Friday, 7 June 2019

The makers of Duet Display and Luna on life after Apple’s Sidecar

Of all of the WWDC announcements this week, Sidecar got me the most excited. I’m on the road a lot these days, and apps like Duet and Luna have been lifesavers. They’ve afforded me the ability to carry around a reasonably sized laptop, with an optional second screen in the form of the iPad.

Both products have their respective strengths, but I’m very interested in seeing how native second display support for iPad plays out, and I’m sure I’m not alone among their current customers. Having already demoed the macOS Catalina feature a few times at the event this week, I’m pretty impressed with the implementation.

The latency is barely perceptible, and the array of features with the Apple pencil is impressive. The iPad Pro was wired in the demos, due to the oversaturated nature of wireless technology at these sorts of shows, but the combination Bluetooth/wireless feature allows users to go unplugged as well — certainly a useful thing when setting up at coffee shops and the like, which I often am when traveling.

Those who’ve offered secondary display technologies have no doubt seen the writing on the wall for a while now — well before rumors of Sidecar’s arrival began swirling in recent weeks. Even so, the arrival of native support could prove detrimental — or potential even fatal for those who’ve staked their claim on these sorts of clever work arounds.

It’s a phenomenon we’ve seen played out nearly every time there’s a new version of an Apple operating system, from Konfabulator with Dashboard to Moment with Screen Time. In fact, it’s a phenomenon that happens so frequently, it’s commonly as “Sherlocking,” a reference to Watson, a search app that was effectively kneecapped by Apple’s Sherlock and later Spotlight. Producing a third-party work around for existing functionality in someone else’s ecosystem is a tough road to hoe.

“I knew that this was something that could happen at any point, that’s something I would have expected from day one,” Duet Founder and CEO Rahul Dewan told TechCrunch. “I don’t think there was a ton of surprise. It’s really just confirmation. We’ve been a top 10 iPad app for five years in a row. I think we basically proved the market.”

Matt Ronge, CEO of Luna maker Astro HQ was less enthusiastic in his assessment of this week’s news. “We are frustrated with the way Apple has treated their third-party developers,” he said in statement offered to TechCrunch. Ronge says Apple initially expressed support for the project and even asked Luna to demo the product, but the relationship ultimately never advanced far beyond that. We’ve reached out to Apple about the specifics of the meetings.

The news has left both Duet and Astro reassessing their respective value propositions. Apple is certainly pitching the product toward creative professionals, as evidenced by the demos at the event, which largely revolved around the use of Apple Pencil for things like 3D design. Both startups believe they can can continue to differentiate themselves by targeting pros. After all, the Catalina implementing will likely — at first — be a more utilitarian approach, given that it’s baked directly into the operating system.


“The plan has been for the past about two year to become more of a company for remote tools, for remote workers and people that are traveling a lot,” says Dewan. “That’s that’s the way we’ve been positioning, first by adding on these features, like remote desktop. We have actually a couple of other big product launches that are not connected to the space this summer. We should be fairly diverse.”

Ronge echoes the sentiment. “Moving forward, we’re going to double down on serving the creative pro community. While Apple builds features to satisfy the masses, we’ve always committed to building products with rich features and deep customization for professional creative workflows. For example, Astropad Studio comes with features like Magic Gestures, per-app shortcuts, and custom pressure curves.”

Both parties also cite Windows users as a potential way forward. “We’ve been hearing about a large number of creative pros moving from Mac to Windows,” says Ronge. “We will go where our customers go, and the future of our company is going to be in cross-platform creative tools.”



from Apple – TechCrunch https://tcrn.ch/2IoVR4W

Answers to your burning questions about how ‘Sign In with Apple’ works

One of the bigger security announcements from Apple’s Worldwide Developer Conference this week is Apple’s new requirement that app developers must implement the company’s new single sign-on solution, Sign In with Apple, wherever they already offer another third-party sign-on system.

