves to be firmly and calmly self-aware. She even acknowledges that this very awareness of how she is perceived often comes across as calculation or manipulation on her part.

While Swift gets all of this criticism powered by attention economy jet fuel, her self-awareness is not unique. I see it on TikTok and other young platforms, as teens and young people come to grips with and analyze how they are manipulated and judged by those very platforms. Swift may represent a sort of prime exemplar, but the attitude is generational, imo.

The Kids are just more capable of awareness of the systems at work on them than any previous generation.

The aforementioned Gaga doc, for me, worked very well when it showcased the real physical and psychological toll of a pop career. Miss Americana does this as well, even though Gaga has focused on her ability to challenge and provoke, while Swift has — as she herself admits in the doc — held onto the concept of being a ‘good girl’, liked by everyone as her guiding principle.

Swift’s realization of the completely impossible task of pleasing the networked apparatus of fickle outrage machines that pass as the deciding body of public opinion now is the core pivot point for the doc.

That’s typified by a scene where she is faced by a panel of people, all men, who are telling her all of the reasons taking a public political stance would be dangerous, costly to her brand and damaging to her financially. The impetus is Swift’s opposition to Tennessee Senator Marsha Blackburn’s re-election. Swift’s experience with her sexual assault trial and Blackburn’s opposition to the Violence Against Women Act are the tipping point that pushes her to take a public political stance for the first time. Provoking her team to have a conversation that takes the rough shape of an intervention.

There are sincere elements of concern for Swift — her father gets all of her death threats and arranges for security, she said after the screening. But the comments from her staff and team included by Wilson are telling — “what is the most effective way we could ensure that half as many people come to a Taylor Swift show?”

What you won’t find in this doc is some sort of lurking personal demon. Instead the demon is the way that internet culture reduces anyone with a modicum of fame to slivers of projected personality. And, by extension, becomes the most potent engine of self doubt ever invented.

By demoting the Internet to a tool vs. a deciding force in her well being, Swift is showing fans and viewers a healthier path forward.

The two major themes explored include Swift’s desire to please an ever-demanding audience, and the endemic separation between the way creative men are judged and the way creative women are judged in the public sphere.

Both are addressed cleverly, if not in a wholly (and perhaps impossibly) satisfying way.

Wilson has executed the prime directive of a documentary film with Miss Americana. If you were of a slightly negative opinion of Swift going in, based on casual impressions generated for you by vocal minorities amplified via algorithm you will find yourself coming away with more empathy, understanding and likely respect for the Swift presented here. A portrait of a powerful woman in control coming to grips with the current costs of that command.

People on the other side of the love/hate coin are unlikely to be converted. But given that one of the through lines of the doc is Swift’s increasing ability to separate opinion from directive, it’s not likely that it will bother her — as much.

Image: Sundance



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Saturday, 25 January 2020

This Week in Apps: Apple antitrust issues come to Congress, subscription apps boom, Tencent takes on TikTok

Welcome back to ThisWeek in Apps, the Extra Crunch series that recaps the latest OS news, the applications they support and the money that flows through it all.

The app industry is as hot as ever with a record 204 billion downloads in 2019 and $120 billion in consumer spending in 2019, according to App Annie’s recently released “State of Mobile” annual report. People are now spending 3 hours and 40 minutes per day using apps, rivaling TV. Apps aren’t just a way to pass idle hours — they’re a big business. In 2019, mobile-first companies had a combined $544 billion valuation, 6.5x higher than those without a mobile focus.

In this Extra Crunch series, we help you keep up with the latest news from the world of apps, delivered on a weekly basis.

This week, there was a ton of app news. We’re digging into the latest with Apple’s antitrust issues, Tencent’s plan to leverage WeChat to fend off the TikTok threat, AppsFlyer’s massive new round, the booming subscription economy, Disney’s mobile game studio sale, Pokémon GO’s boost to tourism, Match Group’s latest investment and much more. And did you see the app that lets you use your phone from within a paper envelope? Or the new AR social network? It’s Weird App Week, apparently.

Headlines



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This Week in Apps: Apple antitrust issues come to Congress, subscription apps boom, Tencent takes on TikTok

Welcome back to ThisWeek in Apps, the Extra Crunch series that recaps the latest OS news, the applications they support and the money that flows through it all.

The app industry is as hot as ever with a record 204 billion downloads in 2019 and $120 billion in consumer spending in 2019, according to App Annie’s recently released “State of Mobile” annual report. People are now spending 3 hours and 40 minutes per day using apps, rivaling TV. Apps aren’t just a way to pass idle hours — they’re a big business. In 2019, mobile-first companies had a combined $544 billion valuation, 6.5x higher than those without a mobile focus.

In this Extra Crunch series, we help you keep up with the latest news from the world of apps, delivered on a weekly basis.

This week, there was a ton of app news. We’re digging into the latest with Apple’s antitrust issues, Tencent’s plan to leverage WeChat to fend off the TikTok threat, AppsFlyer’s massive new round, the booming subscription economy, Disney’s mobile game studio sale, Pokémon GO’s boost to tourism, Match Group’s latest investment and much more. And did you see the app that lets you use your phone from within a paper envelope? Or the new AR social network? It’s Weird App Week, apparently.

Headlines



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