Friday, 11 September 2020

Apple revises App Store rules to permit game streaming apps, clarify in-app purchases and more

Apple today is releasing updated App Store Guidelines with the goal of clarifying how it will approach new technologies, like game streaming services, App Clips and widgets, in addition to better detailing its stance over how and when it will collect in-app purchases from certain categories of apps. The changes arrive at a time when Apple is battling in court with Epic over its requirements regarding the use of in-app purchases. The company is also seeing its App Store business scrutinized by regulators over monopolistic practices in the  U.S., E.U. and Australia, and elsewhere.

Some of the updates simply put to writing how Apple’s rules apply to technologies it’s introducing with its new mobile operating system, iOS 14, due out later this fall.

The revised guidelines (2.5.16) cover new iOS features, specifically App Clips (slimmed down versions of an app with limited functionality), widgets, extensions and notifications. The guidelines require that the content in all of those formats be related to the content and functionality of the main app — so it can’t just be random additional features. Also, they have to be included in the main binary (the main executable file) and cannot include advertising. 

One key change in the new guidelines (3.1.2 a) explains how Apple will approach game streaming apps, like Microsoft xCloud and Google Stadia. The rules now say Apple will allow these services to operate on its App Store, so long as each individual game title offered by the service is submitted individually to Apple’s App Review for vetting and has its own App Store listing.

Separately, the game streaming service will be able to offer a “catalog app” where customers are able to subscribe to the service itself. This catalog app will link out to the individual gaming titles its subscription offers, and this can now include games from multiple publishers. This is a similar model to the one that Apple already approved for the third-party app catalog, GameClub. Though not a streaming gaming service, GameClub is a subscription-based service for classic games where each game has its own separate listing.

Apple says the reason it wants to have individual game listings is so it can review them for meeting its content guidelines and terms, and for rating purposes. In addition, this model allows customers to rate and review each individual title, too.

In practice, this change means customers will need to subscribe to the game streaming service through in-app purchases within the service’s “catalog app” in order to play the associated gaming titles that are linked under that subscription. However, if the customer had already subscribed to the service on a different platform, Apple will allow the customer to log in without having to pay twice.

Apple’s rules also specify that the game services can’t disadvantage non-subscribers. In other words, a customer should be able to download any of the individual games in the game streaming service to their device and begin playing instantly, even if they haven’t subscribed. But Apple says this can be an introductory experience, not the full game. For example, a customer could play a level or two and then get pitched the upsell to buy the full subscription.

There are a number of updates to the App Store rules beyond game streaming, too.

One change applies to apps like Kindle and Netflix, which have been able to get around Apple’s App Store fees by offering a limited “reader” experience — in other words, users create an account and pay elsewhere, but they can log into the iOS app to read e-books or watch movies included in their subscription.

Under the new guidelines, these reader apps will also offer account creation within iOS, as long as it’s for the free tier of the product. They can also include “account management functionality.”

Apple also clarifies its rules around “enterprise apps,” meaning those where a developer sells to organizations or groups for employee or student use. These apps, which could include something like Slack, are allowed to use alternative purchase methods in addition to in-app purchases to collect payments.

In addition, Apple has also introduced a rule that seems tied to its recent dispute with Basecamp, developers of the Hey email app. It’s now allowing developers to offer free standalone apps (a separate category from reader apps) that offer services like VOIP calling, storage or email. These apps, which are basically app companions to web apps, don’t support in-app purchases and the resulting Apple fees — as long as there are no purchases in the app, and no calls to action for purchasing elsewhere. This allows apps, like Hey, to charge users elsewhere as long as it doesn’t call to action within the app.

It also addresses issues like the one that just cropped up with WordPress. Apple had temporarily blocked WordPress from updates as a web view directed users to a payment page within its app. Apple had apologized over this issue, but it also required WordPress to ensure that app users could not get to its pricing page.

Apps that offer person-to-person experiences, like tutoring or telehealth, can also use alternative methods of payment beyond in-app purchases. The clarification is that these can only be between two individuals. If it’s a one-to-many service, it must use in-app purchases instead.

