Saturday, 15 September 2018

Everyday home gear made smart

Editor’s note: This post was done in partnership with Wirecutter. When readers choose to buy Wirecutter’s independently chosen editorial picks, Wirecutter and TechCrunch may earn affiliate commissions.

If you only have one smart home device, it’s likely something simple and fun like a voice-controlled speaker or color-changing LED light bulb. As you expand your smart home setup, you can begin to swap out gear that isn’t as flashy but you still use everyday.

Switching to connected locks, power outlets and smoke alarms are all simple installs that can improve your safety and comfort in your own home. We’ve pulled together some of our favorite essentials made smart for anyone looking to upgrade.

Smart lock: Kwikset Kevo Smart Lock 2nd Gen

The Kwikset Kevo Smart Lock 2nd Gen is the most versatile smart lock that we’ve tested. Whether you prefer to use a wireless fob, smartphone app or key, you’ll be able to control the lock with all of them. When we compared it to similar models, the Kevo’s Bluetooth-activated tap-to-unlock mechanism was the easiest to use.

The second generation of the Kevo improved on security and has all-metal internal components for better protection against forced break-in attempts. With the optional Kevo Plus upgrade, you’ll add the ability to control the lock remotely and receive status-monitoring updates.

Photo: Liam McCabe

Robot Vacuum: iRobot Roomba 960

If cleaning is neither your forte or preferred pastime, a robot vacuum will come in handy. Our upgrade pick, the iRobot Roomba 960, is one of the most powerful models that we tested. It can be controlled through the iRobot Home app and uses a bump-and-track navigation system that helps vacuum an entire floor without missing spots.

If its battery is running low during a session, it’ll return to its dock to power up before finishing the job. It’s easy to disassemble for maintenance and is equipped with repairable parts that make it worth its price over some of our less serviceable picks.

Photo: Rachel Cericola

Plug-in Smart Outlet: Belkin Wemo Mini

We tested 26 smart outlet models over more than 45 hours and chose the Belkin Wemo Mini Wi-Fi plug as our top pick. If you’ve ever thought it’d be nice to remotely turn on or off home essentials such as lamps, air conditioners and fans from your smartphone, plugging them into a smart outlet makes it possible.

The Wemo Mini has proven to be reliable throughout long-term testing, it doesn’t block other outlets on the same wall plate and it’s compatible with iOS and Android devices and assistants, including HomeKit/Siri, Alexa and Google Assistant. The interface of the Wemo app is intuitive and easy to use. You can view all of your connected devices on one screen, set powering timers and from anywhere power on or off a device plugged into the Wemo outlet.

Photo: Jennifer Pattison Tuohy

Smart Thermostat: Nest Thermostat E

For a smart thermostat that’s affordable and doesn’t require extensive programming, we recommend the Nest Thermostat E. After about a week, it creates a schedule after learning cooling and heating preferences that you’ve set. It isn’t compatible with as many HVAC systems as similar Nest models, but it’s easy to install and doesn’t lack any features we expect.

It does come with Eco Mode — an energy-saving geofencing feature that detects when your home is empty (or when your smartphone is nowhere near your house). The Nest app uses the same technology to set the thermostat to a preferred temperature when it senses you’re on your way home. If you don’t have your smartphone on hand, you can still operate the Thermostat E by turning its outer ring and pressing selections on its touchscreen.

Photo: Michael Hession

Smart Smoke Alarm: Nest Protect

A smoke alarm is one of the most relied-upon safety devices in every home. Nonetheless, it’s easy to forget to do routine checks to ensure it’s in tip-top shape and functioning properly. With a smart smoke alarm like the Nest Protect, we found that its simple app, self-tests, monthly sound checks and consistent alerts are enough to keep fire safety worries at bay.

It isn’t difficult to install, has a sleek design and integrates with other smart home devices like the Nest Cam (which can record video of a fire) and the Nest Learning Thermostat (which shuts down HVAC systems that may be the cause of a fire). It’s sensitive to fast- and slow-burning fires, plus it monitors homes for both smoke and carbon monoxide.

