Wednesday, 10 June 2020

Quibi gets Chromecast support on iOS and Android

If you haven’t checked out Quibi and the lack of Chromecast support was the thing holding you back: Now’s the time.

Just a few weeks after adding AirPlay support, Quibi has released another update that brings Chromecast support into the mix.

The update is live on the iOS App Store now, and is rolling out to Android devices through the week. In a tweet, Quibi Chief Product Officer Tom Conrad says that he expects the Android update to be available to all by Friday.

Quibi’s launch hasn’t been the resounding success the company hoped for, with founder Jeffrey Katzenberg openly saying that it was “not close to what we wanted.” Putting aside whether anyone wants to watch content on their phone in 10-minute chunks, the timing certainly didn’t help; they built a thing meant to be consumed on-the-go at a time when many, many people are anything but on-the-go.

Will AirPlay or Chromecast or any other streaming option be the thing that spikes their numbers? Probably not. But for the folks who were already considering Quibi but didn’t want to be stuck watching it on their phone, it could be enough to get them to give it a spin.



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You can now install the first beta of Android 11

After a series of developer previews, Google today released the first beta of Android 11 and with that, it is also making these pre-release versions available for over-the-air updates. This time around, the list of supported devices only includes the Pixel 2, 3, 3a and 4.

If you’re brave enough to try this early version (and I wouldn’t do so on your daily driver until a few more people have tested it), you can now enroll here. Like always, Google is also making OS images available for download and an updated emulator is available, too.

Google says the beta focuses on three key themes: people, controls and privacy.

Like in previous updates, Google once again worked on improving notifications — in this case, conversation notifications, which now appear in a dedicated section at the top of the pull-down shade. From there, you will be able to take actions right from inside the notification or ask the OS to remind you of this conversation at a later time. Also new is built-in support in the notification system for what are essentially chat bubbles, which messaging apps can now use to notify you even as you are working (or playing) in another app.

Another new feature is consolidated keyboard suggestions. With these, Autofill apps and Input Method Editors (think password managers and third-party keyboards), can now securely offer context-specific entries in the suggestion strip. Until now, enabling autofill for a password manager, for example, often involved delving into multiple settings and the whole experienced often felt like a bit of a hack.

For those users who rely on voice to control their phones, Android now uses a new on-device system that aims to understand what is on the screen and then automatically generates labels and access points for voice commands.

As for controls, Google is now letting you long-press the power button to bring up controls for your smart home devices (though companies that want to appear in this new menu need to make use of Google’s new API for this). In one of the next beta releases, Google will also enable media controls that will make it easier to switch the output device for their audio and video content.

In terms of privacy, Google is adding one-time permissions so that an app only gets access to your microphone, camera or location once, as well as auto-resets for permissions when you haven’t used an app for a while.

A few months ago, Google said that developers would need to get a user’s approval to access background location. That caused a bit of a stir among developers and now Google will keep its current policies in place until 2021 to give developers more time to update their apps.

In addition to these user-facing features, Google is also launching a series of updates aimed at Android developers. You can read more about them here.



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Google updates its Android developer tools

Last week, Google postponed its Android 11 event, because, as the company rightly noted, “now is not the time to celebrate.” Today, however, it went ahead and launched both the first beta of Android 11 and provided updates about a slew of tools that should make developing for Android a bit easier for developers. It’s not holding a splashy celebration with live keynotes, though. Instead, the company posted a set of videos, a blog post and updated sites for the various features.

“We have cancelled the virtual launch event to allow people to focus on important discussions around racial justice in the United States,” Google says in today’s blog post. “Instead, we are releasing the Android 11 Beta today in a much different form, via short-form videos and web pages that you can consume at your own pace when the time is right for you.”

As always, Android Studio, Google’s IDE for Android development, is at the core of these updates and the company released both the beta of Android Studio 4.1 and the canary release of Android Studio 4.2 today.

When I talked to Android director Stephanie Cuthbertson, she specifically highlighted wireless debugging over ADB with Android 11 in Android Studio as a major time saver for developers (and that’s something developers have asked for for a very long time). Also new is that the Android Emulator — which itself has seen quite a few performance enhancements in recent iterations — is now hosted directly inside the IDE and developers can now also run on-device tests side-by-side to speed up their workflow.

The team also did quite a bit of work on making the overall build and deployment processes fast, in large part thanks to smartly using caching in Gradle, the build tool Android Studio uses, and native Kotlin annotation processing — and it’s worth remembering that Kotlin is now essentially the preferred language for Android development, so that’s where Google is putting a lot of its resources even as it continues to support Java.

No developer announcement would be complete without some machine learning part, so Google also today announced that developers can now import their ML Kit and TensorFlow Lite models directly in the IDE.

For game developers, Google is introducing a new user interface for its performance profilers and more.

It’s been a while since Google announced Jetpack Compose, its new UI toolkit for Android, and while it’s still now quite ready for production usage, today’s update sees the introduction of Jetpack Compose Developer Preview 2, with new features like animations, constraint layouts and more. Don’t get too excited yet, though, as Google’s current plan is to release an alpha of Compose this summer and a 1.0 next year.