One more change impacts all personal and loan apps, requiring them to clearly disclose all loan terms, including, but not limited to, equivalent maximum annual percentage rates and payment due dates. These apps may not charge a maximum APR higher than 36%, including costs or fees and fees, or require payment in full in 60 days or less. This, Apple says, is designed to protect consumers.

The updates now state that music and video subscriptions, with Apple’s approval, can be bundled into carriers’ data plans and offered in cellular carrier apps. The guidelines also introduce the new, previously announced policy that says Apple will not delay bug fixes even when an app has been rejected for violations.

Developers will receive a few more clarifications, too, around what not to do, like hiding features, or not being clear about an app’s functionality. One of the more interesting tweaks is that Apple says developers have to actually say what an app update includes, as it will reject generic descriptions in the Notes for Review section of App Store Connect. No more “bug fixes and performance improvements,” it seems.



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TikTok fixes Android bugs that could have led to account hijacks

TikTok has fixed four security bugs in its Android app that could have led to the hijacking of user accounts.

The vulnerabilities, discovered by app security startup Oversecured, could have allowed a malicious app on the same device to steal sensitive files, like session tokens, from inside the TikTok app. Session tokens are small files that keep the user logged in without having to re-enter their passwords. But if stolen, these tokens can give an attacker access to a user’s account without needing their password.

The malicious app would have to exploit the vulnerabilities to inject a malicious file into the vulnerable TikTok app. Once the user opens the app, the malicious file is triggered, letting the malicious app access and send stolen session tokens to the attacker’s server silently in the background.

Sergey Toshin, founder of Oversecured, told TechCrunch, that the malicious app could also hijack TikTok’s app permissions, allowing it access to the Android device’s camera, microphone, and the private data on the device, like photos and videos.

Oversecured published technical details of the bugs on its website.

TikTok said it fixed the bugs earlier this year after Oversecured reported the vulnerabilities.

“As part of our ongoing efforts to build the safest and most secure platform in the industry, we constantly work with third parties to find and fix bugs,” said TikTok spokesperson Hilary McQuaide. “While the bugs in question would only pose a risk if a user had also downloaded a malicious application onto their Android device, we have fixed them. We appreciate the researcher reporting this issue to us so that we could fix it, and we encourage all of our users to download the latest version of the app.”

News of the bugs come just days before an anticipated ban on TikTok is set to take effect. The Trump administration declared the video sharing app a threat to national security earlier this year over its ties to China.

ByteDance, the Beijing-headquartered parent company of TikTok, has denied the claims, and sued the federal government to challenge the allegations.

TikTok, which is not accessible in China, said it had “never provided user data to the Chinese government, nor would we do so if asked.”



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Thursday, 10 September 2020

Three years later, Google Maps is back on the Apple Watch

Google Maps has had a sort of spotty relationship with the Apple Watch over the years.

Google first shipped a Watch-friendly build of Maps back in September of 2015, just months after the Apple Watch first hit the shelves. In 2017, however, Google nixed Map’s Watch support with little more than a suggestion that it’d be back… eventually. Google didn’t offer up much of a reason as to why it was being pulled, nor did they suggest how long it might take to return.

Turns out the answer is three years. As of this morning, as spotted by 9to5Google, Google Maps is back on the Apple Watch.

We first found out about Google Maps’ pending return to the Apple Watch back in August alongside an announcement of deeper CarPlay integration. At the time, Google said it should show up within the “coming weeks.”

As Frederic noted at the time, even this second iteration might not be as feature-packed as Google Maps regulars might be hoping for. It’ll help you get from your current location to a handful of preset destinations (like home or work)… but if you want to go somewhere new, you’ll have to start the process on your phone first.

If you’ve already got Google Maps on your phone, updating the app should bring it back to your wrist.



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Apple confirms the ‘Apple One’ subscription bundle in its own Apple Music app’s code

It looks like those reports about Apple’s forthcoming subscription bundle were accurate. According to strings of code found within the latest release of the Apple Music app for Android devices (ver. 3.4.0 beta), Apple references a new product it’s calling “Apple One.” The code, which was discovered by 9to5Google, also indicates that Apple Music will be included with the Apple One subscription bundle.

These aren’t just good guesses based on vague code references, either. In one part, Apple makes a very clear statement about what Apple One will be and how it involves Apple Music.

