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Waze Carpool, the app designed to connect drivers and commuters, is now available throughout the U.S. with a special focus on connecting Amazon employees.
As part of the nationwide rollout announced Wednesday, Waze said the carpool app will be available at 50 Amazon Fulfillment Center. The company said it’s partnering with cities, businesses, transit agencies, and civic organizations as well.
Waze originally trialed the app in markets, including San Francisco, Sacramento and Monterey. Waze expanded access to the app across California, Texas, Massachusetts and Washington. Now, it’s everywhere in the U.S.
“Traffic is at an all-time high in the U.S., yet over 75% of commuters journey to work alone in a car,” founder and CEO Noam Bardin said in a statement. “Waze is in a unique position to help facilitate carpooling on a national level. By leveraging the Waze community and connecting the dots between how people are traveling and where they want to go, we can empower everyone to reduce the number of cars on the road now.”
Waze Carpool isn’t like other ride-hailing services. The app lets riders and drivers find their own carpool buddies based on profiles, star ratings, number of mutual friends, and customizable filters such as gender, co-worker or classmate, and proximity to preferred route.. The app is designed to show the best matches, such as those closest to a preferred route or a coworker on the same shift, at the top of the list. Payment is handled within the app.
The app lets users schedule rides up to 7 days in advance and a group setting enables several people to plan to carpool together.
Riders can download Waze Carpool on iOS or Android. Drivers need to download the Waze app. The company is offering all new riders $2 rides for 21 days.
The company is also rewarding drivers and riders for referrals. Drivers get $20 cash for each referral, and riders get $20 credit for each referral, with a max of 10 referrals per person.
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Google has lodged its legal appeal against the European Commission’s €4.34 billion (~$5BN) antitrust ruling against its Android mobile OS, according to Reuters — the first step in a process that could keep its lawyers busy for years to come.
“We have now filed our appeal of the EC’s Android decision at the General Court of the EU,” it told the news agency, via email.
We’ve reached out to Google for comment on the appeals process.
Rulings made by the EU’s General Court in Luxembourg can be appealed to the top court, the Court of Justice of the European Union, but only on points of law.
Europe’s competition commissioner, Margrethe Vestager, announced the record-breaking antitrust penalty for Android in July, following more than two years of investigation of the company’s practices around its smartphone operating system.
Vestager said Google had abused the regional dominance of its smartphone platform by requiring that manufacturers pre-install other Google apps as a condition for being able to license the Play Store.
She also found the company had made payments to some manufacturers and mobile network operators in exchange for them exclusively pre-installing Google Search on their devices, and used Google Play licensing to prevent manufacturers from selling devices based on Android forks — which would not have to include Google services and, in Vestager’s view, “could have provided a platform for rival search engines as well as other app developers to thrive”.
Google rejected the Commission’s findings and said it would appeal.
In a blog post at the time, Google CEO Sundar Pichai argued the contrary — claiming the Android ecosystem has “created more choice, not less” for consumers, and saying the Commission ruling “ignores the new breadth of choice and clear evidence about how people use their phones today”.
According to Reuters the company reiterated its earlier arguments in reference to the appeal.
A spokesperson for the EC told us simply: “The Commission will defend its decision in Court.”
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There’s a new wrinkle in the Bloomberg’s ongoingbut controversial series on alleged hardware hacks affecting U.S. tech giants — despite heavy skepticism after the named companies rebuffed the allegations and critics poked holes in the reporting.
Bloomberg’s new report out Tuesday said that a U.S. telecom discovered that hardware it used in its datacenters was “manipulated” by an implant designed to conduct covert surveillance and exfiltrate corporate or government secrets.
The implant was found on an Ethernet connector — used to hard-wire device to a network — on a motherboard developed by Supermicro, a major computer manufacturer that was named in the first Bloomberg story.
It was that first report that claimed China had infiltrated a Supermicro factory to install chips on motherboards that went on to go into servers in datacenters operated by Apple and Amazon. Apple, Amazon and Supermicro denied the claims in a series of strong rebuttals. Supermicro’s said on Tuesday that it “still [has] no knowledge of any unauthorized components” and said it hadn’t been informed by any customer of the alleged security breach.
Although the report claims “fresh evidence of tampering” by China, it does not explicitly link the tampering to similar attacks on Apple and Amazon, or others.
What lends more credence to this second Bloomberg story than the first is that a security researcher said he inspected the implant first-hand, rather than the reporters having to rely on descriptions from several sources who allegedly had knowledge of the implants.
