Monday, 28 January 2019

Apple’s new developer guidelines signal that scammy subscription apps’ time is up

Apple is sending out a message to app developers: stop tricking users into subscriptions. The company updated its guidelines for mobile developers to more clearly spell out what is and what is not allowed, according to 9to5Mac, which spotted the recent changes. The improved documentation comes at a time when subscriptions are becoming something of a plague on consumers.

Their rapid proliferation is turning everything into a subscription service, which could ultimately see consumers dropping favorite apps because they can’t afford dozens of ongoing payments. But more urgently, Apple’s lax enforcement its rules around subscriptions had allowed shady app developers to financially benefit.

Subscriptions are a big business the app stores, as the industry has begun to shift over to a recurring revenue model instead of one-time purchases within free apps or paid downloads. For developers who continue to improve apps and roll out new features, subscriptions give them the financial means of continuing that work, instead of constantly hunting for new users.

However, not all developers have been playing fair.

As TechCrunch reported last fall, a number of scammers had begun to take advantage of the subscription model in order to trick consumers into recurring payments, in addition to constantly pestering their free users to upgrade.

We found apps that constantly popped up upgrade prompts or hid the “x” to close the prompt’s window, as well as apps that promised free trials that actually converted after a very short period – like three days, for example. Others had intentionally confusing designs where subscription opt-in buttons would say things like “Start” or “Continue” in big text, while the text that explains you’re actually agreeing to a paid subscription is tiny, grayed out, difficult to read, or hidden in some other way.

Apple’s developer guidelines had clearly prohibited fraudulent behavior related to subscriptions, but Apple has now spelled out the details in black-and-white.

As 9to5Mac spotted, updates in Apple’s Human Interface Guidelines and App Store documentation now explicitly state that the monthly subscription price has to be clearly displayed, while information about how much people can save if they opt for longer periods of time, like a year, has to be less prominent.

Messages about free trials have to say how long trials last and what will be charged when the trial ends.

The new documentation has also been clearly organized, and includes screenshots of what a proper subscription sign-up flow should look like, as well as sample text developers can modify for use in their own apps. It even suggests that developers allow customers to manage their subscriptions within their app, rather than requiring them to find the subscriptions section in the App Store.

Today, many customers don’t know how to stop their subscriptions once activated – it takes several steps from the iPhone’s Settings to get into subscriptions, and still a few from within the App Store. (It’s also not that obvious. You tap on your profile icon on the top right of the Home page, then your Apple ID, then scroll down to the bottom of the page. By comparison, you can reveal the “Subscriptions” section with just one tap on Google Play’s left-side hamburger menu.)

While the existence of clear documentation that better spells out the do’s and don’ts is certainly welcome, the real question now is how well will Apple enforce its rules?

After all, Apple was supposedly not okay with subscription fraud and tricks before, yet its App Store was home to a good handful bad actors – particular in the utilities section.

Of course Apple doesn’t want to develop a reputation for allowing misleading or scammy apps to thrive in its App Store, but it simultaneously benefits when they do.

Although games still account for the majority of App Store spending, non-gaming apps across app stores now account for just over a quarter (26%) of total spend, according to App Annie’s “State of Mobile 2019” report. And that number has increased 18% since 2016, mainly because of in-app subscriptions.

Getting a handle on the proper way to market subscriptions is key. But there’s also the larger question as to whether subscriptions will be a sustainable model in the long run for the developers. There’s a bit too much of a gold rush mentality around subscriptions in today’s App Store, and it’s hard to resist the near-term benefit of money that rolls in monthly.

But as more developers adopt subscriptions, consumers will ultimately have to decide which have value for them. People are already paying for so many subscriptions – both inside and outside the app stores. Streaming video like Netflix, streaming music like Spotify, streaming TV like YouTube TV, subscription boxes like Ipsy, Prime memberships, grocery delivery like Instacart, smart home subscriptions like Ring or Nest, newspapers and magazines and newsletters, and so on. What’s really going to be left for a selfie editor, to-do list or weather app, in the end?

