Friday, 6 November 2020

Daily Crunch: DOJ files suit to stop Plaid acquisition

The DOJ challenges Visa’s acquisition of a fintech startup, Apple releases the latest version of iOS and goPuff acquires an iconic alcohol retailer. This is your Daily Crunch for November 5, 2020.

The big story: DOJ files suit to stop Plaid acquisition

The Department of Justice is challenging Visa’s $5.3 billion acquisition of financial services startup Plaid. There were reports last month that the DOJ was investigating the acquisition, but now the department has actually filed suit.

“By acquiring Plaid, Visa would eliminate a nascent competitive threat that would likely result in substantial savings and more innovative online debit services for merchants and consumers,” DOJ argued.

Visa responded in a statement arguing that the suit shows “a lack of understanding of Plaid’s business and the highly competitive payments landscape in which Visa operates.”

The tech giants

Facebook takes down ‘Stop the Steal 2020’ group organizing around false claims of election chicaneryFacebook has taken down a group that had amassed more than 300,000 members while sharing misinformation and organizing around false allegations of impropriety during the 2020 elections.

Apple releases iOS 14.2 with new emojis and an accessibility feature that locates people with lidar — Among other things, this release introduces more than 100 new emojis.

Review: Microsoft’s Xbox Series X is ahead of its time — This thing has a lot of specs behind it.

Startups, funding and venture capital

Delivery startup goPuff acquires BevMo for $350M — This comes less than a month after goPuff announced a $380 million round that valued the startup at $3.9 billion.

Proctorio used DMCA to take down a student’s critical tweets — A series of tweets by one Miami University student that were critical of a proctoring software company have been hidden by Twitter after the company filed a copyright takedown notice.

Vivid Money raises $17.6M for its European challenger bank — Vivid Money is a challenger bank with a few nifty features.

Advice and analysis from Extra Crunch

Three tips for SaaS founders hoping to join the $1 million ARR club — Building a SaaS company is much, much more difficult if you approach it without a tried and true process.

Implementing a data-driven approach to guarantee fair, equitable and transparent employee pay — The lack of clarity can lead to confusion and negative feelings that affect our productivity and relationships with our employers.

Inside fintech startup Upstart’s IPO filing — The fintech startup facilitates loans between consumers and partner banks, an operation that attracted around $144 million in capital prior to its IPO.

(Reminder: Extra Crunch is our membership program, which aims to democratize information about startups. You can sign up here.)

Everything else

DOJ says it seized over $1 billion in bitcoin from the Silk Road drugs marketplace — In a statement today, the Justice Department confirmed it seized the 70,000 bitcoins generated in revenue from drug sales on the Silk Web marketplace.

NASA wants new and innovative storytelling tech to document its Artemis moon missions — NASA has issued a new request for proposals from partners that would be able to help it supplement its own storytelling in new and innovative ways.

Mixtape podcast: Wellness in the time of the struggle — Shine co-founder and co-CEO Marah Lidey discusses mental health, venture capital, portfolio diversity and connecting with other founders.

The Daily Crunch is TechCrunch’s roundup of our biggest and most important stories. If you’d like to get this delivered to your inbox every day at around 3pm Pacific, you can subscribe here.



from Apple – TechCrunch https://ift.tt/3mU7a7S

Thursday, 5 November 2020

A better look at Apple’s iPhone 12 Pro Max and iPhone Mini

The various iterations of the new iPhone were announced 800 million years ago. Actually, wait, I just double checked — it was only about two or so weeks ago, but it turns out that time has no meaning anymore. Another cursory glance at my calendar tells me that, while the iPhone 12 and iPhone 12 Pro were released in late-October, not long after being announced, the iPhone 12 Pro Max and iPhone Mini, meanwhile, won’t be available for sale for another week or so.

You can check out Matthew’s substantial review of those middle of the line devices here. And while we wait for the low and high end of the line to arrive, I spent a little time with the devices and snapped a couple of photos with the products, which you can check out below.

Image Credits: Brian Heater

Again, we can talk more in-depth write-ups at some point in the future, likely, but for now a smattering of thoughts and images. Consider this a kind of make up for the sorts of hands-ons with products we used to do at Apple’s in-person events, back in the before times, when Apple had in-person events.

All of the four sizes were present and accounted for. As someone who’s been testing a fair number of large Android devices in recent months, the 6.7-inch Pro Max doesn’t appear exceptionally large. As you can see in that top photo, however, the difference between it and the Mini is pretty pronounced.

