Friday, 12 October 2018

Apple rebukes Australia’s “dangerously ambiguous” anti-encryption bill

Apple has strongly criticized Australia’s anti-encryption bill, calling it “dangerously ambiguous” and “alarming to every Australian.”

The Australian government’s draft law — known as the Access and Assistance Bill — would compel tech companies operating in the country, like Apple, to provide “assistance” to law enforcement and intelligence agencies in accessing electronic data. The government claims that encrypted communications are “increasingly being used by terrorist groups and organized criminals to avoid detection and disruption,” without citing evidence.

But critics say that the bill’s “broad authorities that would undermine cybersecurity and human rights, including the right to privacy” by forcing companies to build backdoors and hand over user data — even when it’s encrypted.

Now, Apple is the latest company after Google and Facebook joined civil and digital rights groups — including Amnesty International — to oppose the bill, amid fears that the government will rush through the bill before the end of the year.

In a seven-page letter to the Australian parliament, Apple said that it “would be wrong to weaken security for millions of law-abiding customers in order to investigate the very few who pose a threat.”

“We appreciate the government’s outreach to Apple and other companies during the drafting of this bill,” the letter read. “While we are pleased that some of the suggestions incorporated improve the legislation, the unfortunate fact is that the draft legislation remains dangerously ambiguous with respect to encryption and security.”

“This is no time to weaken encryption,” it read. “Rather than serving the interests of Australian law enforcement, it will just weaken the security and privacy of regular customers while pushing criminals further off the grid.”

Apple laid out six focus points — which you can read in full here — each arguing that the bill would violate international agreements, weaken cybersecurity and harm user trust by compelling tech companies to build weaknesses or backdoors in its products. Security experts have for years said that there’s no way to build a “secure backdoor” that gives law enforcement authorities access to data but can’t be exploited by hackers.

Although Australian lawmakers have claimed that the bill’s intentions are not to weaken encryption or compel backdoors, Apple’s letter said the “the breadth and vagueness of the bill’s authorities, coupled with ill-defined restrictions” leaves the bill’s meaning open to interpretation.

“For instance, the bill could allow the government to order the makers of smart home speakers to install persistent eavesdropping capabilities into a person’s home, require a provider to monitor the health data of its customers for indications of drug use, or require the development of a tool that can unlock a particular user’s device regardless of whether such tool could be used to unlock every other user’s device as well,” the letter said.

Apple’s comments are some of the strongest pro-encryption statements it’s given to date.

Two years ago, the FBI sued Apple to force the technology giant to build a tool to bypass the encryption in an iPhone used by one fo the the San Bernardino shooters, who killed 14 people in a terrorist attack in December 2015. Apple challenged the FBI’s demand — and chief executive Tim Cook penned an open letter called the move a “dangerous precedent.” The FBI later dropped its case after it paid hackers to access the device’s contents.

Australia’s anti-encryption bill is the latest in a string of legislative efforts by governments to seek greater surveillance powers.

The U.K. passed its Investigatory Powers Act in 2016, and earlier this year the U.S. reauthorized its foreign surveillance laws with few changes, despite efforts to close warrantless domestic spying loopholes discovered in the wake of the Edward Snowden disclosures.

The Five Eyes group of governments — made up of the U.K., U.S., Canada, Australia and New Zealand — further doubled down on its anti-encryption aggression in recent remarks, demanding that tech companies provide access or face legislation that would compel their assistance.



from iPhone – TechCrunch https://ift.tt/2OjjsK6

Facebook’s gaming hub Fb.gg arrives in beta on Android

This summer, Facebook launched Fb.gg, its online gaming hub and Twitch competitor, designed to attract game streamers and their fans to watch videos on Facebook instead of on rival sites. The destination shows videos based on which games and streaming celebrities users follow, plus Liked Pages and Groups, and other featured suggestions of what to watch. Now, Fb.gg is expanding to mobile with its launch on Android.

The new app, first spotted by Sensor Tower, arrived just a few days ago and is currently in beta testing.

According to its description on Google Play, the app allows gamers and fans to discover a “universe of gaming content,” connect with creators and join communities, and play instant games like Everwing, Words with Friends, Basketball FRVR, and others.

From the screenshots, you can see how the Fb.gg app lets users tap navigation buttons at the top to find streamers to watch, or to view those streamers they’re already following, among other things. They can also participate in live conversations during gameplay with other viewers. Here, they can react to the stream using Facebook’s standard emoticon set of likes, hearts, haha’s and others.

Another section lets gamers jump into simple and popular mobile games. These titles are among those who were early participants in Facebook’s other gaming efforts in the past, like Instant Games on Facebook and Messenger.