Many consumers are already starting to hit the point where they don’t have much more to spend, and will have to turn some subscriptions off in order to turn others on. Subscription app user bases could then contract, with only core customers remaining paying subscribers, as casual users return to free products – like Apple’s own built-in apps, for example, or free services offered by well-heeled tech giants, like Google.

Apple would do well to advise developers when subscriptions make sense for an app, not just how to implement and design them. Subscriptions should offer a real benefit, not just continued ability to use an app. And there could be cases where a one-time purchase to retain a customer who continually declines to subscribe makes sense, too.

 

 



from Apple – TechCrunch https://tcrn.ch/2UnHqlQ

Friday, 25 January 2019

New iPad mini and entry-level iPad are around the corner

Apple has registered new iPad models in the Eurasian Economic Commission reference database. The Moscow-based commission keeps a product database pretty much like the FCC in the U.S. And it sounds like Apple is about to launch a new iPad mini 5 and an updated entry-level iPad.

That database has shown information on new Apple products in the pastMySmartPrice first discovered today’s new filings. There are two different filings that both mention new tablets that run iOS 12.

The first filing mentions five different models while the second one mention two different models. Usually, each configuration gets a different model number depending on storage and LTE capabilities.

It lines up with previous rumors that mentioned a new iPad mini and a new cheap iPad for early 2019. Ming-Chi Kuo expects an updated iPad mini with a 7.9-inch display. The device hasn’t been updated for years and many believed that Apple would stop updating it. But if you still like that form factor, Apple may have something new for you.

When it comes to the normal size iPad, Apple last updated the 9.7-inch iPad in March 2018. While all eyes are on the iPad Pro, many people are still looking for the cheapest iPad they can get. And the $329 9.7-inch iPad is a good deal. Apple usually update that model every year.

Today’s filings don’t say what those devices will look like unfortunately. It’s unclear if Apple is going to reduce the bezels of those devices, add a Face ID sensor and switch to USB-C.



from Apple – TechCrunch https://tcrn.ch/2Rd67zv

Thursday, 24 January 2019

Apple finally brings Microsoft Office to the Mac App Store, and there is much rejoicing

That slow clap you hear spreading around the internet today could be due to the fact that Apple has finally added Microsoft Office to the Mac App Store. The package will include Word, Excel, PowerPoint, Outlook and OneNote.

Shaan Pruden, senior director of worldwide developer relations at Apple, says that when the company overhauled the App Store last year, it added the ability to roll several apps into a subscription package with the idea of bringing Microsoft Office into the fold. That lack of bundling had been a stumbling block to an earlier partnership.

“One of the features that we brought specifically in working with Microsoft was the ability to subscribe to bundles, which is obviously something that they would need in order to bring Office 365 to the Mac App Store.”

That’s because Microsoft sells Office 365 subscriptions as a package of applications, and it didn’t want to alter the experience by forcing customers to download each one individually, Jared Spataro, corporate vice president for Microsoft 365 explained.

PowerPoint on the Mac. Photo: Apple

Spataro said that up until now, customers could of course go directly to Microsoft or another retail outlet to subscribe to the same bundle, but what today’s announcement does is wrap the subscription process into an integrated Mac experience where installation and updates all happen in a way you expect with macOS.

“The apps themselves are updated through the App Store, and we’ve done a lot of great work between the two companies to make sure that the experience really feels good and feels like it’s fully integrated,” he said. That includes support for dark mode, photo continuity to easily insert photos into Office apps from Apple devices and app-specific toolbars for the Touch Bar.

A subscription will run you $69 for an individual or $99 for a household. The latter allows up to six household members to piggy back on the subscription, and each person gets one terabyte of storage to boot. What’s more, you can access your subscription across all of your Apple, Android and Windows devices and your files, settings and preferences will follow wherever you go.

Businesses can order Microsoft Office bundles through the App Store and then distribute them using the Apple Business Manager, a tool Apple developed last year to help IT manage the application distribution process. Once installed, users have the same ability to access their subscriptions complete with settings across devices.

Microsoft OneNote on the Mac. Photo: Apple

While Apple and Microsoft have always had a complicated relationship, the two companies have been working together in one capacity or another for nearly three decades now. Neither company was willing to discuss the timeline it took to get to this point, or the financial arrangements between the two companies, but in the standard split for subscriptions, the company gets 70 percent of the price the first year with Apple getting 30 percent for hosting fees. That changes to an 85/15 split in subsequent years.