Apple’s decision to require its button in those scenarios is considered risky — especially at a time when the company is in the crosshairs of the U.S. Department of Justice over antitrust concerns. Apple’s position on the matter is that that it wants to give its customers a more private choice.

From a security perspective, Apple offers a better option for both users and developers alike compared with other social login systems which, in the past, have been afflicted by massive security and privacy breaches.

Apple’s system also ships with features that benefit iOS app developers — like built-in two-factor authentication support, anti-fraud detection, and the ability to offer a one-touch, frictionless means of entry into their app, among other things.

For consumers, they get the same fast sign-up and login as with other services, but with the knowledge that the apps aren’t sharing their information with an entity they don’t trust.

Consumers can also choose whether or not to share their email with the app developer.

If customers decide not to share their real email, Apple will generate a random — but real and verified — email address for the app in question to use, then will route the emails the app wants to send to that address. The user can choose to disable this app email address at any time like — like if they begin to get spam, for example.

The ability to create disposable emails is not new — you can add pluses (+) or dots (.) in your Gmail address, for example, to set up filters to delete emails from addresses that become compromised. Other email providers offer similar features.

However, this is the first time a major technology company has allowed customers to not only create these private email addresses for sign-ins to apps  — but to also disable those addresses at any time if they want to stop receiving emails to them.

Despite the advantages to the system, the news left many wondering how the new Sign In with Apple button would work, in practice, at a more detailed level. We’ve tried to answer some of the more burning questions to common questions. There are likely many more questions that won’t be answered until the system goes live for developers and Apple updates its App Review Guidelines, which are its hard-and-faste rules for apps that decide entry into the App Store.

1) What information does the app developer receive when a user chooses Sign In with Apple?

The developer only receives the user’s name associated with their Apple ID, the user’s verified email address — or the random email address that routes email to their inbox, while protecting their privacy — and a unique stable identifier that allows them to set up the user’s account in their system.

Unlike Facebook, which has a treasure trove of personal information to share with apps, there are no other permissions settings or dialog boxes with Apple’s sign in that will confront the user with having to choose what information the app can get access to. (Apple would have nothing more to share, anyway, as it doesn’t collect user data like birthday, hometown, Facebook Likes or a friend list, among other things.)

2) Do I have to sign up again with the app when I get a new iPhone or switch over to use the app on my iPad?

No. For the end user, the Sign In with Apple option is as fast as using the Facebook or Google alternative. It’s just a tap to get into the app, even when moving between Apple devices.

3) Does Sign In with Apple work on my Apple Watch? Apple TV? Mac? 

Sign In with Apple works across all Apple devices — iOS/iPadOS devices (iPhone, iPad and iPod touch), Mac, Apple TV, and Apple Watch.

4) But what about Android? What about web apps? I use my apps everywhere!

There’s a solution, but it’s not quite as seamless.

If a user signs up for an app on their Apple device — like, say, their iPad — then wants to use the app on a non-Apple device, like their Android phone, they’re sent over to a web view.

Here, they’ll see a Sign In with Apple login screen where they’ll enter their Apple ID and password to complete the sign in. This would also be the case for web apps that need to offer the Sign In with Apple login option.

This option is called Sign In with Apple JS as it’s Javascript-based.

(Apple does not offer a native SDK for Android developers, and honestly, it’s not likely to do so any time soon.)

5) What happens if you tap Sign In with Apple, but you forgot you already signed up for that app with your email address?

Sign In with Apple integrates with iCloud Keychain so if you already have an account with the app, the app will alert you to this and ask if you want to log in with your existing email instead. The app will check for this by domain (e.g. Uber), not by trying to match the email address associated with your Apple ID — which could be different from the email used to sign up for the account.

6) If I let Apple make up a random email address for me, does Apple now have the ability to read my email?

No. For those who want a randomized email address, Apple offers a private email relay service. That means it’s only routing emails to your personal inbox. It’s not hosting them.