These picks may have been updated by Wirecutter. When readers choose to buy Wirecutter’s independently chosen editorial picks, Wirecutter and TechCrunch may earn affiliate commissions.



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Friday, 14 September 2018

The iPhone SE was the best phone Apple ever made, and now it’s dead

I only wanted one thing out of 2018’s iPhone event: a new iPhone SE. In failing to provide it Apple seems to have quietly put the model out to pasture — and for this I curse them eternally. Because it was the best phone the company ever made.

If you were one of the many who passed over the SE back in 2015, when it made its debut, that’s understandable. The iPhone 6S was the latest and greatest, and of course fixed a few of the problems Apple had kindly introduced with the entirely new design of the 6. But for me the SE was a perfect match.

See, I’ve always loved the iPhone design that began with the 4. That storied phone is perhaps best remembered for being left in a bar ahead of release and leaked by Gizmodo — which is too bad, because for once the product was worthy of the lavish unveiling Apple now bestows on every device it puts out.

The 4 established an entirely new industrial design aesthetic that was at once instantly recognizable and highly practical. Gone were the smooth, rounded edges and back of the stainless original iPhone (probably the second-best phone Apple made) and the jellybean-esque 3G and 3GS.

In the place of those soft curves were hard lines and uncompromising geometry: a belt of metal running around the edge, set off from the glass sides by the slightest of steps. It highlighted and set off the black glass of the screen and bezel, producing a of specular outline from any angle.

The camera was flush and the home button (RIP) sub-flush, entirely contained within the body, making the device perfectly flat both front and back. Meanwhile the side buttons boldly stood out. Volume in bold, etched circles; the mute switch easy to find but impossible to accidentally activate; the power button perfectly placed for a reaching index finger. Note that all these features are directly pointed at usability: making things easier, better, more accessible, while also being attractive and cohesive as parts of a single object.

Compared to the iPhone 4, every single other phone, including Samsung’s new “iPhone killer” Galaxy S, was a cheap-looking mess of plastic, incoherently designed or at best workmanlike. And don’t think I’m speaking as an Apple fanboy; I was not an iPhone user at the time. In fact, I was probably still using my beloved G1 — talk about beauty and the beast!

The design was strong enough that it survived the initially awkward transition to a longer screen in the 5, and with that generation it also gained the improved rear side that alleviated the phone’s unfortunate tendency towards… well, shattering.

The two-tone grey iPhone 5S, however, essentially left no room for improvement. And after 4 years, it was admittedly perhaps time to freshen things up a bit. Unfortunately, what Apple ended up doing was subtracting all personality from the device while adding nothing but screen space.

The 6 was, to me, simply ugly. It was reminiscent of the plethora of boring Android phones at the time — merely higher quality than them, not different. The 6S was similarly ugly, and the 7 through 8 somehow further banished any design that set themselves apart, while reversing course on some practical measures in allowing an increasingly large camera bump and losing the headphone jack. The X, at least, looked a bit different.

But to return to the topic at hand, it was after the 6S that Apple had introduced the SE. Although it nominally stood for “Special Edition,” the name was also a nod to the Macintosh SE. Ironically given the original meaning of “System Expansion,” the new SE was the opposite: essentially an iPhone 6S in the body of a 5S, complete with improved camera, Touch ID sensor, and processor. The move was likely intended as a sort of lifeboat for users who still couldn’t bring themselves to switch to the drastically redesigned, and considerably larger, new model.

It would take time, Apple seems to have reasoned, to convert these people, the types who rarely buy first generation Apple products and cherish usability over novelty. So why not coddle them a bit through this difficult transition?

The SE appealed not just to the nostalgic and neophobic, but simply people who prefer a smaller phone. I don’t have particularly large or small hands, but I preferred this highly pocketable, proven design to the new one for a number of reasons.

Flush camera so it doesn’t get scratched up? Check. Normal, pressable home button? Check. Flat, symmetrical design? Check. Actual edges to hold onto? Check. Thousands of cases already available? Check — although I didn’t use one for a long time. The SE is best without one.