It says:

<string name=”aristotle_main_more_info”>Your Apple Music subscription will be included in Apple One starting %s. You will not be charged for both subscriptions.</string>

<string name=”aristotle_renewaloption_subtext”>You can manage your Apple One subscription using your iPhone, iPad, Apple TV or Mac.</string>

The reference to “aristotle” is likely Apple’s internal code name for the new product.

The other key sections of code read, as follows:

<string name=”applemusic_with_aristotle_subtext”>Included in Apple One %s</string>

<string name=”aristotle_main_subtext”>Subscription Bundle %s</string>

The finding essentially confirms Bloomberg’s reporting from earlier this year which said Apple was poised to launch an Apple One subscription bundle this fall, likely alongside the iPhone 12. The idea with the new bundle is to encourage Apple customers to subscribe to multiple services by offering discounts on various groups of services. Bloomberg had said a basic package would include Apple Music and Apple TV+, while more expensive tiers would add in other services like Apple Arcade and Apple News+, and even an iCloud subscription.

Unfortunately, none of the newly discovered code detail the new bundle’s pricing or what else it may include.

It’s somewhat funny that Apple, a company that notoriously seeks out ways to crack down on product leaks, has been the source for several recent leaks itself. In addition to this latest confirmation of Apple One, the company in April accidentally confirmed the existence of an unreleased product, “AirTags,” via a support video it uploaded to its own YouTube account.

This wasn’t the first time Apple’s own code hinted at its services bundle, either. 9to5Mac had earlier discovered internal files within iOS 13.5.5 that included mentions of a “bundle offer” and “bundle subscription,” that hadn’t been seen in prior iOS versions.

However, today’s leak does confirm Apple has actually settled on the name “Apple One” for its bundle product.

Perhaps we’ll learn more at Apple’s event next week, where it’s expected the company will focus on iPad and Apple Watch. Or perhaps we won’t hear about Apple One until October, when Apple is expected to announce the iPhone 12.

 



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Wednesday, 9 September 2020

Apple iCloud, Google Drive and Dropbox probed over ‘unfair’ T&Cs in Italy

Italy’s competition authority has opened an investigation into cloud storage services operated by Apple, Dropbox and Google, in response to a number of complaints alleging unfair commercial practices.

In a press release announcing the probe, the AGCM says it’s opened six investigations in all. The services of concern are Google’s Drive, Apple iCloud and the eponymous Dropbox cloud storage service.

As well as allegations of unfair commercial practices, the regulator said it’s looking into complaints of violations of Italy’s Consumer Rights Directive.

A further complaint alleges the presence of vexatious clauses in the contract.

We’ve reached out to the three tech giants for comment.

All three cloud storage services are being investigated over complaints of unfair practices related to the collection of user data for commercial purposes — such as a lack of proper information or valid consent for such commercial data collection — per the press release.

Dropbox is also being accused of failing to clearly communicate contractual conditions such as procedures for withdrawing from a contract or exercising a right to reconsider. Access to out-of-court dispute settlement mechanisms is also being looked at by the regulator.

Other contractual conditions probed over concerns of unfairness include clauses with sweeping rights for providers to suspend and interrupt the service; liability exemptions even in the event of loss of documents stored in the user’s cloud space; the possibility of unilateral modification of the contractual conditions; and the prevalence of the English version of the contract text over the Italian version.

In recent years the European Commission has made a pan-EU push for social media firms to clarify their T&Cs — which led to Facebook agreeing to plainer worded T&Cs last year, as well as making some additional tweaks, such as amending its power to unilaterally amend contracts.



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Apple expands its podcast footprint with Oprah’s Book Club series

Apple is expanding its investment in podcasts. Today, Apple Books and Oprah announced the launch of “Oprah’s Book Club” podcast, an eight-episode series that will explore themes related to Oprah’s Book Club pick and bestseller, “Caste: The Origins of Our Discontents,” by Pulitzer Prize-winning journalist and author Isabel Wilkerson. The podcast is the first to cross over from Apple’s streaming TV service, Apple TV+.