Developers must register with Apple which email domains they’ll use to contact their customers and can only register up to 10 domains and communication emails.

7) How does Sign In with Apple offer two-factor authentication?

On Apple devices, users authenticate with either Touch ID or Face ID for a second layer of protection beyond the username/password combination.

On non-Apple devices, Apple sends a 6-digit code to a trusted device or phone number.

8) How does Sign In with Apple prove I’m not a bot?

App developers get access to Apple’s robust anti-fraud technology to identify which users are real and which may not be real. This is tech it has built up over the years for its own services, like iTunes.

The system uses on-device machine learning and other information to generate a signal for developers when a user is verified as being “real.” This is a simple bit that’s either set to yes or no, so to speak.

But a “no” doesn’t mean the user is a definitely a bot — they could just be a new user on a new device. However, the developer can take this signal into consideration when providing access to features in their apps or when running their own additional anti-fraud detection measures, for example.

9) When does an app have to offer Sign In with Apple?

Apple is requiring that its button is offered whenever another third-party sign-in option is offered, like Facebook’s login or Google. Note that Apple is not saying “social” login though. It’s saying “third-party” which is more encompassing.

This requirement is what’s shocking people as it seems heavy-handed.

But Apple believes customers deserve a private choice which is why it’s making its sign-in required when other third-party options are provided.

But developers don’t have to use Sign In with Apple. They can opt to just use their own direct login instead. (Or they can offer a direct login and Sign In with Apple, if they want.)

10) Do the apps only have to offer Sign In with Apple if they offer Google and/or Facebook login options, or does a Twitter, Instagram or Snapchat sign in button count, too?

Apple hasn’t specified this is only for apps with Facebook or Google logins, or even “social” logins. Just any third party sign-in system. Although Facebook and Google are obviously the biggest providers of third-party sign-in services to apps, other companies including Twitter, Instagram and Snapchat have been developing their own sign-in options, as well.

As third-party providers, they too would fall under this new developer requirement.

11) Does the app have to put the Sign In with Apple button on top of the other options or else get rejected from the App Store?

Apple is suggesting its button is prominent.

The company so far has only provided design guidelines to app developers. The App Store guidelines which dictate the rules around App Store rejections won’t be updated until this Fall.

And it’s the design guidelines that say the Apple button should be on the top of a stack of other third-party sign-in buttons, as recently reported.

The design guidelines also say that the button must be the same size or larger than competitors’ buttons, and users shouldn’t have to scroll to see the Apple button.

But to be clear, these are Apple’s suggested design patterns, not requirements. The company doesn’t make its design suggestions a law because it knows that developers do need a degree of flexibility when it comes to their own apps and how to provide their own users with the best experience.

12) If the app only has users signing up with their phone number or just their email, does it also have to offer the Apple button?

Not at this time, but developers can add the option if they want.

13) After you sign in using Apple, will the app still make you confirm your email address by clicking a link they send you?

Nope. Apple is verifying you, so you don’t have to do that anymore.

14) What if the app developer needs you to sign in with Google, because they’re providing some sort of app that works with Google’s services, like Google Drive or Docs, for example? 

This user experience would not be great. If you signed in with Apple’s login, you’d then have to do a second authentication with Google once in the app.

It’s unclear at this time how Apple will handle these situations, as the company hasn’t offered any sort of exception list to its requirement, nor any way for app developers to request exceptions. The company didn’t give us an answer when we asked directly.

It may be one of those cases where this is handled privately with specific developers, without announcing anything publicly. Or it may not make any exceptions at all, ever. And if regulators took issue with Apple’s requirement, things could change as well. Time will tell.

17) What if I currently sign in with Facebook, but want to switch to Sign In with Apple?

Apple isn’t providing a direct way for customers to switch for themselves from Facebook or another sign-in option to Apple ID. It instead leaves migration up to developers. The company’s stance is that developers can and should always offer a way for users to stop using their social login, if they choose.