At the time, the iPhone SE was more compact and better looking than anything Apple offered, while making almost no compromises at all in terms of functionality. The only possible objection was its size, and that was (and is) a matter of taste.

It was the best object Apple ever designed, filled with the best tech it had ever developed. It was the best phone it ever made.

And the best phone it’s made since then, too, if you ask me. Ever since the 6, it seems to me that Apple has only drifted, casting about for something to captivate its users the way the iPhone 4’s design and new graphical capabilities did, all the way back in 2010. It honed that design to a cutting edge and then, when everyone expected the company to leap forward, it tiptoed instead, perhaps afraid to spook the golden goose.

To me the SE was Apple allowing itself one last victory lap on the back of a design it would never surpass. It’s understandable that it would not want to admit, this many years on, that anyone could possibly prefer something it created nearly a decade ago to its thousand-dollar flagship — a device, I feel I must add, that not only compromises visibly in its design (I’ll never own a notched phone if I can help it) but backpedals on practical features used by millions, like Touch ID and a 3.5mm headphone jack. This is in keeping with similarly user-unfriendly choices made elsewhere in its lineup.

So while I am disappointed in Apple, I’m not surprised. After all, it’s disappointed me for years. But I still have my SE, and I intend to keep it for as long as possible. Because it’s the best thing the company ever made, and it’s still a hell of a phone.



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The iPhone SE was the best phone Apple ever made, and now it’s dead

I only wanted one thing out of 2018’s iPhone event: a new iPhone SE. In failing to provide it Apple seems to have quietly put the model out to pasture — and for this I curse them eternally. Because it was the best phone the company ever made.

If you were one of the many who passed over the SE back in 2015, when it made its debut, that’s understandable. The iPhone 6S was the latest and greatest, and of course fixed a few of the problems Apple had kindly introduced with the entirely new design of the 6. But for me the SE was a perfect match.

See, I’ve always loved the iPhone design that began with the 4. That storied phone is perhaps best remembered for being left in a bar ahead of release and leaked by Gizmodo — which is too bad, because for once the product was worthy of the lavish unveiling Apple now bestows on every device it puts out.

The 4 established an entirely new industrial design aesthetic that was at once instantly recognizable and highly practical. Gone were the smooth, rounded edges and back of the stainless original iPhone (probably the second-best phone Apple made) and the jellybean-esque 3G and 3GS.

In the place of those soft curves were hard lines and uncompromising geometry: a belt of metal running around the edge, set off from the glass sides by the slightest of steps. It highlighted and set off the black glass of the screen and bezel, producing a of specular outline from any angle.

The camera was flush and the home button (RIP) sub-flush, entirely contained within the body, making the device perfectly flat both front and back. Meanwhile the side buttons boldly stood out. Volume in bold, etched circles; the mute switch easy to find but impossible to accidentally activate; the power button perfectly placed for a reaching index finger. Note that all these features are directly pointed at usability: making things easier, better, more accessible, while also being attractive and cohesive as parts of a single object.

Compared to the iPhone 4, every single other phone, including Samsung’s new “iPhone killer” Galaxy S, was a cheap-looking mess of plastic, incoherently designed or at best workmanlike. And don’t think I’m speaking as an Apple fanboy; I was not an iPhone user at the time. In fact, I was probably still using my beloved G1 — talk about beauty and the beast!

The design was strong enough that it survived the initially awkward transition to a longer screen in the 5, and with that generation it also gained the improved rear side that alleviated the phone’s unfortunate tendency towards… well, shattering.

The two-tone grey iPhone 5S, however, essentially left no room for improvement. And after 4 years, it was admittedly perhaps time to freshen things up a bit. Unfortunately, what Apple ended up doing was subtracting all personality from the device while adding nothing but screen space.

The 6 was, to me, simply ugly. It was reminiscent of the plethora of boring Android phones at the time — merely higher quality than them, not different. The 6S was similarly ugly, and the 7 through 8 somehow further banished any design that set themselves apart, while reversing course on some practical measures in allowing an increasingly large camera bump and losing the headphone jack. The X, at least, looked a bit different.

