Wednesday, 7 April 2021

Apple shares more details about its imminent App Tracking Transparency feature

Apple is sharing more details today about its upcoming App Tracking Transparency feature, which will allow users to control, on an app-by-app level, whether their data is shared for ad-targeting purposes.

In a sense, anyone using the current version of iOS can see App Tracking Transparency in action, since iOS already includes a Tracking menu in the Privacy settings, and some apps have already started asking users for permission to track them.

But when iOS 14.5 (currently in developer beta) is released to the general public sometime in early spring, Apple will actually start enforcing its new rules, meaning that iPhone users will probably start seeing a lot more requests. Those requests will appear at various points during the usage of an app, but they’ll all carry a standardized message asking whether the app can “track your activity across other companies’ apps and websites,” followed by a customized explanation from the developer.

Once an app has asked for this permission, it will also show up in the Tracking menu, where users can toggle app tracking on and off at any time. They can also enable app tracking across all apps or opt out of these requests entirely with a single toggle.

One point worth emphasizing — something already stated on Apple’s developer website but not entirely clear in media reports (including our own)— is that these rules aren’t limited to the IDFA identifier. Yes, IDFA is what Apple controls directly, but a company spokesperson said that when a user opts out of tracking, Apple will also expect developers to stop using any other identifiers (such as hashed email addresses) to track users for ad targeting purposes, and not to share that information with data brokers.

This does not, however, stop developers from tracking users across multiple apps if all those apps are operated by a single company.

The Apple spokesperson also said that Apple’s own apps will abide by these rules — you won’t see any requests from Apple, however, since it doesn’t track users across third-party apps for ad targeting purposes. (As previously noted, there’s a separate Personalized Ads option that determines whether Apple can use its own first-party data to target ads.)

Facebook has been particularly vocal in criticizing the change, arguing that this will hurt small businesses who use targeting to run effective ad campaigns, and that the change benefits Apple’s bottom line.

Apple has pushed back against criticism in privacy-focused speeches, as well as in a report called A Day in the Life of Your Data, which lays out how users are actually tracked and targeted. In fact, the report has just been updated with more information about ad auctions, ad attribution and Apple’s own advertising products.



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UK’s Digital Markets Unit starts work on pro-competition reforms

A new UK public body that will be tasked with helping regulate the most powerful companies in the digital sector to ensure competition thrives online and consumers of digital services have more choice and control over their data has launched today.

The Digital Markets Unit (DMU), which was announced in November last year — following a number of market reviews and studies examining concerns about the concentration of digital market power — does not yet have statutory powers itself but the government has said it will consult on the design of the new “pro-competition regime” this year and legislate to put the DMU on a statutory footing as soon as parliamentary time allows.

Concerns about the market power of adtech giants Facebook and Google are key drivers for the regulatory development.

As a first job, the unit will look at how codes of conduct could work to govern the relationship between digital platforms and third parties such as small businesses which rely on them to advertise or use their services to reach customers — to feed into future digital legislation.

The role of powerful intermediary online gatekeepers is also being targeted by lawmakers in the European Union who proposed legislation at the end of last year which similarly aims to create a regulatory framework that can ensure fair dealing between platform giants and the smaller entities which do business under their terms.

The UK government said today that the DMU will take a sector neutral approach in examining the role of platforms across a range of digital markets, with a view to promoting competition.

The unit has been asked to work with the comms watchdog Ofcom, which the government named last year as its pick for regulating social media platforms under planned legislation due to be introduced this year (aka, the Online Safety Bill as it’s now called).

While that forthcoming legislation is intended to regulate a very wide range of online harms which may affect consumers — from bullying and hate speech to child sexual exploitation and other speech-related issues (raising plenty of controversy, and specific concerns about associated implications for privacy and security) — the focus for the DMU is on business impacts and consumer controls which may also have implications for competition in digital markets.

As part of its first work program, the government said the secretary of state for digital has asked the DMU to work with Ofcom to look specifically at how a code would govern the relationships between platforms and content providers such as news publishers — “including to ensure they are as fair and reasonable as possible”, as its press release puts it.