Facebook has been trying to woo the gaming community for some time, to better compete against Amazon’s Twitch and Google’s YouTube. There’s a large and growing market for game streaming and viewing, with young viewers tuning in an average of 3+ hours a week to watch, as TechCrunch previously noted.

Facebook’s efforts to directly challenge Twitch and others kicked off in earnest this year, with the launch of its own version of Twitch’s Partner Program. Facebook’s  gaming creator pilot program, as it’s called, allows viewers to tip their favorite gamers. And with the arrival of Fb.gg in June, the virtual currency involved in those tips was being referred to as Facebook Stars, with each star equating to $0.01.

Facebook said it takes a cut of fans’ purchases of stars, ranging from 5%-30%, depending on what size pack is bought.

Facebook also recently began testing a monthly subscription option with game streamers, similar to what’s offered by YouTube and Twitch.

Of course, to truly compete with Twitch and YouTube, Facebook needs to go mobile as well – especially since the upcoming Messenger redesign will hide away extraneous features, like mobile gaming. That’s where Fb.gg’s app comes in.

The Android version of the Fb.gg beta app launched on October 9, and already has over 10,000 installs, according to Google Play.

We’ve reached out to Facebook for comment on the launch.

 



from Android – TechCrunch https://ift.tt/2RHVuGF
via IFTTT

Half of all devices now run iOS 12

Half of all devices are now running the latest version of the iOS mobile operating system, iOS 12, according to figures shared by Apple. On devices introduced in the last four years, that number is as high as 53 percent. And iOS 12 adoption is taking place more quickly than the last release did, Apple also notes.

As we previously reported, it took until November 6, 2017 for iOS 11 reach 52 percent of all current iPhones and iPads. iOS 12 achieved that milestone in mid-October.

Apple’s new figures, available here on its Apple Developer website, also confirm a third-party report released last week, which claimed to show a similar trend. According to Mixpanel’s findings, then roughly 47.6 percent of all iOS devices were running iOS 12, while 45.6 percent were running iOS 11. The remaining devices were running an older version, it had said.

Apple’s data backs this up, too, showing iOS 12 at 53 percent on all devices introduced since September 2014, followed by iOS 11 at 40 percent, then the remaining 7 percent running an earlier version of iOS.

In terms of all iOS devices, Apple’s figures are: iOS 12 at 50 percent, iOS 11 at 39 percent, with 11 percent running an earlier iOS version.

The adoption rates related to the new version of Android look far different, by comparison. The latest release, Android Oreo (8.0 and 8.1), runs on just 19.2 percent of devices. Nougat, Marshmallow, Lollipop, and KitKat still have large install bases as well, at 20.3 percent, 21.6 percent, 18.3 percent, and 7.8 percent, respectively.

But Apple has an advantage when it comes to distributing its mobile OS. While Google pushes out updates to its own supported Pixel, Nexus and Android One devices, Android updates, for the most part, are handled by OEMs and carriers.

The new data on iOS 12 adoption rates follow another third-party report, this one from CIRP, which claims Apple is catching up to Android loyalty rates in Q3 and is seeing retention rates that are at an all-time high. CIRP’s reporting is based on survey data, however, not direct measurements like Mixpanel and Apple’s figures are.

 

 



from Apple – TechCrunch https://ift.tt/2QMNy5n

Half of all devices now run iOS 12

Half of all devices are now running the latest version of the iOS mobile operating system, iOS 12, according to figures shared by Apple. On devices introduced in the last four years, that number is as high as 53 percent. And iOS 12 adoption is taking place more quickly than the last release did, Apple also notes.

As we previously reported, it took until November 6, 2017 for iOS 11 reach 52 percent of all current iPhones and iPads. iOS 12 achieved that milestone in mid-October.

Apple’s new figures, available here on its Apple Developer website, also confirm a third-party report released last week, which claimed to show a similar trend. According to Mixpanel’s findings, then roughly 47.6 percent of all iOS devices were running iOS 12, while 45.6 percent were running iOS 11. The remaining devices were running an older version, it had said.

Apple’s data backs this up, too, showing iOS 12 at 53 percent on all devices introduced since September 2014, followed by iOS 11 at 40 percent, then the remaining 7 percent running an earlier version of iOS.

In terms of all iOS devices, Apple’s figures are: iOS 12 at 50 percent, iOS 11 at 39 percent, with 11 percent running an earlier iOS version.

The adoption rates related to the new version of Android look far different, by comparison. The latest release, Android Oreo (8.0 and 8.1), runs on just 19.2 percent of devices. Nougat, Marshmallow, Lollipop, and KitKat still have large install bases as well, at 20.3 percent, 21.6 percent, 18.3 percent, and 7.8 percent, respectively.

But Apple has an advantage when it comes to distributing its mobile OS. While Google pushes out updates to its own supported Pixel, Nexus and Android One devices, Android updates, for the most part, are handled by OEMs and carriers.