Image Credits: Brian Heater

It’s amazing how quickly our perceptions of screen sizes have shifted over the years, that a handset sporting a screen two inches larger than the original iPhone is now considered “mini” by a fairly considerable margin. Heck, even the 6-inch Pixel 5 I’ve been using off and on feels pretty small by today’s standards.

The standard iPhone 12 and 12 Pro’s 6.1-inch display seem like a pretty good sweet spot for many or most users. Many of the key specs are surprisingly consistent, given the $400 price difference between the high and low end. All sport 5G connectivity, the new magnetic MagSafe connector, OLED displays and an A14 chip.

[gallery ids="2070393,2070392,2070391,2070390,2070389,2070388,2070387,2070386,2070385,2070384,2070383,2070382"]

Beyond size, storage and battery capacity, the big differentiator are the cameras. No huge surprise there, as that continues to be where most smartphone manufacturers are making their biggest strides. Here’s a chart we made to break down those distinctions:

The iPhone 12 Pro Max and iPhone 12 Mini hit retail November 13.



from iPhone – TechCrunch https://ift.tt/3k5x8mW

A better look at Apple’s iPhone 12 Pro Max and iPhone Mini

The various iterations of the new iPhone were announced 800 million years ago. Actually, wait, I just double checked — it was only about two or so weeks ago, but it turns out that time has no meaning anymore. Another cursory glance at my calendar tells me that, while the iPhone 12 and iPhone 12 Pro were released in late-October, not long after being announced, the iPhone 12 Pro Max and iPhone Mini, meanwhile, won’t be available for sale for another week or so.

You can check out Matthew’s substantial review of those middle of the line devices here. And while we wait for the low and high end of the line to arrive, I spent a little time with the devices and snapped a couple of photos with the products, which you can check out below.

Image Credits: Brian Heater

Again, we can talk more in-depth write-ups at some point in the future, likely, but for now a smattering of thoughts and images. Consider this a kind of make up for the sorts of hands-ons with products we used to do at Apple’s in-person events, back in the before times, when Apple had in-person events.

All of the four sizes were present and accounted for. As someone who’s been testing a fair number of large Android devices in recent months, the 6.7-inch Pro Max doesn’t appear exceptionally large. As you can see in that top photo, however, the difference between it and the Mini is pretty pronounced.

Image Credits: Brian Heater

It’s amazing how quickly our perceptions of screen sizes have shifted over the years, that a handset sporting a screen two inches larger than the original iPhone is now considered “mini” by a fairly considerable margin. Heck, even the 6-inch Pixel 5 I’ve been using off and on feels pretty small by today’s standards.

The standard iPhone 12 and 12 Pro’s 6.1-inch display seem like a pretty good sweet spot for many or most users. Many of the key specs are surprisingly consistent, given the $400 price difference between the high and low end. All sport 5G connectivity, the new magnetic MagSafe connector, OLED displays and an A14 chip.

[gallery ids="2070393,2070392,2070391,2070390,2070389,2070388,2070387,2070386,2070385,2070384,2070383,2070382"]

Beyond size, storage and battery capacity, the big differentiator are the cameras. No huge surprise there, as that continues to be where most smartphone manufacturers are making their biggest strides. Here’s a chart we made to break down those distinctions:

The iPhone 12 Pro Max and iPhone 12 Mini hit retail November 13.



from Apple – TechCrunch https://ift.tt/3k5x8mW

Apple releases iOS 14.2 with new emojis and accessibility feature that locates people with LiDAR

Apple has released iOS 14.2 today. It includes multiple new features as well as some important bug fixes and security updates. Among other things, this release introduces over 100 new emojis.

You’ll find a transgender flag, a smiling face with tear, pinched fingers, two people hugging, some insects and animals, a disguised face and more. When it comes to new variations, there will be a Mx Claus, a gender-inclusive alternative to Santa Claus and Mrs. Claus. Tuxedos are no longer limited to men and veils are no longer limited to women — you’ll be able to send an emoji with a woman wearing a tuxedo and a man wearing a veil.

Today’s release also includes a new accessibility feature for blind users who have an iPhone 12 Pro and Pro Max. Thanks to the built-in LiDAR sensor, you can use your iPhone to detect the presence of and distance to people in the view of the iPhone’s camera.

While it is still useful beyond the COVID-19 pandemic, you can use it to receive an alert when there’s someone in front of you that is more than six feet away, and another one if they come closer to you. In addition to stereo audio alerts, you can set up a haptic pulse that goes faster as the person gets closer.

TechCrunch’s Devin Coldewey has more details on the new feature:

iOS 14.2 also adds some minor features, such as new wallpapers, headphone audio level notifications when the volume is too high and redesigned controls for AirPlay.