But to return to the topic at hand, it was after the 6S that Apple had introduced the SE. Although it nominally stood for “Special Edition,” the name was also a nod to the Macintosh SE. Ironically given the original meaning of “System Expansion,” the new SE was the opposite: essentially an iPhone 6S in the body of a 5S, complete with improved camera, Touch ID sensor, and processor. The move was likely intended as a sort of lifeboat for users who still couldn’t bring themselves to switch to the drastically redesigned, and considerably larger, new model.

It would take time, Apple seems to have reasoned, to convert these people, the types who rarely buy first generation Apple products and cherish usability over novelty. So why not coddle them a bit through this difficult transition?

The SE appealed not just to the nostalgic and neophobic, but simply people who prefer a smaller phone. I don’t have particularly large or small hands, but I preferred this highly pocketable, proven design to the new one for a number of reasons.

Flush camera so it doesn’t get scratched up? Check. Normal, pressable home button? Check. Flat, symmetrical design? Check. Actual edges to hold onto? Check. Thousands of cases already available? Check — although I didn’t use one for a long time. The SE is best without one.

At the time, the iPhone SE was more compact and better looking than anything Apple offered, while making almost no compromises at all in terms of functionality. The only possible objection was its size, and that was (and is) a matter of taste.

It was the best object Apple ever designed, filled with the best tech it had ever developed. It was the best phone it ever made.

And the best phone it’s made since then, too, if you ask me. Ever since the 6, it seems to me that Apple has only drifted, casting about for something to captivate its users the way the iPhone 4’s design and new graphical capabilities did, all the way back in 2010. It honed that design to a cutting edge and then, when everyone expected the company to leap forward, it tiptoed instead, perhaps afraid to spook the golden goose.

To me the SE was Apple allowing itself one last victory lap on the back of a design it would never surpass. It’s understandable that it would not want to admit, this many years on, that anyone could possibly prefer something it created nearly a decade ago to its thousand-dollar flagship — a device, I feel I must add, that not only compromises visibly in its design (I’ll never own a notched phone if I can help it) but backpedals on practical features used by millions, like Touch ID and a 3.5mm headphone jack. This is in keeping with similarly user-unfriendly choices made elsewhere in its lineup.

So while I am disappointed in Apple, I’m not surprised. After all, it’s disappointed me for years. But I still have my SE, and I intend to keep it for as long as possible. Because it’s the best thing the company ever made, and it’s still a hell of a phone.



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The iPhone XR shows Apple admitting 3D Touch is a failure

Remember 3D Touch? Unless you’re a power iOS user you probably don’t. Or, well, you’d rather not. It’s been clear for some time now that the technology Apple lauded at its 2015 unveiling as the “next generation of multi-touch” most certainly wasn’t. For the mainstream iPhone user it’s just that annoying thing that gets in the way of what you’re actually trying to do.

What Apple actually made with 3D Touch is the keyboard shortcut of multi-touch. Aka a secret weapon for nerds only.

Pro geeks might be endlessly delighted about being able to learn the secrets of its hidden depths, and shave all-important microseconds off of their highly nuanced workflows. But everyone else ignores it.

Or at least tries to ignore it — until, in the middle of trying to do something important they accidentally trigger it and get confused and annoyed about what their phone is trying to do to them.

Tech veterans might recall that BlackBerry (remember them?!) tried something similarly misplaced a decade ago on one of its handsets — unboxing an unlovely (and unloved) clickable touchscreen, in the one-off weirdo BlackBerry Storm.

The Storm didn’t have the iconic physical BlackBerry keyboard but did have a touchscreen with on-screen qwerty keys you could still click. In short, madness!

Safe to say, no usage storms resulted then either — unless you’re talking about the storm of BlackBerry buyers returning to the shop demanding a replacement handset.

In Apple’s case, the misstep is hardly on that level. But three years on from unveiling 3D Touch, it’s now ‘fessing up to its own feature failure — as the latest iPhone line-up drops the pressure-sensing technology entirely from the cheapest of the trio: The iPhone XR.

