Tuesday, 12 May 2020

Ex-Tesla product exec raises $10 million for his mission to upgrade the lowly fuse box

Arch Rao closed the $10.1 million financing round for Span, his company pitching homeowners on an upgrade to the fuse box, in the middle of February.

The company had already seen what was happening in China and had a sense of how tough things could be, but was undeterred by the bad news and its potential implications for fundraising or its business.

“I don’t think that the COVID situation was particularly negative,” for the Span business, said Rao. Indeed, Rao said things are already beginning to recover. “With the shelter in place being partially lifted [and] with solar and storage installation having been deemed essential… the large installers like SunRun saw their online sales had increased,” Rao said. “The limitation of this pandemic has been a shift of about a quarter for our upward slope to take effect.”

The forced downtime actually helped the company, said Rao, which worked on new product development and readied itself for what could be a busy season of sales. The pressures that are pushing customers to adopt solar and energy storage technologies — especially in states like California — haven’t gone away.

The state looks prepped for another bad season of wildfires and the stress of power outages and rolling blackouts could again drive owners to invest in off-grid power generation and storage, he said.

But Rao sees Span as far more than just a smart fuse box. Sitting at the intersection of the utility energy grid and the home electrical network gives Span’s device a unique vantage point from which to monitor and manage devices in the home and energy coming to or from it.

And he’s gotten some unique, expert validation of his vision in the form of an investment from Matt Rogers, one of the founders of Nest, which was the first billion dollar company to try and tackle home energy use and efficiency.

Through his investment firm, Incite Ventures, Rogers participated in the latest round for Span. 

 “We founded Nest to reinvent the largest energy user at home, the thermostat. We replaced an ugly household device with something that invited interaction and saved energy,” Rogers said in a statement. “Span has the potential to solve that for every load in the home. That’s why I’ve come on board as an investor to Span and an advisor to Arch.”

Image courtesy of Span

 Rao’s vision for Span is just as expansive as the original idea that brought Nest to the world. 

“Think of our software stack being very similar to an android device,” said Rao. “We have first party apps that Span is deploying and will offer an up our [sotware development kit] that third party vendors will use.”

A user can download the app and select the circuits or loads that they would want to allow an outside vendor to control in exchange for some kind of economic benefit, according to Rao.

“We’re trying to bring what the mobile industry has done for the last decade is an analogous model to what we want to bring in to the digital energy space,” Rao said. Given that the panel sits in a home for roughly thirty years, there’s an opportunity to lock customers in to the Span platform in a way that mobile phones never could.

Some partnerships — like the one Span has signed with battery supplier LG (a company that also makes appliances) gives an idea of the breadth of Rao’s vision.

“LG is a home appliance manufacturer and the road map is for us to tie into other home appliances as well,” said Rao. “You can extrapolate from that to the world of home appliances.”

Investors in the $10.1 million round for the company were led by ArcTern Ventures and joined by new backers Capricorn Investment Group, Incite Ventures. Previous financiers in the company included Wireframe Ventures, Congruent Ventures, Ulu Ventures, Energy Foundry, Hardware Club, 1/0 Capital, and Wells Fargo Strategic Capital, and some of those firms returned for the new funding, the company said.

Driving their interest was the company’s position at the intersection between the grid and the home — and its attendant ability to monitor and control onside generation, storage and the majority of a consumer’s energy loads.  

The company is focusing its initial sales efforts on the markets of Hawaii and California where strong government incentives can help to subsidize costs and drive demand, the company said.

In addition to the new investment round, Mary Powell, former chief executive of Vermont utility Green Mountain Power will join Span’s board as an independent member. Powell and Rao have a relationship that dates back to the startup executive’s work with Tesla. 

“She set an example of what a customer-focused utility could look like, bringing the Tesla Powerwall to thousands of customers in the state of Vermont,” said Rao. “I’m excited to work with her again as we bring our panel to market.”



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Monday, 11 May 2020

American Idol is shooting on iPhones amid stay at home orders

The COVID-19 pandemic has forced a lot of otherwise traditional industries to become creative and flexible in ways that might have seemed entirely out of the realm of possibility only a few months ago. With most of the county at home, social distancing, a number of networks have turned to consumer technologies in order to keep creating content.

Apple’s among those tech companies working with production houses, getting some iPhone-powered rigs into the hands of producers and hosts. The list includes a Parks and Recreation reunion, Conan O’Brien and Jimmy Fallon’s late night shows and now longstanding prime time talent contest, American Idol.

The ABC show’s producers are sending home studio rigs to each of the contestants and judges to shoot the final few episodes of the season. It’s a three-camera setup, including three iPhone 11 Pros, a tripod and a ring light. The  production team is helping out with camera setup and editing at a safe distance, from home.