In the past, developers could offer users a way to sign in only with their email instead of the third-party login. This is helpful particularly in those cases where users are deleting their Facebook accounts, for example, or removing apps’ ability to access their Facebook information.

Once Apple ID launches, developers will be able to offer customers a way to switch from a third-party login to Sign In with Apple ID in a similar way.

Do you have more questions you wish Apple would answer? Email me at sarahp@techcrunch.com



from Apple – TechCrunch https://tcrn.ch/2HZPsxX

Weighing Peloton’s opportunity and risks ahead of IPO

Exercise tech company Peloton filed confidentially for IPO this week, and already the big question is whether their last private valuation at $4 billion might be too rich for the appetites of public market investors. Here’s a breakdown of the pros and cons leading up to the as-yet revealed market debut date.

Risk factors

The biggest thing to pay attention to when it comes time for Peloton to actually pull back the curtains and provide some more detailed info about its customers in its S-1. To date, all we really know is that Peloton has “more than 1 million users,” and that’s including both users of its hardware and subscribers to its software.

The mix is important – how many of these are actually generating recurring revenue (vs. one-time hardware sales) will be a key gauge. MRR is probably going to be more important to prospective investors when compared with single-purchases of Peloton’s hardware, even with its premium pricing of around $2,000 for the bike and about $4,000 for the treadmill. Peloton CEO John Foley even said last year that bike sales went up when the startup increased prices.

Hardware numbers are not entirely distinct from subscriber revenue, however: Per month pricing is actually higher with Peloton’s hardware than without, at $39 per month with either the treadmill or the bike, and $19.49 per month for just the digital subscription for iOS, Android and web on its own.

That makes sense when you consider that its classes are mostly tailored to this, and that it can create new content from its live classes which occur in person in New York, and then are recast on-demand to its users (which is a low-cost production and distribution model for content that always feels fresh to users).



from Android – TechCrunch https://tcrn.ch/2Z7krxU
via IFTTT

Thursday, 6 June 2019

Apple Store designer proposes restoring Notre-Dame as… basically an Apple Store

Eight Inc, the design firm best known for conceptualizing the Apple Store and the now-iconic giant glass cube on 5th Ave in New York, has proposed to restore Notre-Dame’s sadly destroyed roof and spire — with a giant glass roof and spire. I don’t think the French will go for it.

The idea is to recreate the top of the building entirely out of structural glass, which is stronger than normal glass and thus could support itself without any internal framework.

It’s hard to know what to make of the proposal. It seems to me so inappropriate that it borders on parody. Leaving aside the practical concerns of keeping the glass clean and replacing any portion that’s cracked or something, the very idea of capping a gothic cathedral made almost entirely of stone with a giant sunroof seems like the exact opposite of what the church’s creators would have wanted.

[gallery ids="1838599,1838597,1838598,1838600"]

Tim Kobe, founder of Eight, disagrees.

“I believe this definitive example of French gothic architecture requires a deep respect and appreciation of the history and intent of the original design,” he told Dezeen. “It should not be about the ego of a new architectural expression but a solution to honor this historic structure.”

I find that statement, especially the part about ego of new architectural expression, a little difficult to swallow when the proposal is to rebuild a nearly thousand-year-old cathedral in the style of an Apple Store.

He called the glass roof and spire “spiritual and luminous,” saying they evoked “the impermanence of architecture and the impermanence of life.”

That seems an odd thing to strive for. I’m not a religious person, but I as I understand it the entire idea of a cathedral is to create a permanent, solid representation of the very permanent presence of God and His everlasting kingdom of heaven. Life is fleeting, sure, but giant stone cathedrals that have outlasted empires seem a poor mascot for that fact.

Of course, it must be said that this wouldn’t be the only garish glass structure in the city that traditionalists would hate: The pyramid at the Louvre has attracted great ire for many years now. And it’s much smaller.