The new data on iOS 12 adoption rates follow another third-party report, this one from CIRP, which claims Apple is catching up to Android loyalty rates in Q3 and is seeing retention rates that are at an all-time high. CIRP’s reporting is based on survey data, however, not direct measurements like Mixpanel and Apple’s figures are.

 

 



from Android – TechCrunch https://ift.tt/2QMNy5n
via IFTTT

Thursday, 11 October 2018

Why missing Saudi journalist’s Apple Watch is an interesting, but unlikely, lead

Police investigating the missing Saudi journalist Jamal Khashoggi are searching for his Apple Watch to obtain his health and location data before his disappearance. But that may prove impossible, according to new details learned by TechCrunch.

The Saudi-born U.S. resident and Washington Post columnist went missing last week after he entered the Saudi consulate in Istanbul, reportedly to obtain marriage papers. His soon-to-be wife was waiting outside the consulate with Khashoggi’s iPhone.

Khashoggi never emerged from the consulate, sparking a manhunt. It has been reported but not confirmed that he was killed inside the consulate. The Washington Post reports that U.S. intercepts showed efforts by the Saudi crown prince Mohammad bin Salman to lure the reporter back to the kingdom and detain him.

Khashoggi was a vocal critic of the Saudi government. The Saudi kingdom has denied any involvement with his disappearance.

On Wednesday, Reuters reported, citing Turkish officials, that investigators were looking to Khashoggi’s black Apple Watch that he was wearing as he entered the consulate. The inference was that any data collected by the Apple Watch could glean answers into health data, such as his heart rate, location or other clues.

Turkey does not have the watch, Reuters said, suggesting it may have been lost, destroyed or remains in the custody of Saudi authorities.

TechCrunch staff have scoured several photo libraries and social media and found one image of Khashoggi wearing a third-generation Apple Watch — based on the red dot on the watch’s crown. The 2017 model comes with an optional LTE connection.

Jamal Khashoggi in Istanbul, Turkey in May 2018 wearing a third-generation Apple Watch. (Image: Al Sharq Forum/Twitter)

But even if Khashoggi entered the Saudi consulate wearing that model, a third-generation Apple Watch does not support cellular connections in Turkey, effectively ruling out any chance that his health data synced either with his iPhone outside or Apple’s servers.

It’s also unlikely that the watch connected to a known Wi-Fi network inside the consulate, or that the watch was within close enough range to sync with his iPhone outside using Bluetooth.

In any case, if health data from Khashoggi’s watch was transmitted over the air to Apple’s iCloud where it could be synced with his iPhone, the data is end-to-end encrypted with his passcode.

Not even Apple — and therefore law enforcement — can access this data, meaning any evidence of his whereabouts will be on his iPhone.

There have been several cases of watches and fitness trackers helping authorities find missing persons, as well as help secure prosecutions. As much as wearables help track a person’s fitness and activity, they store and transmit data that’s often stored in the cloud. That data is often obtainable by law enforcement, which critics say is a privacy risk.



from Apple – TechCrunch https://ift.tt/2Oi1R5a

Apple inks $600M deal to license IP, acquire assets and talent from Dialog to expand chipmaking in Europe

Apple has quietly been putting considerable effort into building faster and more efficient chips that can help differentiate its hardware from the rest of the consumer electronics pack, and today it’s taking its next (and possibly largest) step in that strategy. Apple is paying $300 million in cash to buy a portion of Dialog Semiconductor, a chipmaker based out of Europe that it has been working with since the first iPhone. On top of the $300 million portion of the deal, Apple is also committing a further $300 million to make purchases from the remaining part of Dialog’s business, making it a $600 million deal in total.

While Dialog is describing this as an asset transfer and licensing deal, it will be Apple’s biggest acquisition by far in terms of people: 300 people will be joining Apple as part of it, or about 16 percent of Dialog’s total workforce. From what we understand, those who are joining have already been working tightly with Apple up to now. The teams joining are based across Livorno in Italy, Swindon in England, and Nabern and Neuaubing in Germany, near Munich, where Apple already has an operation.

In some cases, Apple will be taking over entire buildings that had been owned by Dialog, and in others they will be colocating in buildings where Dialog will continue to develop its own business — another sign of how closely the two have and will continue to work together. The Dialog employees Apple is picking up in this acquisition will report to Apple’s SVP of hardware technologies, Johny Srouji. 

“Dialog has deep expertise in chip development, and we are thrilled to have this talented group of engineers who’ve long supported our products now working directly for Apple,” said Srouji, in a statement. “Our relationship with Dialog goes all the way back to the early iPhones, and we look forward to continuing this long-standing relationship with them.”

Apple’s payment also includes IP and licenses for further IP, we understand.