Apple noted that worldwide availability could take up to 24 hours depending on your location, but you’ve waited this long, you can wait one more day, right?



from Apple – TechCrunch https://tcrn.ch/2RPfBq2

Samsung Galaxy S10+ leak shows headphone jack, dual hole-punch camera

The Samsung Galaxy S10 is slowly being revealed through unofficial means. Several leaks have revealed key details and the latest report is the most detailed yet. According to All About Samsung, the upcoming Samsung flagship will have tiny bezels, front-facing cameras that poke through the display, a USB-C port and a headphone jack.

This report meshes with past leaks. There could be three variations of the phone: the S10, S10+ and a new version called the S10E. It’s been reported that Samsung will position the S10 as the main model with the S10+ being the large screen model (and the only with dual-front facing cameras). The S10E will likely be a less expensive version and could even have an LCD screen instead of an OLED screen.

Most of phone’s details have leaked out but a few questions remain. Will the phone have a fingerprint reader embedded into the screen? Will the phones have improved facial recognition to compete more directly with Apple’s Face ID? And lastly, will Samsung jack the prices in line with the latest iPhone prices?

Samsung plans to unveil the Galaxy S10 at an event in San Francisco on February 20. We’ll have a team on the ground to tell you more about the device.



from iPhone – TechCrunch https://tcrn.ch/2G0TBRE

Apple cuts 200 staff from its Project Titan autonomous car division

Apple’s secretive efforts to develop a self-driving car — its so-called ‘Project Titan’ — have taken a hard turn in 2019 after it emerged that the iPhone-maker has reassigned 200 employees previously involved in its development.

That’s according to CNBC which, citing sources, reported that a portion of the 200 staff were moved to other projects inside Apple, while others — and it isn’t clear how many — were let go altogether. The news was enough to prompt Apple to respond with a confirmation that included a rare mention of its automotive ambitions.

“We have an incredibly talented team working on autonomous systems and associated technologies at Apple. As the team focuses their work on several key areas for 2019, some groups are being moved to projects in other parts of the company, where they will support machine learning and other initiatives, across all of Apple. We continue to believe there is a huge opportunity with autonomous systems, that Apple has unique capabilities to contribute, and that this is the most ambitious machine learning project ever,” a spokesperson said.

TechCrunch reached out to Apple for additional comment but, at the time of writing, the company had not responded.

CNBC reported that the layoffs had been expected and were seen as an imminent restructuring under Project Titan’s new leadership, long-time Apple veteran Bobs Mansfield and Doug Field, Apple’s former VP of Mac hardware engineering who rejoined from the company in October after a spell with Tesla.

Still, not a lot is known about the project. There have been sneak peaks — including a look at the unorthodox tech stack for the vehicle roof, which included a suite of sensors and autonomous hardware — while the company was said to have doubled its fleet as of last JanuaryCEO Tim Cook previously called Apple’s car push “the mother of all AI projects,” indicating that, despite the mystery, it is certainly taking up a huge amount of focus for the company.

This isn’t the first time Apple has restructured the project. Back in 2016, it was said to have abandoned the bold target of developing its own vehicle instead opting to develop vehicle smarts. Exactly what the strategy is now following Field’s appointment and this restructuring is not unclear.



from iPhone – TechCrunch https://tcrn.ch/2T62xci

Apple cuts 200 staff from its Project Titan autonomous car division

Apple’s secretive efforts to develop a self-driving car — its so-called ‘Project Titan’ — have taken a hard turn in 2019 after it emerged that the iPhone-maker has reassigned 200 employees previously involved in its development.

That’s according to CNBC which, citing sources, reported that a portion of the 200 staff were moved to other projects inside Apple, while others — and it isn’t clear how many — were let go altogether. The news was enough to prompt Apple to respond with a confirmation that included a rare mention of its automotive ambitions.