Today, about 70 percent of the top 1000 apps in the Google Play store use the Kotlin language. With today’s update — and Kotlin 1.4 — Google now supports Kotlin coroutines, which make writing concurrent calls a lot easier. Google is now making coroutines an official recommendation and some of its own Jetpack libraries already use this technology.

On the Google Play side, the company is launching a redesigned Google Play Console today. In addition to the new design, which Google promises will make the console “clearer and easier to use,” there are also now features to help you understand your performance insights better, get guidance on policy changes, and more.

 



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Fleksy rolls out an SDK for its AI keyboard

The developers behind Fleksy have launched an SDK for Android and iOS to scale demand for white labelling of their AI keyboard software which bakes in privacy-safe next-word prediction. Swipe-style input (which it calls Fleksywave) is also in beta and slated to roll out soon.

Fleksy competes for smartphone users’ digits with giants like Google’s Gboard and Microsoft-owned Swiftkey, offering a standalone Android keyboard app with smart app suggestions — and the differentiating pledge that your personal information is safe from data mining (as the AI runs locally).

Barcelona-based ThingThing took over development of the Fleksy keyboard in 2017, after the original team had been acqui-hired by Pinterest. The Spanish startup went on to fully acquire the keyboard tech — setting themselves up to build out a licensing business where they can offer fully flexible white labelling for app (or device) makers that want to offer a custom keyboard to their users.

The indie dev team behind the keyboard app reckon the bulk of their revenue will be coming from b2b licensing down the line. “We’re growing really fast on that market,” says CEO Olivier Plante. “Conversion is surprisingly high… The projections show that the b2b SDK business will represent at least 60%-70% of own business model.”

One such earlier implementation of the tech saw the Fleksy keyboard deployed on the ultramobile Palm handset. It’s had other device makers as customers, as well as customizing keyboards for third party apps in spaces such a cyber safety, healthcare and government, per Plante, though he says they’re under NDA so aren’t able to disclose the names of any other customers.

While the team has been doing custom implementations of Fleksy on an ad hoc basis for a while now, the SDK opens the door to scaling this side of the business.

“Since the companies need it we see that the licensing model is quite promising for us, and now we have this tool that gives them the ability to work on their own — with little help. So it’s really about this scalability,” he tells TechCrunch. “We quickly saw it was important to scale this.”

In terms of where demand is coming from, Plante says they’re seeing traction from Europe and the U.S., and also have some customers in Asia and Africa. “This is where we really sit in the sweet spot,” he argues. “We’re European, so privacy is with us. Antitrust laws are with us — and then, on the other side, the big giants don’t have those types of interesting projects on the side. It’s all mass scale and those types of things.”

“The Chinese and Asian competition is just not in that touch point with Europe and the Americas,” he adds. “They’re out of reach and they’re very hard to deal with is what we heard, in terms of just language barriers and the way they work. Fear of being copied and these types of things.”

On specific use cases for a custom keyboard, he says customers come with “very, very different needs”. And sometimes after having tried to build their own keyboard — before deciding that the level of polish required to get a “proper keyboard” means they’ve bitten off more than they can chew.

“Some of them are in cyber safety,” he says of current licensees. “They are trying to solve a problem where there is maybe data leaks, protection of the individual against a greater threat. On the other side they are governments that are trying to make their messaging app really secure — so the keyboard and the message app are one encapsulated whole that cannot be penetrated… We also have demand in the medical environment.”

Plante points out the security risk of having a secure messaging app user who’s running a third party keyboard which uploads user data to the cloud. “You have a high risk of a data leak,” he argues.

“One particular common ground with all these players is this focus on ‘your technology’s offline; there’s no contact with the external world. There’s no tricky things you’re trying to do [in the background]. You’re exactly what we need and you have exactly the flexibility that we need’,” he adds. “What we focus on is providing our technology — we don’t deal with any personal data handling whatsoever… we don’t want to deal with that.”

Another area where it’s seeing some traction is in the videogaming space — giving the example of PC gaming keyboard makers wanting to offer a related experience to mobile users and not knowing how to go about making software themselves. Plante also reckons there will be growing demand for ergonomic customization of keyboards within apps that are targeted at elderly or very young device users — who may not fare well with standard keyboard layouts.

Being a lean startup is another selling point for Fleksy, as he tells it — enabling the team to cater to smaller business needs than keyboard-owning tech giants would typically bother with.

“One of the key aspects that we have is that we built from the ground up — all the technology that we have in the keyboard is ours. From the algorithm; the way it works; the layout of the keyboard; different languages; there’s no blackbox,” he adds. “We can do a lot of things — adding specific words to the dictionary, tweaking the autocorrection so it gears toward more of a specific type of population that uses a specific type of names and words. There’s so much control over whatever we want to do with the keyboard —  the clients are demanding things and we say yeah we can do this.”

While the locus of ThingThing’s business has shifted onto licensing (currently via tiered pricing, depending on number of keyboard users), it continues to offer the Fleksy keyboard as a b2c free-to-download app on Android. And while getting traction as a small indie keyboard app clearly remains challenging, the consumer app functions as a testing ground for new Fleksy features and a showcase for the growing pipeline of b2b clients. 