Here’s Apple, which is naturally more than happy for the opportunity to showcase how the smartphone can work in a pinch,

We know that people are relying on their favorite shows while staying at home, and we are happy to be a part of that process with the team at American Idol. iPhone offers a unique solution to deliver broadcast quality video, in the palm of your hand, while keeping production staff and on-air talent safe and in their homes.

A number of television and movie studios have been exploring the use of smartphones in content creation. It seems unlikely that they’ll be replacing studio equipment on a majority of shoots any time soon, but the on-going pandemic could represent a kind of sea change toward a more mainstream use among studios.



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American Idol is shooting on iPhones amid stay at home orders

The COVID-19 pandemic has forced a lot of otherwise traditional industries to become creative and flexible in ways that might have seemed entirely out of the realm of possibility only a few months ago. With most of the county at home, social distancing, a number of networks have turned to consumer technologies in order to keep creating content.

Apple’s among those tech companies working with production houses, getting some iPhone-powered rigs into the hands of producers and hosts. The list includes a Parks and Recreation reunion, Conan O’Brien and Jimmy Fallon’s late night shows and now longstanding prime time talent contest, American Idol.

The ABC show’s producers are sending home studio rigs to each of the contestants and judges to shoot the final few episodes of the season. It’s a three-camera setup, including three iPhone 11 Pros, a tripod and a ring light. The  production team is helping out with camera setup and editing at a safe distance, from home.

Here’s Apple, which is naturally more than happy for the opportunity to showcase how the smartphone can work in a pinch,

We know that people are relying on their favorite shows while staying at home, and we are happy to be a part of that process with the team at American Idol. iPhone offers a unique solution to deliver broadcast quality video, in the palm of your hand, while keeping production staff and on-air talent safe and in their homes.

A number of television and movie studios have been exploring the use of smartphones in content creation. It seems unlikely that they’ll be replacing studio equipment on a majority of shoots any time soon, but the on-going pandemic could represent a kind of sea change toward a more mainstream use among studios.



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Saturday, 9 May 2020

This Week in Apps: WWDC goes online, Android 11 delays, Facebook SDK turns into app kill switch

Welcome back to This Week in Apps, the Extra Crunch series that recaps the latest OS news, the applications they support and the money that flows through it all.

The app industry is as hot as ever, with a record 204 billion downloads and $120 billion in consumer spending in 2019. People are now spending 3 hours and 40 minutes per day using apps, rivaling TV. Apps aren’t just a way to pass idle hours — they’re a big business. In 2019, mobile-first companies had a combined $544 billion valuation, 6.5x higher than those without a mobile focus.

In this Extra Crunch series, we help you keep up with the latest news from the world of apps, delivered on a weekly basis.

This week we’re continuing to look at how the coronavirus outbreak is impacting the world of mobile applications, including the latest on countries’ various contact-tracing apps, the pandemic’s impact on gaming and fintech and more. We’re also looking at that big app crash caused by Facebook, plus new app releases from Facebook and Google, Android 11’s new timeline and Apple’s plans to move WWDC online, among other things.

Headlines

WWDC goes virtual June 22

Apple announced this week its plans for a virtual version of its Worldwide Developer Conference. The company will host its WWDC 2020 event beginning on June 22 in the Apple Developer app and on the Apple Developer website for free for all developers.

It will be interesting to see how successfully Apple is able to take its developer conference online. After all, developers could already access the sessions and keynotes through videos — but the real power of the event was in the networking and being able to talk to Apple engineers, ask questions, get hands-on help and see how other developers are using Apple technologies to innovate. Unless Apple is planning a big revamp of its developer site and app that would enable those connections, it seems this year’s event will lack some of WWDC’s magic.

The company also announced the Swift Student Challenge, an opportunity for student developers to showcase their coding by creating their own Swift playground.



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Friday, 8 May 2020

Google’s Duo video chat app gets a family mode with doodles and masks

Google today launched an update to its Duo video chat app (which you definitely shouldn’t confuse with Hangouts or Google Meet, Google’s other video, audio and text chat apps).

There are plenty of jokes to be made about Google’s plethora of chat options but Duo is trying to be a bit different from Hangouts and Meet in that it’s mobile-first and putting the emphasis on personal conversations. In its early days, it was very much only about one-on-one conversations (hence its name), but that has obviously changed (hence why Google will surely change its name sooner or later). This update shows this emphasis with the addition of what the company calls a ‘family mode.’

Once you activate this mode, you can start doodling on the screen, activate a number of new effects and virtually dress up with new masks. These effects and masks are now also available for one-on-one calls.

For Mother’s Day, Google is rolling out a special new effect that is sufficiently disturbing to make sure your mother will never want to use Duo again and immediately make her want to switch to Google Meet instead.