Yossi Appleboum, co-founder of Sepio Systems and former Israeli intelligence officer, provided Bloomberg with evidence and documentation — which wasn’t published alongside the story — that the alleged implant was introduced at the factory where the telecom’s equipment was built. He also said there are many ways that China’s supply chain is compromised and implants could be introduced.
Plot twist: Bloomberg didn’t name the telecom because of a non-disclosure agreement between Appleboum and the company.
We asked Appleboum several questions by email — including if the telecom company informed the FBI of the discovery — but he did not immediately respond to a request for comment. If that changes, we’ll update.
This new story certainly adds more to the mix on Bloomberg’s continuing reporting streak on hardware hacks, but doesn’t negate the apparent failings — or the lack of evidence — in its first report.
For its part, Bloomberg said as of Monday that it stood by its reporting.
But it’s difficult not to be skeptical, given the criticism on Bloomberg’s earlier reporting. Apple’s watertight statement to lawmakers explicitly denying the reporters’ claims shifted the onus onto Bloomberg to provide further evidence for its assertions in its original report, which the publication has yet to do.
Until then, it’s fair to take the reports with a healthy dose of salt.
An attempt to bring a class-action style litigation in the UK to claim up to £3BN in compensation from Google for ignoring iPhone user privacy settings has been blocked after the High Court judge ruled the case cannot proceed.
The case pertains to actions by Google between 2011 and 2012 when it allegedly harvested personal data from Safari users without their permission, via the use of tracking cookies.
In the US, Google settled with the FTC over the same cookie tracking issuing — agreeing in 2012 to pay $22.5M to settle the charge that it bypassed Safari’s privacy settings to serve targeted ads to consumers.
In the UK a civil legal action was filed last year by one named iPhone user, Richard Lloyd — the former director of consumer group, Which? — who was seeking to represent millions of UK users, whose Safari settings the complaint alleged were similarly ignored by Google’s tracking technologies, via a representative legal action.
Lawyers for the claimants argued that sensitive personal data such as iPhone users’ political affiliation, sexual orientation, financial situation and more had been gathered by Google via a ‘Safari Workaround’ that operated between August 2011 and February 2012, and used for targeted advertising without their consent.
The suit sought compensation for Google’s improper use of people’s data — with a proposed amount of £750 per claimant, which could have resulted in a bill of up to £3BN for the company (based on representing ~4.4 million UK iPhone users).
While the judge did not disagree “it is arguable that Google’s alleged role in the collection, collation, and use of data obtained via the Safari Workaround was wrongful, and a breach of duty”, the ruling was based on legal questions related to the merit of the case’s compensation claims, and whether the court should allow a representative action in this case.
In a judgement issued today Mr Justice Warby ruled that the claimants had not been able to demonstrate a basis for bringing a compensation claim.
UK law in this area requires claimants to be able to demonstrate they suffered damage as a result of violation of the relevant data protection rules. And in this instance the claimants had not been able to show damage, the judge ruled.
“I do not believe that the authorities show that a person whose information has been acquired or used without consent invariably suffers compensatable harm, either by virtue of the wrong itself, or the interference with autonomy that it involves. Not everything that happens to a person without their prior consent causes significant or any distress. Not all such events are even objectionable, or unwelcome. Some people enjoy a surprise party,” wrote Warby in the judgement, going on to state that “the question of whether or not damage has been sustained by an individual as a result of the non-consensual use of personal data about them must depend on the facts of the case”.
“The bare facts pleaded in this case, which are in no way individualised, do not in my judgment assert any case of harm to the value of any claimant’s right of autonomy that amounts to “damage” within the meaning of DPA s 13,” he concluded.
On a second legal point, the judge also ruled that the case would not have been allowed to proceed as a class-action style suit, asserting that “the essential requirements for a representative action are absent” — owing to individuals in the group not all having the “same interest” in the claim, and the difficulty of reliably defining a class for the purposes of this case.
In a statement after the ruling was announced, Google said: “The privacy and security of our users is extremely important to us. This claim is without merit, and we’re pleased the Court has dismissed it.”
Stardew Valley, the hit indie farming game made by one guy in his spare time, is coming to mobile. I’ve dropped dozens of hours into this charming little spiritual successor to Harvest Moon, and now I know how I’m going to spend my next few plane rides.
In case you’re not aware, Stardew Valley is a game where you inherit a farm near a lovely little town and must restore it, befriend (and romance) the locals, fish, fight your way through caverns, forage for spring onions and wild horseradish, mine ore, and… well, there’s a lot. Amazingly, it was created entirely by one person, Eric Barone, who taught himself to code, make pixel art, compose music, and do literally everything. And yes, it took a long time. (GQ of all things wrote an interesting profile recently.)
