Monday, 30 July 2018

Apple Pay to account for 1 in 2 contactless mobile wallet users by 2020

The number of mobile payments users who tap to pay using a contactless payment solution provided by their mobile device’s maker will grow to 450 million people worldwide by 2020, according to a new forecast from Juniper Research. This includes mobile payment solutions like Apple Pay, Samsung Pay, Google Pay, and others. By this time, Apple Pay will have amassed the largest audience, with Apple accounting for 1 in 2 of these “OEM Pay” users globally – meaning those using wallets provided by the original equipment manufacturer, as opposed to a third-party app.

The forecast includes newcomers to the market, like Fitbit’s odd entry with Fitbit Pay, offered with select editions of its Versa smartwatch, for example. But not surprisingly, the analysts don’t believe these alternatives will amass much market share over the next few years.

“We believe that growth over the next five years will continue to be dominated by offerings from the major OEM players,” said the research’s author Nitin Bhas, referring to companies like Apple, Google, and Samsung. “Additionally, we now have the likes of Huawei Pay and Fitbit Pay launching in several markets; this is now included in Juniper’s contactless forecasts,” he noted.

By 2020, “OEM Pay” wallets will account for over $300 billion in transactions, representing 15 percent of the total number of contactless in-store transactions.

However, the contactless payments market will still be dominated by contactless card payments, not mobile wallets. Contactless card payments are most popular in parts of Asia, including China, where they account for nearly 55 percent of global contactless payments. Combined, all contactless payments in-store will reach $2 trillion by 2029, which is 15 percent of the total point-of-sale transactions.

Notably, contactless payments will exceed $1 trillion for the first time in 2018 – one year earlier than previously estimated.

Meanwhile, by 2022, Juniper forecasts nearly 10 billion mobile contactless ticketing transactions will take place, with North America leading other regions, followed by parts of Asia, including China.

What’s interesting about this new research report is that Apple Pay has such a large following, given how it’s Android-based smartphones, not iPhones, that dominate the worldwide smartphone market. Android’s scale is thanks to Google’s carrier partnerships and the lower cost of some Android phones, which have allowed Android to make inroads in developing regions as well. Android today accounts for around 85-86 percent of the global smartphone market, compared with Apple’s iOS’s 14-15 percent, according to various measurement firms.

Of course, Android has to contend with something Apple does not – OEMs like Samsung running their own mobile wallets to compete with Google Pay (previously called Android Pay.) That fragmentation could account for, in part, why Apple Pay will soon account for 1 out of every 2 contactless mobile wallet user.

 



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This is what the next iPhone could look like

Several dummy units of future iPhone models have leaked over the weekend. It gives a good idea of what you should expect to see in September when Apple introduces the next iPhone.

Most likely, the iPhones on these photos aren’t actual iPhones. They are just dummy units. Every year, a few manufacturers create objects that look exactly like future iPhones.

They are based on leaked design schematics and usually look just like the real thing. Case manufacturers and other accessory makers buy those dummy units to get ready before Apple’s announcement.

Ben Geskin shared photos of two different phones — a bigger iPhone X and a new iPhone that looks a bit like the iPhone X but with a single camera lens. These devices line up with previous rumors.

As you can see, the bigger device looks just like the existing iPhone X, but bigger. It’s a 6.5-inch second-gen iPhone X Plus. It has two cameras at the back and the familiar notch at the top of the display.

According to rumors, the second-gen iPhone X Plus could cost $999, or the same price or the iPhone X today. Apple could also update the regular 5.8-inch iPhone X with better components and a lower price — $899.

But what about that mysterious 6.1-inch iPhone?

Apple wants to offer a more affordable iPhone with a notch for $700. Unlike the second-gen iPhone X and iPhone X Plus, this new iPhone could feature a slightly bigger bezel and an LCD display. OLED is still much more expensive than LCD, so it’s hard to roll it out across the entire lineup.

Apple could also put a single camera at the back of the device and use aluminum instead of stainless steel on the borders. Dimitri12 also shared photos of dummy units on Slashleaks that look like Geskin’s dummies:

When it comes to colors, analyst Ming-Chi Kuo reported that the cheaper model should come in many different colors — grey, white, blue, red and orange. The second-gen iPhone X and iPhone X Plus should come in black, white and gold.

Apple is expected to announce new iPhones in early September. So you should take those dummy units with a grain of salt.



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This is what the next iPhone could look like

Several dummy units of future iPhone models have leaked over the weekend. It gives a good idea of what you should expect to see in September when Apple introduces the next iPhone.

Most likely, the iPhones on these photos aren’t actual iPhones. They are just dummy units. Every year, a few manufacturers create objects that look exactly like future iPhones.

They are based on leaked design schematics and usually look just like the real thing. Case manufacturers and other accessory makers buy those dummy units to get ready before Apple’s announcement.