The deal — which is expected to close in the first half of 2019, pending regulatory approvals — comes at a time when many expect Apple to release a VR headset in the future, and while our sources haven’t told us specifically about this, what we do know is that one big, more general focus for the company is to continue working on power management and chips that are more efficient in that regard, particularly considering the newest devices that Apple has added to its range: AirPods headphones and the Watch — wireless, high-performing hardware.

In September, at the same time that it announced its latest generation of iPhone devices, Apple announced a new chip of its own design, the A12 Bionic. Apple claims the A12 Bionic is the industry’s first 7nm chip (although as we’ve said before different companies measure these differently).

With 6.96 billion transistors, the A12 Bionic features a 6-core CPU and a 4-Core GPU, along with Apple’s Neural Engine for running machine learning workloads. The chip’s two high-performance cores and four efficiency cores, with the high-performance cores up to 15 percent faster and 40 percent more power efficient than previous chips, and the efficiency cores using up to 50 percent less power.

Apple also says that the Neural Engine is capable processing 5 trillion operations per second, up from 600 billion for its predecessor, the A11.

Dialog says post the acquisition, the remaining part of the business will focus more on IoT, as well as mobile, automotive, computing and storage markets, specifically as a provider of custom and configurable mixed-signal integrated circuit chips.

“This transaction reaffirms our long-standing relationship with Apple, and demonstrates the value of the strong business and technologies we have built at Dialog,” said Jalal Bagherli, CEO of Dialog, in a statement. “Going forward, we will have a clear strategic focus, building on our custom and configurable mixed-signal IC expertise and world-class power-efficient design. Our execution track record, deep customer relationships, and talented employees give us great confidence in our future growth prospects… We believe that this transaction is in the best interests of our employees and shareholders who will benefit from a business with enhanced focus, strong growth prospects and additional financial flexibility to invest in strategic growth initiatives.”

Interestingly, you might recall that Apple once eyed up buying another chipmaker acquisition in Europe, Imagination Technologies, which had been a close partner of the company. That deal ultimately did not come to pass, Apple started work on its own graphics chips, and more recently has even been in some disputes with Imagination.

It also comes at a time when Apple has been in the spotlight for another kind of chip story: the company was named in a controversial Bloomberg report alleging that there have been “spy chips” secretly implanted on Apple hardware by way of Supermicro motherboards — a report that Apple and others have strongly denied and that hasn’t been corroborated so far. This should shift the focus on what people are talking about when they think of Apple and chips.

Dialog is holding a conference call later this morning to talk more about the deal and we will update this story as we learn more.

More to come.



from Apple – TechCrunch https://ift.tt/2OffWQS

App Store generated 93% more revenue than Google Play in Q3

There’s always been a gap between how much money Apple’s App Store makes when compared with Google Play. But in the third quarter of 2018, that gap widened considerably – possibly to the widest point yet. According to a new report from Sensor Tower, the App Store earned nearly 93% more than Google Play in the quarter, the largest gap since at least 2014 – or, when Sensor Tower began tracking Google Play data.

The firm says that approximately 66% of the $18.2 billion in mobile app revenue generated in Q3 2018 came from Apple’s App Store. The store made $12 billion in the quarter, up 23.3% from the $9.7 billion it made during the same period last year.

Meanwhile, Google Play earned $6.2 billion in the quarter, up 21.5% from the year-ago quarter’s $5.1 billion.

Based on Sensor Tower’s chart of top-grossing apps across both stores, subscriptions are continuing to aid in this revenue growth. Netflix remained the top-grossing non-game app for the third quarter in a row, bringing in an estimated $243.7 million across both platforms. Tinder and Tencent Video remained in the second and third spots, respectively.

Mobile game spending also helped fuel the revenue growth, with spending up 14.9% year-over-year during the quarter to reach $13.8 billion. In fact, it accounted for 76% of all app revenue across both platforms in the quarter, with $8.5 billion coming from the App Store and $5.3 billion from Google Play.

In terms of app downloads, however, Google Play still has the edge thanks to rapid adoption of lower-cost Android devices in emerging markets, the report said. App installs grew 10.9% across both stores, reaching 27.1 billion, up 24.4% from Q3 2017.

The rankings of the most downloaded apps also got a big shakeup in Q3, thanks to Bytedance’s short-video app TikTok absorbing Musical.ly during the quarter. As a result of the merger, it’s now the No. 4 ranked app worldwide, having grown 15% quarter-over-quarter and 440% year-over-year.

That puts it ahead of both Instagram (No. 5) and Snapchat (No. 10), in terms of Q3 app downloads, and sets the stage for Bytedance becoming a more serious player in the social app market.

Sensor Tower’s full report is available here.



from Apple – TechCrunch https://ift.tt/2yywKYr