Only last month, Duo increased the maximum number of chat participants to 12 on Android and iOS. In the next few weeks, it’s also bringing this feature to the browser, where it will work for anyone with a Google account.

Google also launched a new ad for Duo. It’s what happens when marketers work from home.



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Xiaomi, Samsung and others begin to resume smartphone production in India

Xiaomi, Vivo, Samsung, Oppo and other smartphone companies have received approval from some state governments in India to partially resume manufacturing and assembling of devices amid the ongoing lockdown in the world’s second largest handset market that completely shut operations at these plants in late March.

The companies said that they have secured permission to kick start their manufacturing operations in the country, though several restrictions such as operating with limited workforce are still in place. (The federal government allowed the resumption of smartphone production earlier this month, but state governments have the final say on whether the local conditions are safe enough to enforce the relaxation.)

New Delhi’s decision comes days after it extended the lockdown by two weeks earlier this month but eased some restrictions to revive economic activity that’s been stalled since the stringent stay-at-home orders were imposed across the nation in late March.

Earlier this week, the government permitted e-commerce firms and ride-hailing services to resume services in green and orange zones, districts that have seen less severe outbreak of the coronavirus, across the country. Green and orange zones account for 82% of India’s 733 districts.

Xiaomi, which launched a range of gadgets in India today including its Snapdragon 865-powered Mi 10 smartphone, said earlier this month that it only had inventory to meet demand for up to three weeks.

Manu Kumar Jain, a VP at Xiaomi who oversees the Chinese firm’s business in India, said today that the company, which has been the top smartphone vendor in the country for more than two years, would restart operations in its contract partner Foxconn’s facility in the state of Andhra Pradesh.

A person familiar with the matter told TechCrunch that Wistron, a contract partner of Apple, has started limited operations for the iPhone-maker in Bangalore.

Vivo, the second largest smartphone vendor in India, said the company will resume production at 30% of their capacity. “We shall begin production with around 3000 employees,” a Vivo spokesperson said.

Like Vivo, Oppo will also resume production at its Greater Noida facility with around 3,000 employees who would work in rotation, it said.

The coronavirus outbreak has severely disrupted several businesses. India did not see any handset sale last month, according to research firm Counterpoint. Every top smartphone maker in India has either established its own manufacturing plant or partnered with contract vendors to produce units locally in recent years to avail the tax benefits that New Delhi offers.



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Thursday, 7 May 2020

New studio Modern Games acquires Beasts of Balance

Modern Games is a new studio working to create games that combine physical and digital play.

The company was founded by husband-and-wife team Justin and Amanda Kifer — serial entrepreneurs who previously launched companies including Citizen Local (acquired by MyLife in 2011) and Fidgetly, a fidget spinner company that also created a motion controller for iOS and Android games.

It sounds like the Kifers have a number of new titles in development, but the company is announcing today that it has acquired and is relaunching an existing game, Beasts of Balance.

The game was first released by Sensible Object in 2016. As demonstrated for me by Justin Kifer (the startup’s CEO), Beasts of Balance involves stacking physical animal pieces, while also scanning them into a companion app that keeps score and brings their fantastical skills to life. The basic game costs $99 (currently on sale for $79), and players can purchase expansion packs to get additional accessories, beasts and other “artefacts.”

The other Modern Games titles released this year will be purely physical board and card games, released under its Modern Games [Analog] brand. Kifer told me that the company’s big “flagship” launch is planned for 2021, with a mobile game that involves augmented reality and connected objects, and that takes place in a rich science fiction/fantasy world. In fact, Kifer’s even writing a series of young adult novels to flesh out the setting.

“I want people to think of Modern Games as a studio that is working hard every day push the boundaries what it is to play a game,” he said.

Beasts of Balance

Image Credits: Modern Games

Kifer suggested that by combining physical and digital gameplay, Modern Games’ titles will have the real-world social component of a traditional tabletop game while taking advantage of gameplay that’s also possible digitally.

Kifer also said that by always starting with a core physical product that players need to buy, the company can avoid having to go the free-to-play route adopted by most mobile games. At the same time, he also emphasized that the company will keep the games relatively affordable, with a sub-$40 price for core products. (There were will be additional monetization through physical and digital add-ons.)

On the other hand, our remote demo made it clear that there’s a downside to relying on a physical products — since we weren’t in the same room (and, given COVID-19, are unlikely to be anytime soon), Kifer and I couldn’t actually play the game together.

“The games that we’re working on right now are also multi-player,” Kifer said when I pointed this out. “They’re games that could be played in proximity to other others, but they don’t have to be. For us, it’s all about bringing people together in ways that are inherently social, but it doesn’t necessarily mean physically co-located.”



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