The lack of 3D Touch on the XR will help shave off some manufacturing cost and maybe a little thickness from the device. Mostly though it shows Apple recognizing it expended a lot of engineering effort to make something most iPhone users don’t use and don’t want to use — given, as TC’s Brian Heater has called it, the iPhone XR is the iPhone for the rest of us.

It isn’t a budget handset, though. The XR does pack Apple’s next-gen biometric technology, Face ID, for instance, so contains a package of sophisticated sensor hardware lodged in its own top notch.

That shows Apple is not cheaping out here. Rather it’s making selective feature decisions based on what it believes iPhone users want and need. So the clear calculation in Cupertino is lots of iPhone users simply don’t need 3D Touch.

At the same time, company execs heaped praise on Face ID at its event this week, saying the technology has proved wildly popular with users. Yet they glossed over the simultaneous depreciation of 3D Touch at the end of the iPhone line without a word of explanation.

Compare the two technologies and it’s easy to see why.

Face ID’s popularity is hardly surprising. It’s hard to think of a simpler interaction than a look that unlocks.

Not so fiddly 3D Touch — which requires a press that’s more than a tap and kind of akin to a push or a little shove. Push too softly and you’ll get a tap which takes you somewhere you weren’t trying to go. But go in too hard from the start and the touchscreen starts to feel like work and/or wasted effort.

On top of that the sought for utility can itself feel pointless — with, for example, content previews that can be horribly slow to load, so why not just tap and look at the email in the first place?

With all the fingering and faffing around 3D Touch is like the Goldilocks of user interfaces: Frustration is all but guaranteed unless you have an awful lot of patience to keep going and going until you get it just right. And who, but power users, can be bothered with that?

For the ‘everyman’ iPhone XR, Apple has swapped 3D Touch for a haptic feedback feature (forgettably named Haptic Touch) — that’s presumably mostly intended to be a sticking plaster to smooth out any fragmentation cracks across the iPhone estate, i.e. in the rare instances where developers have made use of 3D Touch to create in-app shortcuts that people do actually want to use.

If, as we’ve suggested, the iPhone XR ends up being the iPhone that ships in serious quantities there will soon be millions of iOS users without access to 3D Touch at all. So Apple is relegating the technology it once called the future of multi-touch to what it really was: An add-on power feature for pro users.

Pro users are also the people most likely to be willing to spend the biggest bucks on an iPhone — and so will happily shell out to own the iPhone XS or XS Max (which do retain 3D Touch, at least for now).

So while 3D Touch might keep incrementally helping to shift a few extra premium iPhones at the top of the range, it isn’t going to be shifting any paradigms.

Multitouch — combined with generous screen real estate — has been more than good enough on that front.



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Thursday, 13 September 2018

Golden Gate Ventures closes new $100M fund for Southeast Asia

Singapore’s Golden Gate Ventures has announced the close of its newest (and third) fund for Southeast Asia at a total of $100 million.

The fund hit a first close in the summer, as TechCrunch reported at the time, and now it has reached full capacity. Seven-year-old Golden Gate said its LPs include existing backers Singapore sovereign fund Temasek, Korea’s Hanwha, Naver — the owner of messaging app Line — and EE Capital. Investors backing the firm for the first time through this fund include Mistletoe — the fund from Taizo Son, brother of SoftBank founder Masayoshi Son — Mitsui Fudosan, IDO Investments, CTBC Group, Korea Venture Investment Corporation (KVIC), and Ion Pacific.

Golden Gate was founded by former Silicon Valley-based trio Vinnie Lauria, Jeffrey Paine and Paul Bragiel. It has investments across five markets in Southeast Asia — with a particular focus on Indonesia and Singapore — and that portfolio includes Singapore’s Carousell, automotive marketplace Carro, P2P lending startup Funding Societies, payment enabler Omise and health tech startup AlodokterGolden Gate’s previous fund was $60 million and it closed in 2016.