Earlier this year, Bloomberg had reported Apple was looking to make original podcasts related to programs on Apple TV+. These podcasts would serve as companions to Apple TV+ content, helping to market Apple’s growing slate of Apple TV+ originals.

Other podcasts were also in development, later reports had claimed. In an interview with Forbes, for instance, an executive producer of the Apple TV+ anthology series “Little America,” Lee Eisenberg, had said the show would have its own podcast as well. But that one hasn’t yet launched.

Apple declined to talk about any other podcasting efforts.

“Oprah’s Book Club,” however, would make for an obvious start for any expansions on this front.

Image Credits: Apple Podcasts, screenshot via TechCrunch

Today, Apple already streams the “Oprah’s Book Club” series on Apple TV+. The company also has a number of ways to cross-market Book Club content. In addition to the new podcast series, for example, customers can also buy Oprah’s book selections on Apple Books, access a discussion guide for the book on Apple Books, and read and listen to an exclusive excerpt from “Caste” on Apple News, among other things. Apple Music Radio (formerly Beats 1) also features an author interview.

The premiere episode of the new podcast will focus on a conversation where Wilkerson talks about what inspired her to write “Caste” and how she believes society needs a new way to talk about racism, Apple says. Subsequent episodes will focus on specific pillars of caste, as described in her book. The new episodes will be released twice weekly on Tuesdays and Thursdays, starting today.

Apple so far has only made limited investments in podcasting, compared with the sizable efforts from rivals like Spotify, Pandora and Amazon. Spotify has hundreds of originals and exclusives available to its users. It also acquired several podcast networks and podcast startups, including Gimlet, Parcast, Anchor and The Ringer.

Pandora, meanwhile, tapped into parent company SiriusXM’s assets to turn its talk shows into podcasts and developed a new podcast-and-music format, Pandora Stories. Amazon wraps in a premium collection of Audible podcasts with a Prime membership.

Apple, on the other hand, releases more standard corporate fare as podcasts, like its Apple Keynotes and quarterly earnings call. Apple Retail had previously offered podcast-focused events at the Apple Store, but these are no longer updated. Apple News produces “Apple News Today,” and Apple Music produces “The Zane Lowe Interview Series” and “Songs for Life,” which also stream on Apple Music.

Apple Books, however, is the partner producer on the Oprah podcast, not Apple TV+, so this one may not “officially” count as the first Apple TV+ companion series, we should note.

Unlike Spotify’s efforts, Apple’s podcasts are truly podcasts. That is, they’re made available for free on Apple Podcasts and can be added to any other podcast listening app via RSS, as the podcast format requires.

 

 



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As the smartphone market declines, 5G models are set to see continued growth in 2020

Things have gone from bad to worse for a stumbling smartphone market in 2020. Already plateauing and decline figures have taken a big hit from COVID-19. The pandemic has hampered sales of non-essential items, particularly those best enjoyed outside of the home. According to new figures from Canalys, smartphone shipments are set to experience a 10.7% decline for the year.

There are a couple of silver linings worth noting. For starters, 5G adoption continues to growth. The firm projects that some 280 million units will be shipped in 2020, with the Greater China market making up a majority at 62% of the total figure, thanks in part to lower cost devices like the Realme V3, which retails for less than $150 U.S. — a remarkable price for a product with next-gen wireless.

Image Credits: Canalys

North America is in second place, with around 15% of shipments, while EMEA and Asia Pacific (sans Greater China) are projected to each make up around 11%. A 5G-enabled iPhone 12 should help speed up adoption as well, when it’s launched in the next month or so.

“Smartphone vendors have relentlessly pushed new product launches, as well as online marketing and sales during the post-lockdown period, generating strong consumer interest for the latest gadgets,” analyst  Ben Stanton says in a release. “Gradual reopening of offline stores, improving logistics and production have provided necessary uplift for most markets to move into a more stabilized second half of 2020.”

5G was expected to have a rebounding effect for the industry — though the pandemic quickly hampered those plans. Likely it has gone a ways toward helping prohibit a further slide in sales. And numbers are still expected to rebound somewhat in the 2021, at 9.9% year over year. That’s not quite enough to return things to pre-2020 levels, but would no doubt be a welcome sign for an industry that has shown signs of decline for some time now.



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