Fortunately it was a huge hit, to Barone’s great surprise and no doubt pleasure, and deservedly so.
Originally released for the PC, Stardew Valley has since expanded (with the help of non-Barone teams) to the major consoles and is now coming to iOS — undiminished, Barone was careful to point out in a blog post. This game is big, but nothing is left out from the mobile port.
“”It’s the full game, not a cut down version, and plays almost identically to all other versions,” he wrote. “The main difference is that it has been rebuilt for touch-screen gameplay on iOS (new UI, menu systems and controls).”
Barone has added a lot to the game since its release in early 2016, and the mobile version will include those updates up to 1.3 — meaning you’ll have several additional areas and features but not the multiplayer options most recently added. Those are planned, however, so if you want to do a co-op farm you’ll just have to wait a bit. No mods will be supported, alas.
In a rare treat for mobile ports, you can take your progress from the PC version and transfer it to iOS via iTunes. No need to start over again, which, fun as it is, can be a bit daunting when you realize how much time you’ve put into the game to start with.
I can’t recommend Stardew Valley enough, and the controls should be more than adequate for the laid-back gameplay it offers (combat is fairly forgiving). It’ll cost $8 in the App Store starting October 24 (Android version coming soon), half off the original $15 price — which I must say was amazingly generous to begin with. You can’t go wrong here, trust me.
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With its latest consumer hardware products, Google’s prices are undercutting Apple, Samsung, and Amazon. The search giant just unveiled its latest flagship smartphone, tablet, and smart home device and all available at prices well below their direct competitors. Where Apple and Samsung are pushing prices of its latest products even higher, Google is seemingly happy to keep prices low and this is creating a distinct advantage for the company’s products.
Google, like Amazon and nearly Apple, is a services company that happens to sell hardware. It needs to acquire users through multiple verticals including hardware. Somewhere, deep in the Googleplex, a team of number crunchers decided it made more sense to make its hardware prices dramatically lower than competitors. If Google is taking a loss on the hardware, it is likely making it back through services.
Amazon does this with Kindle devices. Microsoft and Sony do it with game consoles. This is a proven strategy to increase market share where the revenue generated on the backend recovers the revenue lost on selling hardware with slim or negative margins.
Look at the Pixel 3. The base 64GB model is available for $799 while the base 64GB iPhone XS is $999. Want a bigger screen? The 64GB Pixel 3 XL is $899, and the 64GB iPhone XS Max is $1099. Regarding the specs, both phones offer OLED displays and amazing cameras. There are likely pros and cons regarding the speed of the SoC, amount of RAM and wireless capabilities. Will consumers care since the screen and camera are so similar? Probably not.
Google also announced the Home Hub today. Like the Echo Show, it’s designed to be the central part of a smart home. It puts Google Assistant on a fixed screen where users can ask it questions and control a smart home. It’s $149. That’s $80 less than the Echo Show thou the Google version lacks video conferencing and a dedicated smart home hub — the Google Home Hub requires extra hardware for some smart home objects. Still, even with fewer features, the Home Hub is compelling because of its drastically lower price. For just a few dollars more than an Echo Show, a buyer could get a Home Hub and two Home Mini’s.
The Google Pixel Slate is Google’s answer to the iPad Pro. From everything we’ve seen, it appears to lack a lot of the processing power found in Apple’s top tablet. It doesn’t seem as refined or capable of specific tasks. But for view media, creating content and playing games, it feels just fine. It even has a Pixelbook Pen and a great keyboard that shows Google is positioning this against the iPad Pro. And the 12.3-inch Pixel Slate is available for $599 where the 12.9-inch iPad Pro is $799.
The upfront price is just part of the equation. When considering the resale value of these devices, a different conclusion can be reached. Apple products consistently resale for more money than Google products. On Gazelle.com, a company that buys used smartphones, a used iPhone X is worth $425 where a used Pixel 2 is $195. A used iPhone 8, a phone that sold for a price closer to the Pixel 2, is worth $240.
In the end, Google likely doesn’t expect to make money off the hardware it sells. It needs users to buy into its services. The best way to do that is to make the ecosystem competitive though perhaps not investing the capital to make it the best. It needs to be just good enough, and that’s how I would describe these devices. Good enough to be competitive on a spec-to-spec basis while available for much less.