The French Senate (and many others) have expressed that they would like the cathedral to be restored to as close to its original state as possible — preferably with something better than centuries-old dry tinder holding up the roof. But President Macron has called for something more than simple reconstruction, and Prime Minister Philippe backs him, especially concerning the spire, which was a relatively late addition and as such isn’t quite as historic as the rest.

A design competition is to be held to create a new spire “adapted to the techniques and the challenges of our era,” which certainly could mean many things and inspire many interesting ideas. Here’s hoping they’re a little better than this one.



from Apple – TechCrunch https://tcrn.ch/2In8HAQ

Postmates taps longtime Apple engineer to lead autonomous delivery efforts

Postmates has hired Apple veteran and author Ken Kocienda as a principal software engineer at Postmates X, the team building the food delivery company’s semi-autonomous sidewalk rover, Serve.

Kocienda, author of “Creative Selection: Inside Apple’s Design Process During the Golden Age of Steve Jobs,” spent 15 years at Apple focused on human interface design, collaborating with engineers to develop the first iPhone, iPad and Apple Watch. Kocienda left Apple in 2017 to focus on his book.

Now, he’s picked Postmates as his next project, citing the team’s spirit and energy as motivation for joining.

“My goal throughout my career has not been technology for the sake of opportunity, I am interested in making product experiences that people out in the world will find useful and meaningful,” Kocienda tells TechCrunch. “It’s not about the technology or just the design, it’s about the technology and design coming together.”


Postmates unveiled Serve, their human-like delivery robot, in December. The semi-autonomous rover uses cameras and lidar to navigate sidewalks and can carry 50 pounds for up to 25 miles after one charge. To ensure safety, the team has a human pilot remotely monitoring the Serve fleets, and each rover has a “Help” button, touchscreen and video chat display for customers or passers-by to use if necessary. The company said they had planned to roll out the bots in 2019, though no pilots have been officially announced yet.

Kocienda said he is working on a variety of tasks within the Postmates X team. Just yesterday, he was focused on creating more expressions for the robot.

“We are spending a lot of time going in and refining and inventing new ways that Serve can communicate,” he said. “It’s not like we are a robotics startup. We have a business rolling, so part of what is interesting to me is that we can mine the data we have and use the intelligence we have to improve the [Serve] experience end-to-end.”

The purpose of Postmates’ incoming fleet of semi-autonomous rovers is not to eliminate the role of human drivers but to make their routes more efficient. If, say, a Postmates customer orders food from a nearby restaurant, Serve could pick up the food, potentially even get back into a car with a human driver, then get back out of the car to complete the last-mile delivery. This saves the driver from sitting in traffic and gets the customer their food much faster, ideally.

One questions how humans might respond to these rovers, however, if they are roaming the streets independently. To protect them from damage or defacement, Postmates is making them as human-like as possible, complete with a set of “eyes.”

“We want to make it socially intelligent,” Kocienda explained. “We want people, when they see Serve going down the street, to smile at it and to be happy to see it there … It’s going to have this halo effect for Postmates. It’s going to be a brand ambassador for Postmates.”

Postmates, headquartered in San Francisco, is expected to go public later this year. Most recently, the company lined up a $100 million pre-IPO financing that valued the business at $1.85 billion. Postmates is backed by Tiger Global, BlackRock, Spark Capital, Uncork Capital, Founders Fund, Slow Ventures and others.



from iPhone – TechCrunch https://tcrn.ch/2QZxoqZ

Postmates taps longtime Apple engineer to lead autonomous delivery efforts

Postmates has hired Apple veteran and author Ken Kocienda as a principal software engineer leading Postmates X, the team building the food delivery company’s semi-autonomous sidewalk rover, Serve.