“For the b2c side we’re trying to experiment a bit how we can find the right balance between the end user — a free app with monetization in a certain way that doesn’t 1) use your personal data and 2) doesn’t become a bit gimmicky,” says Plante. “So we’re trying to play around those and experiment.”

“We see a lot of interest from brands out there, app developers that really want to be in the keyboard because it has added value for them… and also a user uses a keyboard about 100x-120x per day. Which is a lot of times. So there’s a lot of companies that want to be there in this space,” he adds.



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Tuesday, 9 June 2020

Grow Credit, which builds credit scores by paying for online subscriptions services, gets Mucker cash

Grow Credit, the startup that launched last year to help customers build out their credit scores by providing a credit line for online subscriptions like Spotify and Netflix, has added Mucker Labs as an investor and closed its seed round with $2 million in total commitments.

The Los Angeles startup founded by serial entrepreneur Joe Bayen, had been bootstrapped initially and then received funding from a clutch of core angel investors before signing a deal with Mucker earlier this month, according to Bayen.

Using the Marqeta platform, Grow Credit can extend a loan to customers to expand their subscription services. Using the MasterCard network for payments, and Marqeta’s tools to restrict payment access Grow offers credit facilities to its customers to pay for their monthly subscriptions. By using Grow Credit for those payments, users can improve their credit scores by as much as 61 points in a nine-month span, says Bayen.

The company doesn’t charge any fees for its loans, but users can upgrade their service. The initial tier is free for access to $15 of credit, once a user connects their bank account. For a $4.99 monthly fee, customers can get up to $50 of subscriptions covered by the service. For $9.99 that credit line increases to $150, Bayen said.

Increases to a users’ credit score can make a significant dent in their costs for things like lease agreements for cars, mortgages for houses, and better rates on other credit cards, said Bayen.

“Everything is cheaper, you can get access to a credit card with lower interest rates and better rewards.” he said. “We’re looking at ourselves as the single best route to getting access to an Apple card.”

Additional capital for the new round came from individual investors like DraftKings chief executive, Jason Robins, former National Football League hall of fame player Ronnie Lott, Sebastien Deguy, VP of 3D at Adobe, of Adobe and Mucker Labs.

Coming up, Grow Credit said it has a deal in the works with one very large consumer bank in the U.S. and will be launching the Android version of tis app in a few weeks.

 



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Decrypted: DEA spying on protesters, DDoS attacks, Signal downloads spike

This week saw protests spread across the world sparked by the murder of George Floyd, an unarmed Black man, killed by a white police officer in Minneapolis last month.

The U.S. hasn’t seen protests like this in a generation, with millions taking to the streets each day to lend their voice and support. But they were met with heavily armored police, drones watching from above, and “covert” surveillance by the federal government.

That’s exactly why cybersecurity and privacy is more important than ever, not least to protect law-abiding protesters demonstrating against police brutality and institutionalized, systemic racism. It’s also prompted those working in cybersecurity — many of which are former law enforcement themselves — to check their own privilege and confront the racism from within their ranks and lend their knowledge to their fellow citizens.


THE BIG PICTURE

DEA allowed ‘covert surveillance’ of protesters

The Justice Department has granted the Drug Enforcement Administration, typically tasked with enforcing federal drug-related laws, the authority to conduct “covert surveillance” on protesters across the U.S., effectively turning the civilian law enforcement division into a domestic intelligence agency.

The DEA is one of the most tech-savvy government agencies in the federal government, with access to “stingray” cell site simulators to track and locate phones, a secret program that allows the agency access to billions of domestic phone records, and facial recognition technology.

Lawmakers decried the Justice Department’s move to allow the DEA to spy on protesters, calling on the government to “immediately rescind” the order, describing it as “antithetical” to Americans’ right to peacefully assembly.



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Razer’s Android gaming controller is available now for $80

The Razer Kishi mostly got buried in a deluge of Razer announcements during CES (it was just too difficult to compete with 5G routers and a massive racing simulator). It’s not the first smartphone gaming peripheral — heck, it’s not even the first to adopt this particular form factor. But a company like Razer lending the familiar triple-headed snake logo to the category could certainly go a ways toward further legitimating these devices, following the release of a pair of mobile-first handsets from the company.

The accessory starts shipping today for Android handsets, priced at $80 a pop. Again, not the cheapest product in the category, but the Razer’s products are generally well regarded in their execution, and the Kishi is being met with solid reviews so far. 

It’s also been drawing comparisons to Nintendo’s Joy-Cons for the Switch, partly due to the layout of the buttons and dual-analog thumbsticks. There’s a D-pad on the left, four buttons up top, two analog triggers and a pair of bumper buttons. The Kishi plugs directly into the USB-C port, for lower latency gameplay than comparable Bluetooth accessories. Notably, it also works with the Stadia service, which could be a nice bump for Google’s cloud gaming service, which has thus far failed to set the world ablaze.

There’s an iPhone version on the way, as well. That will arrive at some point this summer.



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