When Apple introduced the HomePod Mini, the company talked about a new Intercom feature that lets you interact with another Apple user in your house. Today’s software updates add Intercom support for the iPhone, iPad, Apple Watch, AirPods and CarPlay.

If you have AirPods, you can now enable optimized battery charging. It works like optimized battery charging on your iPhone. If you plug your AirPods before going to bed, they won’t charge at full speed. Instead, your iPhone can tell your AirPods to charge to 100% right before you wake up — it should improve your battery life.

Apple is also releasing iPadOS 14.2 and watchOS 7.1. Apple Watch users in South Korea and Russia can now try out the ECG feature with recent Apple Watch models.

Before updating, back up your device. Make sure your iCloud backup is up to date by opening the Settings app on your iPhone or iPad and tapping on your account information at the top. Alternatively, you can plug your iOS device into your computer to do a manual backup in iTunes or the Finder. Once this is done, you should go to the Settings app, then ‘General’ and then ‘Software Update.’

Here’s the full iOS 14.2 changelog:

iOS 14.2 includes the following improvements for your iPhone:

  • Over 100 new emoji, including animals, food, faces, household objects, musical instruments, gender-inclusive emoji, and more
  • Eight new wallpapers in both light and dark mode versions
  • Magnifier can detect people nearby, and report their distance using the LiDAR sensor included in iPhone 12 Pro and iPhone 12 Pro Max
  • Support for iPhone 12 Leather Sleeve with MagSafe
  • Optimized battery charging for AirPods to slow the rate of battery aging by reducing the time your AirPods spends fully charged
  • Headphone audio level notifications to alert you when audio level could impact your hearing
  • New AirPlay controls to stream entertainment throughout your home
  • Intercom support with HomePod and HomePod mini using iPhone, iPad, Apple Watch, AirPods, and CarPlay
  • Ability to connect HomePod to Apple TV 4K for stereo, surround sound, and Dolby Atmos audio
  • Option to provide statistics about Exposure Notifications, without identifying you, to participating Public Health Authorities

This release also fixes the following issues:

  • Apps could be out of order on the Home Screen dock
  • Camera viewfinder may appear black when launched
  • The keyboard on the Lock Screen could miss touches when trying to enter the passcode
  • Reminders could default to times in the past
  • Photos widget may not display content
  • Weather widget could display the high temperature in Celsius when set to Fahrenheit
  • Next-hour precipitation chart description in Weather could incorrectly indicate when precipitation stops
  • Voice Memos recordings are interrupted by incoming calls
  • The screen could be black during Netflix video playback
  • Apple Cash could fail to send or receive money when asked via Siri
  • Apple Watch app may unexpectedly close when opened
  • Workout GPS routes or Health data are prevented from syncing between Apple Watch and iPhone for some users
  • Audio is incorrectly labeled as "Not Playing” in the CarPlay Dashboard
  • Devices could be prevented from charging wirelessly
  • Exposure Notifications is disabled when restoring iPhone from iCloud Backup or transferring data to a new iPhone using iPhone Migration

For information on the security content of Apple software updates, please visit this website: https://ift.tt/1UO9Pxs



from Apple – TechCrunch https://ift.tt/3esn3Q1

Nvidia reportedly bringing Fortnite back to iOS through its cloud gaming service

Nvidia is bringing Fortnite back to iPhones and iPads, according to a report from the BBC.

The British news service is reporting that Nvidia has developed a version of its GeForce cloud gaming service that runs on Safari.

The development means that Fortnite gamers can play the Epic Games title off of servers run by Nvidia. What’s not clear is whether the cloud gaming service will mean significant lag times for players that could effect their gameplay.

Apple customers have been unable to download new versions of Epic Games’ marquee title after the North Carolina-based company circumvented Apple’s rules around in-game payments.

Revenues and rules are at the center of the conflict between Epic and Apple. Epic had developed an in-game marketplace where transactions were not subject to the 30% charges that Apple places on transactions conducted through its platform.

The maneuver was a clear violation of Apple’s terms of service, but Epic is arguing that the rules themselves are unfair and an example of Apple’s monopolistic hold over distribution of applications on its platform.

The ongoing legal dispute won’t even see the inside of a courtroom until May and it could be years before the lawsuit is resolved.

That’s going to create a lot of hassles for the nearly 116 million iOS Fortnite players, especially for the 73 million players that only use Apple products to access the game, according to the BBC report.