Ben Geskin shared photos of two different phones — a bigger iPhone X and a new iPhone that looks a bit like the iPhone X but with a single camera lens. These devices line up with previous rumors.

As you can see, the bigger device looks just like the existing iPhone X, but bigger. It’s a 6.5-inch second-gen iPhone X Plus. It has two cameras at the back and the familiar notch at the top of the display.

According to rumors, the second-gen iPhone X Plus could cost $999, or the same price or the iPhone X today. Apple could also update the regular 5.8-inch iPhone X with better components and a lower price — $899.

But what about that mysterious 6.1-inch iPhone?

Apple wants to offer a more affordable iPhone with a notch for $700. Unlike the second-gen iPhone X and iPhone X Plus, this new iPhone could feature a slightly bigger bezel and an LCD display. OLED is still much more expensive than LCD, so it’s hard to roll it out across the entire lineup.

Apple could also put a single camera at the back of the device and use aluminum instead of stainless steel on the borders. Dimitri12 also shared photos of dummy units on Slashleaks that look like Geskin’s dummies:

When it comes to colors, analyst Ming-Chi Kuo reported that the cheaper model should come in many different colors — grey, white, blue, red and orange. The second-gen iPhone X and iPhone X Plus should come in black, white and gold.

Apple is expected to announce new iPhones in early September. So you should take those dummy units with a grain of salt.



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Thursday, 26 July 2018

Sokowatch closes $2 million seed round to modernize Africa’s B2B retail

Kenya based Sokowatch aims to shake up the supply chain market for Africa’s informal retailers.

The B2B e-commerce company closed a $2 million seed investment led by 4DX Ventures. Others to join the round were Village Global, Lynett Capital, Golden Palm Investments, and Outlierz  Ventures.

Sokowatch’s platform connects Africa’s informal retail stores directly to local and multinational suppliers—such as Unilever and Proctor and Gamble—by digitizing orders, delivery, and payments with the aim of reducing costs and increasing profit margins.

The term disrupt is used less frequently in African tech since startups are often entering new business spaces where there’s little to actually disrupt.

That’s not the case with Sokowatch, which sees price and productivity benefits to revamping existing supply chain structures for Africa’s informal retailers.

“With both manufacturers and the small shops, we’re becoming the connective layer between them, where previously you had multiple layers of middle-men from distributors, sub-distributors, to wholesalers,” Sokowatch founder and CEO Daniel Yu told TechCrunch.

“The cost of sourcing goods right now…we estimate we’re cutting that cost by about 20 percent [for] these shopkeepers,” he said

Quantifying the size and potential of Africa’s informal markets has captured the attention of economists and startups. GDP revisions in several African countries have revealed outdated statistical methods were missing billions of dollars in economic activity. And one estimate by The International Labor Organization places up to two-thirds of Sub-Saharan Africa’s non-agricultural employment in the informal economy.

On the number of small shops on the continent, Yu noted a lack of reliable numbers but cited a 2016 KPMG study pegging fast moving consumer goods spending in Nigeria alone at $41 billion annually. A portion of those goods move through the continent’s vast network of roadside markets, shops, and stands.

“There are millions of informal stores across Africa’s cities selling hundreds of billions worth of consumer goods every year,” said Yu.

These stores can use Sokowatch’s app on mobile phones to buy wares directly from large suppliers, arrange for transport, and make payments online. “Ordering on SMS or Android gets you free delivery of products to your store, on average, in about two hours,” said Yu.

Sokowatch generates revenues by earning “a margin on the goods that we’re selling to shopkeepers,” said Yu. On the supplier side, they also benefit from “aggregating demand…and getting bulk deals on the products that we distribute.”

The startup has delivered 100,000 orders to customers for “a few thousands shops,” according to Yu and company data.

The company recently launched a line of credit product to extend working capital loans to platform clients. With the $2 million round, Sokowatch—which currently operates in Kenya and Tanzania—plans to “expand to new markets in East Africa, as well as pilot additional value add services to the shops,” said Yu.

Peter Orth, Co-Founder and Managing Partner at lead investor 4DX Ventures, will join Sokowatch’s board of directors.

Yu also noted the possible big data benefits to informal African retail from Sokowatch. “If you are …selling into this market you have no clue who ultimately ends up with your product, even two layers down. That’s a big challenge,” he said.

“With us, not only do we know who’s buying the product, we know when they are buying the product, what they’re buying it in conjunction with, and the pricing.”



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Wednesday, 25 July 2018

MyEtherWallet’s secure login app is now available in beta for iOS

Popular crypto wallet service MyEtherWallet has just launched a limited beta version of its first companion mobile app, which we wrote about earlier this week.

If you’re a big MyEtherWallet user or just curious about crypto, you’ll want to get hold of the app. Since it’s in beta, you’ll need to head here and follow the instructions to email the company to request access. A full launch for iOS and Android is expected in August.