Kocienda, author of “Creative Selection: Inside Apple’s Design Process During the Golden Age of Steve Jobs,” spent 15 years at Apple focused on human interface design, collaborating with engineers to develop the first iPhone, iPad and Apple Watch. Kocienda left Apple in 2017 to focus on his book.

Now, he’s picked Postmates as his next project, citing the team’s spirit and energy as motivation for joining.

“My goal throughout my career has not been technology for the sake of opportunity, I am interested in making product experiences that people out in the world will find useful and meaningful,” Kocienda tells TechCrunch. “It’s not about the technology or just the design, it’s about the technology and design coming together.”


Postmates unveiled Serve, their human-like delivery robot, in December. The semi-autonomous rover uses cameras and lidar to navigate sidewalks and can carry 50 pounds for up to 25 miles after one charge. To ensure safety, the team has a human pilot remotely monitoring the Serve fleets, and each rover has a “Help” button, touchscreen and video chat display for customers or passers-by to use if necessary. The company said they had planned to roll out the bots in 2019, though no pilots have been officially announced yet.

Kocienda said he is working on a variety of tasks within the Postmates X team. Just yesterday, he was focused on creating more expressions for the robot.

“We are spending a lot of time going in and refining and inventing new ways that Serve can communicate,” he said. “It’s not like we are a robotics startup. We have a business rolling, so part of what is interesting to me is that we can mine the data we have and use the intelligence we have to improve the [Serve] experience end-to-end.”

The purpose of Postmates’ incoming fleet of semi-autonomous rovers is not to eliminate the role of human drivers but to make their routes more efficient. If, say, a Postmates customer orders food from a nearby restaurant, Serve could pick up the food, potentially even get back into a car with a human driver, then get back out of the car to complete the last-mile delivery. This saves the driver from sitting in traffic and gets the customer their food much faster, ideally.

One questions how humans might respond to these rovers, however, if they are roaming the streets independently. To protect them from damage or defacement, Postmates is making them as human-like as possible, complete with a set of “eyes.”

“We want to make it socially intelligent,” Kocienda explained. “We want people, when they see Serve going down the street, to smile at it and to be happy to see it there … It’s going to have this halo effect for Postmates. It’s going to be a brand ambassador for Postmates.”

Postmates, headquartered in San Francisco, is expected to go public later this year. Most recently, the company lined up a $100 million pre-IPO financing that valued the business at $1.85 billion. Postmates is backed by Tiger Global, BlackRock, Spark Capital, Uncork Capital, Founders Fund, Slow Ventures and others.



from Apple – TechCrunch https://tcrn.ch/2QZxoqZ

Apple reportedly exploring acqui-hire of self-driving startup Drive.ai

Apple is potentially seeking to acquire Silicon Valley autonomous driving startup Drive.ai, according to a new report from The Information. The report describes the acquisition as in process, and says it will be an ‘acqui-hire,’ which means it’s primary goal is to bring in the talent of Drive.ai – with presumably special focus on the engineering talent of the self-driving tech company.

Drive.ai got its start in 2016, founded by a crack team of graduates from Stanford’s AI lab. It focused originally on building out not only the functional autonomy of driving systems, but also intelligent communications systems that would help self-driving vehicles better integrate with existing human drivers and pedestrians.

The company later raised more money with a business model shift focused on retrofitting existing fleets of commercial vehicles, and last year began testing its own self-driving pick-up and drop-off service in Frisco, Texas.

The Information reported earlier this year that Drive.ai started seeking potential buyers for the company after finding fewer options in terms of continued funding and independent operation. Apple, for its part, has had a spotty history with its own efforts around autonomous driving, with some high-profile leadership shifts on its so-called ‘Titan’ car project. It’s still actively testing vehicles on roads, but the scope and shape of its approach aren’t entirely clear.

We’ve reached out to both Apple and Drive.ai, who declined to comment to The Information regarding the original report, and will update if we hear back.



from Apple – TechCrunch https://tcrn.ch/2KBDVa9