Unlike Android, Apple does not allow games or other apps to be loaded on to its phones or tablets via app stores other than its own.

Nvidia already offers its GeForce gaming service for Mac, Windows, Android and Chromebook computers, but the new version will be available on Apple mobile devices as well, according to the BBC report.

If it moves ahead, Nvidia’s cloud gaming service would be the only one on the market to support iOS users. Neither Amazon’s Luna cloud-gaming platform, nor Google’s Stadia service carry Fortnite.



from Android – TechCrunch https://ift.tt/3k2B73A
via IFTTT

Nvidia reportedly bringing Fortnite back to iOS through its cloud gaming service

Nvidia is bringing Fortnite back to iPhones and iPads, according to a report from the BBC.

The British news service is reporting that Nvidia has developed a version of its GeForce cloud gaming service that runs on Safari.

The development means that Fortnite gamers can play the Epic Games title off of servers run by Nvidia. What’s not clear is whether the cloud gaming service will mean significant lag times for players that could effect their gameplay.

Apple customers have been unable to download new versions of Epic Games’ marquee title after the North Carolina-based company circumvented Apple’s rules around in-game payments.

Revenues and rules are at the center of the conflict between Epic and Apple. Epic had developed an in-game marketplace where transactions were not subject to the 30% charges that Apple places on transactions conducted through its platform.

The maneuver was a clear violation of Apple’s terms of service, but Epic is arguing that the rules themselves are unfair and an example of Apple’s monopolistic hold over distribution of applications on its platform.

The ongoing legal dispute won’t even see the inside of a courtroom until May and it could be years before the lawsuit is resolved.

That’s going to create a lot of hassles for the nearly 116 million iOS Fortnite players, especially for the 73 million players that only use Apple products to access the game, according to the BBC report.

Unlike Android, Apple does not allow games or other apps to be loaded on to its phones or tablets via app stores other than its own.

Nvidia already offers its GeForce gaming service for Mac, Windows, Android and Chromebook computers, but the new version will be available on Apple mobile devices as well, according to the BBC report.

If it moves ahead, Nvidia’s cloud gaming service would be the only one on the market to support iOS users. Neither Amazon’s Luna cloud-gaming platform, nor Google’s Stadia service carry Fortnite.



from Apple – TechCrunch https://ift.tt/3k2B73A

Wednesday, 4 November 2020

Hands-on with Mophie’s new modular smartphone battery case

There was some confusion when the Juice Pack Connect was announced last week. I admit I was a bit confused, too. It was, no doubt, the proximity to Apple’s iPhone 12 launch that lead many to (understandably) assume that the new take on Mophie’s case is based on the handset’s new MagSafe tech.

While it seems likely that some future version of the accessory will sport that functionality, truth is there are two primary technologies at the heart of the newer, more modular battery pack: wireless charging and good old-fashioned adhesive. That means, among other things, that the system effectively works with any handset that supports Qi wireless charging.

In fact, the system is actually pretty bare bones by design. There’s not even a case included in the box. You’ve got to supply your own. Instead, the system ships with the battery pack, a grip/stand and, helpfully, two adapters. That last bit is nice in case you need a do-over or plan sharing the battery with someone else.

Image Credits: Brian Heater

Installation is pretty simple. There’s even a little cardboard guide to insure you center it properly, à la the sort of frame you’d get to install a screen protector. You can install it directly onto the back of the phone, as well, but I prefer to stay noncommittal with my accessories if possible. That said, you’ll need to live with the little adapter nub on the rear of your device when other accessories aren’t attached.

The accessories slide onto the anchor from the side. The battery pack is easily the nicest-looking part of the whole rig — and the one that most closely retains the design language of the original Juice Packs. The ring/stand is a bit cheaper-feeling and feels like a bit of an afterthought to occupy the system when not charging. One of the big trade-offs is that the more compact battery design means a smaller capacity; 5,000mAh isn’t bad, but you can find a higher capacity case for cheaper.

Image Credits: Brian Heater

The other trade-off you probably already know, which is that wireless charging is slower than the wired kind. For that reason, the system is better adapted to keeping your device alive for long stretches, rather than fast charging. That said, if you’re really in a pinch and have the right cables handy, you can charge your phone up faster via the USB-C port (which is also used to top off the battery).

The Connect Stand is serviceable. It serves better as a stand than a grip. It would be useful if the company offered something more like a Pop Socket for a more solid grip. That’s the nice thing about modularity, though — they can always add more accessories. At $80, it’s not cheap, but, then Mophie products never really are.



from iPhone – TechCrunch https://ift.tt/3mL6HF0