The MEW Connect app allows users to log into the service without typing their private key, just like hardware solutions such as Ledger or Trezor. That’s important because inputting sensitive information like a private key can lead to an account being compromised in the event of a phishing attack. At least two major incidents have happened this year, so the threat is very real.

Unlike Ledger or Trezor, though, MEW Connect is free which could help encourage more people to adopt better security practices since MyEtherWallet.com is a much-trafficked website. The company says its domain sees upwards of 600,000 visitors each day.

MyEtherWallet founder Kosala Hemachandra told TechCrunch that he hopes beta users will comb through the code and help find issues with the app before its wider release to all, and the arrival of the Android app. Those with bugs can submit them on HackerOne here, where the rewards on offer range from $250 to $2,000.

Beyond enabling a secure connection for MyEtherWallet.com users, the app could offer features including payments in the future, Hemachandra admitted, which could provide a major boost to the crypto industry as it aims to reach more mainstream attention.

MyEtherWallet isn’t the only service supporting a connection app. MyCrypto.com, a service that broke away from MyEtherWallet earlier this year, MyCrypto.com supports the Parity Signer app.

Note: The author owns a small amount of cryptocurrency. Enough to gain an understanding, not enough to change a life.



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Apple’s Search Ads expand to six more markets in Europe and Asia

In December, Apple introduced a new pay-per-install ad product called Search Ads Basic aimed at smaller developers, to complement the existing Search Ads product, which then became known as Search Ads Advanced. Today, the company is expanding Search Ads to more countries, including France, Germany, Italy, Japan, South Korea, and Spain, bringing the total number of countries where Search Ads is available to thirteen.

In addition to the U.S., Search Ads Advanced had already expanded to Australia, Canada, Mexico, New Zealand, Switzerland, and the U.K.

Developers in the newly supported countries will be able to create campaigns using Search Ads Advanced starting on July 25, 2018 at 4 PM PDT, with those campaigns appearing on the App Store starting August 1, 2018 at 4 PM PDT.

Meanwhile, Search Ads Basic will be available across all thirteen supported countries starting on August 22, 2018 at 10 AM PDT.

To encourage sign-ups, Apple is offering first-time advertisers a $100 USD credit to try out the product.

While the first version of Search Ads launched back in October 2016 in the U.S., the idea behind the newer “Basic” product was to offer developers a different – and simpler – means of reaching potential customers.

Search Ads was originally designed to allow developers to target users’ keyword searches, combined with other factors like location, gender or whether or not they had installed the app in the past. Developers would pay when users tapped on those targeted ads.

With the launch of Search Ads Basic, it’s easier to set up campaigns.

Developers only have to enter the app to be advertised, the campaign’s budget, and how much they want to pay per install. Apple helps by suggesting the max developers should pay using historical data. Then, developers only pay for actual installs, not taps.

Although the App Store was redesigned with the launch of iOS 11 to offer improved discoverability, search is still a key way people find out about apps.

Apple says that over 70 percent of App Store visitors use search to discover apps, in fact, and 65 percent of all downloads come directly from an App Store search.

The ads work well, too, as they have an over 50 percent conversion rate, on average, says Apple.

Apple’s advantage over the pay-per-install ads found elsewhere on the web isn’t only the ads’ placement – at the top of App Store searches, where they’re identified with a blue background and “Ad” icon – it also manages this without violating user privacy. That is, it doesn’t build specific profiles on individuals for ad targeting purposes, and it doesn’t share user data with developers. By its nature, this makes the system GDPR compliant.

In addition, Apple only places an ad when it’s relevant to a user’s search – developers can’t pay more to have their ad shown more often across less relevant searches, which offers a more level playing field.

Apple didn’t say when Search Ads would reach other countries, but with the new expansions it has some of the top markets now covered.

 



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Apple touts iPhone gaming performance in new ad

Many people have talked about the performances of the new MacBook Pro over the past few days. But Apple focuses on the A11 Bionic chip in its new TV ad.

Named ‘Unleash’, this ad shows a young man walking down the streets of a Chinese city filled with Mobike and Ofo bikes. He’s playing a game on his phone, receiving text messages and watching a live stream on YouTube Gaming.

The game quickly becomes bigger than his phone. He fights monsters and virtual characters in the real world. The tagline says “Unleash a more powerful you”.

If you opened up the App Store today, you may have seen a promotion for Vainglory in the Today tab. That’s because this ad is all about Vainglory, a multiplayer game that works more or less like League of Legends or Dota 2.

Apple has been updating its system-on-a-chip every year to make it more performant. For the first time, Apple designed its own GPU with the A11 Bionic.

This is one of Apple’s competitive advantage against generic Android manufacturers. The company now has a clear advantage when it comes to benchmarks and gaming performance.



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