If you’re considering making the jump to Google’s newly announced Pixel 3 and Pixel 3 XL, you’re in the right place. Whether you’re a Pixel 2 owner eyeing greener pastures or a bargain type hunting for a last-gen smartphone that’s still top of the line, comparing new and old is often useful.
On specs alone, the Pixel 3 shares most of its DNA with the Pixel 2, but there are a handful of meaningful differences and they’re not all obvious. What is obvious: The Pixel 3’s AMOLED screen is now 5.5 inches compared to the Pixel 2’s 5 inch display. The Pixel 3 XL now offers a 6.3 inch display, up .3 inches from the Pixel 2 XL.
The Pixel 3 and Pixel 3 XL upgrade the Pixel 2’s processor slightly and add an additional front-facing camera for some of the device’s newest tricks. The primary camera also gets an under-the-hood upgrade to its visual co-processing chip, called Visual Core. The Visual Core chip update is what powers some of the new camera features that we’ll get into in just a bit.
Pixel 3 XL
Beyond that, the hardware looks very similar for the most part, though the Pixel 3 and Pixel 3 XL do offer some changes in screen size, like we mentioned. Most noticeably, the Pixel 3 XL has an iPhone-like notch this time around while the notchless Pixel 3 offers a reduced bezel but no edge-to-edge screen.
Pixel 2 XL
The Pixel 3 starts at $799 (64GB of storage) while the base model Pixel 2 is currently priced at $649, though more price drops could be in store. The Pixel 3 XL starts at $899 for 64GB of storage and offers 128GB for $999. The Pixel 2 XL is more deeply discounted than its smaller sibling at the moment with a 64GB base option on sale for $699. If it sounds complicated, it’s not really. Each Pixel comes in two sizes: 64GB or 128GB and more storage costs $100 bucks extra.
The black and white Pixel 2 XL
With the Pixel 3, Google has unified the color scheme across both sizes of device, offering “Just Black,” “Clearly White” with an eye-catching seafoam colored button and a very Apple-like “Not Pink” that comes with a coral colored button.
Google’s Pixel 2 also came in black and white but also a muted greyish blue color, which was cool. The Pixel 2 XL came in all black or black and white with a brightly colored power button, so we’re a little sad to see that colorway go. Google also noted in its launch event that the new phones feel more comfortable to hold, though we’d have to try that out with the Pixel 3 XL to see if that really holds true.
Like we said, if you’re not vehemently anti-notch the hardware isn’t that different. The dual front-facing camera is the most substantial change. But since we’re talking about Google phones what we’re really talking about is software and when it comes to software Google has held some substantial perks exclusive to the Pixel 3.
We spoke to Google to clarify what features won’t be coming to the Pixel 2, at least not yet:
Photobooth: The hands-free selfie mode that snaps photos when you smile
Top Shot: Burst photo mode that picks your best shots.
Super Res Zoom: A new machine learning-powered camera mode that merges many burst images to fill in additional details.
Wide angle selfies: That extra front-facing camera wasn’t for nothing. Mark my words, this is the Pixel 3’s real killer feature, even if it takes a while to catch on.
Motion Auto focus: A camera mode that allows you to tap a subject once and track it while it moves.
Lens Suggestions: A new mode for Google Lens.
Titan M: A new security chip with a cool name that Google touts for providing enterprise-level security.
Wireless charging: Either a big deal to you or it’s not.
Thrift-minded shoppers and fairly content Pixel 2 owners fear not. There are plenty of new features that don’t rely on hardware improvements and will be coming to vintage Pixels. Those include Call Screen, Night Sight, Playground (the AR sticker thing) and Digital Wellbeing, already available in beta.
So, do you need to upgrade? Well, as always, that’s a very personal and often very nitpickily detail-oriented question. Are you dying for a slight but not unsubstantial bump in screen real estate? Does Google’s very solid lineup of cool new camera modes entice you? Is wireless charging an absolute dealmaker?
As for me, I’m perfectly happy with the Pixel 2 for now, but as someone who regularly takes front-facing photos with more than one human in them, that extra-wide group selfie mode does beckon. If I were still using a first generation Pixel I’d be all over the Pixel 3, but my device has a ton of life left in it.
A Google spokesperson emphasized that as always with its flagship smartphone line, the company will “try to bring as many features as possible to existing phones so they keep getting better over time.”
The Pixel 2 is still one of the best smartphones ever made and it’s more affordable now than before. Even with last-gen hardware — often the best deal for smartphone shoppers — you can rest easy knowing that Google won’t abandon the Pixel 2.
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