Some of the firm’s exits so far include the sale of Redmart to Lazada (although not a blockbuster), Priceline’s acquisition of WoomooLine’s acquisition of Temanjalan and the sale of Mapan (formerly Ruma) to Go-Jek. It claims that its first two funds have had distributions of cash (DPI) of 1.56x and 0.13x, and IRRs of 48 percent and 29 percent, respectively.

“When I compare the tech ecosystem of Southeast Asia (SEA) to other markets, it’s really hit an inflection point — annual investment is now measured in the billions. That puts SEA on a global stage with the US, China, and India. Yet there is a youthfulness that reminds me of Silicon Valley circa 2005, shortly before social media and the iPhone took off,” Lauria said in a statement.

A report from Google and Temasek forecasts that Southeast Asia’s digital economy will grow from $50 billion in 2017 to over $200 billion by 2025 as internet penetration continues to grow across the region thanks to increased ownership of smartphones. That opportunity to reach a cumulative population of over 600 million consumers — more of whom are online today than the entire U.S. population — is feeding optimism around startups and tech companies.

Golden Gate isn’t alone in developing a fund to explore those possibilities, there’s plenty of VC activity in the region.

Some of those include Openspace, which was formerly known as NSI Ventures and just closed a $135 million fund, Qualgro, which is raising a $100 million vehicle and Golden Equator, which paired up with Korea Investment Partners on a joint $88 million fund. Temasek-affiliated Vertex closed a $210 million fund last year and that remains a record for Southeast Asia.

Golden Gate also has a dedicated crypto fund, LuneX, which is in the process of raising $10 million.



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The iPhone XR is the one to get

The iPhone XR arrived like an afterthought. No surprise, really. Apple’s always been one to lead with its best foot forward — the latest, greatest and, quite literally, the largest. Projecting the life on the bleeding edge is a cornerstone of the company’s image, market share and stock price.

The iPhone XR isn’t that. In the context of yesterday’s event, the handset is an also ran. It’s lower-powered, with a single camera and lower-resolution screen that stirred up criticism amongst display enthusiasts online. It’s also precisely the phone the company needed to make — and Apple’s going to sell a crapload of them as a result. In fact, I wouldn’t be too surprised to see this entry-level device outsell both of its premium brethren.

Over the last 24 hours, a number of folks have asked me which phone they should buy. The answer varies from person to person, of course, but for the majority, the XR simply makes the most sense. It is, as I wrote in my hands-on yesterday, the iPhone X for the rest of us.

Last year’s 10th anniversary handset pushed the limits of the iPhone, with regard to underlying technology, design and budget. It represented what was arguably the biggest leap for the line since the introduction of the App Store way back in 2008, while helping to break on the $1,000 smartphone.

We all knew things were heading that way, and companies like Samsung certainly gave Apple a run for its money, but the iPhone X really tested the limits of what consumers are willing to spend on a smartphone. Initial sales reports were less than ideal for the phone, though a much pricier phone meant, naturally, that Apple had to sell fewer to hit the same bottom line.

But Apple isn’t Vertu. Actually getting the product into consumers’ hands is an equally important aspect of selling a new phone. Early reports had the company eye a return to the LCD as a way of offsetting the phone’s cost in order to appeal to a broader audience.

As The Wall Street Journal put it back in June, demand “is likely to be slower than many in the industry believed a year ago, when the iPhone maker was preparing its first OLED smartphone.” For Apple, a return to the LCD likely felt like a step backward after releasing its most forward-looking phone.

But while such things do matter to some, technology refreshes are more often driven by the desire to stay a step ahead of the competition than they are consumer demand. And while having the highest resolution screen possible would certainly be nice, it’s not necessarily $1,000 worth of nice.

The iPhone XR represents a more balanced approach for Apple. But atop the foundation of the iPhone X, the handset manages to be relatively reasonably priced without being the sort of relic the iPhone 8 felt like it was announced alongside the X.

[gallery ids="1711261,1711262,1711257,1711256,1711254"]

The XR is the populist iPhone. The iPhone for the people. I’ve been calling it the iPod Mini of iPhones and Matt Burns has been saying it’s the iBook, but the point stands. It’s a cheaper, more colorful alternative. At least one of our co-workers has been obsessing slightly over which color to get.