This suggests the DMU will be taking a considered look at recent legislation passed in Australia — which makes it mandatory for platforms to negotiate with news publishers to pay for reuse of their content.

Earlier this year, the head of the UK’s Competition and Markets Authority (CMA), which the DMU will sit within, told the BBC that Australia’s approach of having a backstop of mandatory arbitration if commercial negotiations between tech giants and publishers fail is a “sensible” approach.

The DMU will also work closely with the CMA’s enforcement division — which currently has a number of open investigations into tech giants, including considering complaints against Apple and Google; and an in-depth probe of Facebook’s Giphy acquisition.

Other UK regulators the government says the DMU will work closely with include the data protection watchdog (the ICO) and the Financial Conduct Authority.

It also said the unit will also coordinate with international partners, given digital competition is an issue that’s naturally globally in nature — adding that it’s already discussing its approach through bilateral engagement and as part of its G7 presidency.

“The Digital Secretary will host a meeting of digital and tech ministers in April as he seeks to build consensus for coordination on better information sharing and joining up regulatory and policy approaches,” it added.

The DMU will be led by Will Hayter, who takes up an interim head post in early May following a stint at the Cabinet Office working on Brexit transition policy. Prior to that he worked for several years at the CMU and also Ofcom, among other roles in regulatory policy.

 



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Tuesday, 6 April 2021

Apple launches an app for testing devices that work with ‘Find My’

Apple has launched a new app, Find My Certification Asst., designed for use by MFi (Made for iPhone) Licensees, who need to test their accessories’ interoperability with Apple’s Find My network. The network helps users find lost Apple devices — like iPhones, AirPods, and Mac computers, among other things — but is poised to add support for finding other compatible accessories manufactured by third parties.

The launch of the testing app signals that Apple may be ready to announce the launch of the third-party device program in the near future.

According to the app’s description, MFi Licensees can use Find My Certification Asst. to test the “discovery, connection, and other key requirements” for their accessories that will incorporate Apple’s Find My network technology. It also points to information about the Find My network certification program on Apple’s MFi Portal at mfi.apple.com, which currently references Find My network as a MFi program technology that’s “launching soon.”

The new app’s screenshots indicate it allows device makers to run a wide variety of tests in areas like connectivity, sound (for example, if the item can make a noise when misplaced), firmware, key management, NFC, power, and more.

Image Credits: App Store screenshot

The app became publicly available on Sunday, April 4th on the iOS App Store, according to Sensor Tower data. It’s brand-new so is not yet ranking in any App Store categories, including its own, “Developer Tools,” or others. It also has no ratings and reviews at this time.

The app’s launch is step towards the larger goal of opening up the Apple Find My network to third-parties and Apple’s planned launch of its own new accessory, AirTags.

Apple at last year’s Worldwide Developer Conference had first announced it would open up Find My to third-party devices after facing pressure from regulators in the U.S. and Europe who had been looking into, among other things, whether Apple had been planning to give itself an advantage with its forthcoming launch of AirTags, a competitor to Tile’s lost-item finder.

Image Credits: screenshot of FMCA app

A prominent Apple critic, Tile had complained that AirTags would be able to connect with Apple’s U1 chips, which use UWB (ultra-wideband) technology for more precise finding capabilities, and at a Congressional hearing noted that AirTags would work with Apple’s own Find My app, which ships by default on Apple devices. This, Tile believed, would give Apple a first-party advantage in the lost-item finder market that Tile had successfully established and dominated for years.

Apple, in response, opened up third-party developer access to its U1 chip via its “NearbyInteraction” framework last year. As a result, Tile in Jan. 2021 announced its plan to launch a new tracker powered by UWB.

More recently, Apple updated its Find My app to include a new tab called “Items” in preparation for the app’s expanded support for AirTags and other third-party accessories, like those from Tile and others. This “Items” tab is enabled in latest Apple’s iOS 14.5 beta release, where the app explains how the Find My app will now be able to help users keep track of their everyday items — including accessories and other items that are compatible with Find My.

However, Tile (and likely others) feel that Apple’s concessions still disadvantage their businesses because participation in Apple’s FindMy program means that the third-party device maker would have to abandon its existing app and instead require its customers to use Apple’s FindMy app — effectively turning over its customers and their data to Apple.