“We have an incredibly talented team working on autonomous systems and associated technologies at Apple. As the team focuses their work on several key areas for 2019, some groups are being moved to projects in other parts of the company, where they will support machine learning and other initiatives, across all of Apple. We continue to believe there is a huge opportunity with autonomous systems, that Apple has unique capabilities to contribute, and that this is the most ambitious machine learning project ever,” a spokesperson said.

TechCrunch reached out to Apple for additional comment but, at the time of writing, the company had not responded.

CNBC reported that the layoffs had been expected and were seen as an imminent restructuring under Project Titan’s new leadership, long-time Apple veteran Bobs Mansfield and Doug Field, Apple’s former VP of Mac hardware engineering who rejoined from the company in October after a spell with Tesla.

Still, not a lot is known about the project. There have been sneak peaks — including a look at the unorthodox tech stack for the vehicle roof, which included a suite of sensors and autonomous hardware — while the company was said to have doubled its fleet as of last JanuaryCEO Tim Cook previously called Apple’s car push “the mother of all AI projects,” indicating that, despite the mystery, it is certainly taking up a huge amount of focus for the company.

This isn’t the first time Apple has restructured the project. Back in 2016, it was said to have abandoned the bold target of developing its own vehicle instead opting to develop vehicle smarts. Exactly what the strategy is now following Field’s appointment and this restructuring is not unclear.



from Apple – TechCrunch https://tcrn.ch/2T62xci

Wednesday, 23 January 2019

LG hints at gesture interface for smartphone flagship next month

LG has put out a gesture-heavy hint ahead of the annual unveiling of new smartphone hardware at the world’s biggest mobile confab, Mobile World Congress, which kicks off in a month’s time.

The brief video teaser for its forthcoming MWC press event in Barcelona, which was shared today via LG’s social media channels, shows a man’s hand swiping to change on screen content, including the message “goodbye touch”.

The title of LG’s teaser video includes the name “LG Premiere”, which could be the name of the forthcoming flagship — albeit that would be confusingly similar to the mid-tier LG Premier of yore. So, hopefully the company is going to make that last ‘e’ really count.

Beyond some very unsubtle magic wand sound effects to draw extra attention to the contactless gestures, the video offers very little to go on. But we’re pretty sure LG is not about to pivot away from touchscreens entirely.

Rather we’re betting on some sort of Leap Motion-style gesture control interface being added to the front of the handset, using sensors to detect a hovering hand, for example — probably accompanied by heavy marketing about how filthy-with-germs phone screens are so it’s totally better you don’t actually touch them.

Safe to say, the idea looks terribly gimmicky. Or, well, just terrible. This kind of stuff has been tried (and failed to stick) plenty of times before — as long ago as a decade, in the now no longer mobile-maker Sony Ericcson’s case.

Samsung also added a gesture feature, called Air Gesture, to some of its handsets more than five years old — which lets smartphone users do things like wave to answer a call or swipe through air to scroll up. Some of its smartphones also offer hands-free scrolling via facial tracking.

Yet smartphone users everywhere still seem as hooked as ever on actually fingering their touchscreens. And gesture-based interfaces have, fittingly enough, largely failed to stick.

Although you could view Apple’s Face ID technology as a form of non-touch gesture control, as my TC colleague Ingrid Lunden suggests. Albeit the primary point in that case is security/authentication, so it’s more than just a frictionless way to interact with a device without touching it.

Smartphone makers — and Android OEMs especially — are under acute pressure to stand out in a fiercely competitive and growth-stalled market. So despite a flighty history for gesture interfaces on mobile, a bunch of hardware experiments look to be in play, such as whatever LG’s cooking.

And including — as we noted earlier today — what’s now open flirtation with foldable tablet smartphones (see: Xiaomi teased a double folder phone.)

We’ll be on the ground in Barcelona to bring you news of all the major hardware releases next month — including keeping an eye on whatever LG is preparing to unbox (but not actually touch) on February 24. So stay tuned.

We just hope that another detail in LG’s description for the teaser video, in which it asks its followers whether they’re “prepared to get stunned by the LG Premiere”, does not augur a highly potent new form of contactless haptic feedback.



from Android – TechCrunch https://tcrn.ch/2Dua6UQ
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