At $749, it’s not cheap, but compared to the XS and XS Max (starting at $999 and $1,099, respectively), it’s a relative bargain, and most of the missing features won’t have an impact on the day to day use of an average user. Heck, even the single lens camera has learned to approximate portrait mode to further cushion the blow.

If I were in the market for a new iPhone, I’d almost certainly go the XR route. Listen, I’m a tech blogger living in New York City. I have a pet rabbit to feed. Do you think rabbit food grows on trees (I mean, technically it does, but you get the point).

If you’re a prospective iPhone buyer, you’re probably in the same boat. The XR’s the way to go, and Apple’s going to sell a ton of the things.

more iPhone Event 2018 coverage



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The iPhone XR is the one to get

The iPhone XR arrived like an afterthought. No surprise, really. Apple’s always been one to lead with its best foot forward — the latest, greatest and, quite literally, the largest. Projecting the life on the bleeding edge is a cornerstone of the company’s image, market share and stock price.

The iPhone XR isn’t that. In the context of yesterday’s event, the handset is an also ran. It’s lower-powered, with a single camera and lower-resolution screen that stirred up criticism amongst display enthusiasts online. It’s also precisely the phone the company needed to make — and Apple’s going to sell a crapload of them as a result. In fact, I wouldn’t be too surprised to see this entry-level device outsell both of its premium brethren.

Over the last 24 hours, a number of folks have asked me which phone they should buy. The answer varies from person to person, of course, but for the majority, the XR simply makes the most sense. It is, as I wrote in my hands-on yesterday, the iPhone X for the rest of us.

Last year’s 10th anniversary handset pushed the limits of the iPhone, with regard to underlying technology, design and budget. It represented what was arguably the biggest leap for the line since the introduction of the App Store way back in 2008, while helping to break on the $1,000 smartphone.

We all knew things were heading that way, and companies like Samsung certainly gave Apple a run for its money, but the iPhone X really tested the limits of what consumers are willing to spend on a smartphone. Initial sales reports were less than ideal for the phone, though a much pricier phone meant, naturally, that Apple had to sell fewer to hit the same bottom line.

But Apple isn’t Vertu. Actually getting the product into consumers’ hands is an equally important aspect of selling a new phone. Early reports had the company eye a return to the LCD as a way of offsetting the phone’s cost in order to appeal to a broader audience.

As The Wall Street Journal put it back in June, demand “is likely to be slower than many in the industry believed a year ago, when the iPhone maker was preparing its first OLED smartphone.” For Apple, a return to the LCD likely felt like a step backward after releasing its most forward-looking phone.

But while such things do matter to some, technology refreshes are more often driven by the desire to stay a step ahead of the competition than they are consumer demand. And while having the highest resolution screen possible would certainly be nice, it’s not necessarily $1,000 worth of nice.

The iPhone XR represents a more balanced approach for Apple. But atop the foundation of the iPhone X, the handset manages to be relatively reasonably priced without being the sort of relic the iPhone 8 felt like it was announced alongside the X.

[gallery ids="1711261,1711262,1711257,1711256,1711254"]

The XR is the populist iPhone. The iPhone for the people. I’ve been calling it the iPod Mini of iPhones and Matt Burns has been saying it’s the iBook, but the point stands. It’s a cheaper, more colorful alternative. At least one of our co-workers has been obsessing slightly over which color to get.

At $749, it’s not cheap, but compared to the XS and XS Max (starting at $999 and $1,099, respectively), it’s a relative bargain, and most of the missing features won’t have an impact on the day to day use of an average user. Heck, even the single lens camera has learned to approximate portrait mode to further cushion the blow.

If I were in the market for a new iPhone, I’d almost certainly go the XR route. Listen, I’m a tech blogger living in New York City. I have a pet rabbit to feed. Do you think rabbit food grows on trees (I mean, technically it does, but you get the point).

If you’re a prospective iPhone buyer, you’re probably in the same boat. The XR’s the way to go, and Apple’s going to sell a ton of the things.

more iPhone Event 2018 coverage



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