It’s worth noting that, upon launch, the app features an icon that shows three items: headphones, a backpack and a suitcase. Not coincidentally, perhaps, Tile’s first integrations were with Bose headphones and luggage and bag makers, Away and Herschel.

Apple has not responded to a request for comment about the new app’s launch.



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Apple launches an app for testing devices that work with ‘Find My’

Apple has launched a new app, Find My Certification Asst., designed for use by MFi (Made for iPhone) Licensees, who need to test their accessories’ interoperability with Apple’s Find My network. The network helps users find lost Apple devices — like iPhones, AirPods, and Mac computers, among other things — but is poised to add support for finding other compatible accessories manufactured by third parties.

The launch of the testing app signals that Apple may be ready to announce the launch of the third-party device program in the near future.

According to the app’s description, MFi Licensees can use Find My Certification Asst. to test the “discovery, connection, and other key requirements” for their accessories that will incorporate Apple’s Find My network technology. It also points to information about the Find My network certification program on Apple’s MFi Portal at mfi.apple.com, which currently references Find My network as a MFi program technology that’s “launching soon.”

The new app’s screenshots indicate it allows device makers to run a wide variety of tests in areas like connectivity, sound (for example, if the item can make a noise when misplaced), firmware, key management, NFC, power, and more.

Image Credits: App Store screenshot

The app became publicly available on Sunday, April 4th on the iOS App Store, according to Sensor Tower data. It’s brand-new so is not yet ranking in any App Store categories, including its own, “Developer Tools,” or others. It also has no ratings and reviews at this time.

The app’s launch is step towards the larger goal of opening up the Apple Find My network to third-parties and Apple’s planned launch of its own new accessory, AirTags.

Apple at last year’s Worldwide Developer Conference had first announced it would open up Find My to third-party devices after facing pressure from regulators in the U.S. and Europe who had been looking into, among other things, whether Apple had been planning to give itself an advantage with its forthcoming launch of AirTags, a competitor to Tile’s lost-item finder.

Image Credits: screenshot of FMCA app

A prominent Apple critic, Tile had complained that AirTags would be able to connect with Apple’s U1 chips, which use UWB (ultra-wideband) technology for more precise finding capabilities, and at a Congressional hearing noted that AirTags would work with Apple’s own Find My app, which ships by default on Apple devices. This, Tile believed, would give Apple a first-party advantage in the lost-item finder market that Tile had successfully established and dominated for years.

Apple, in response, opened up third-party developer access to its U1 chip via its “NearbyInteraction” framework last year. As a result, Tile in Jan. 2021 announced its plan to launch a new tracker powered by UWB.

More recently, Apple updated its Find My app to include a new tab called “Items” in preparation for the app’s expanded support for AirTags and other third-party accessories, like those from Tile and others. This “Items” tab is enabled in latest Apple’s iOS 14.5 beta release, where the app explains how the Find My app will now be able to help users keep track of their everyday items — including accessories and other items that are compatible with Find My.

However, Tile (and likely others) feel that Apple’s concessions still disadvantage their businesses because participation in Apple’s FindMy program means that the third-party device maker would have to abandon its existing app and instead require its customers to use Apple’s FindMy app — effectively turning over its customers and their data to Apple.

It’s worth noting that, upon launch, the app features an icon that shows three items: headphones, a backpack and a suitcase. Not coincidentally, perhaps, Tile’s first integrations were with Bose headphones and luggage and bag makers, Away and Herschel.

Apple has not responded to a request for comment about the new app’s launch.



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Monday, 5 April 2021

Tim Cook drops hints about autonomous tech and the Apple car

Apple CEO Tim Cook dropped a few hints in an interview released Monday about the direction of the much-anticipated Apple car, including that autonomous vehicle technology will likely be a key feature.

“The autonomy itself is a core technology, in my view,” Cook told Kara Swisher in an interview on the “Sway” podcast. “If you sort of step back, the car, in a lot of ways, is a robot. An autonomous car is a robot. And so there’s lots of things you can do with autonomy. And we’ll see what Apple does.”

Cook was careful not to reveal too much, declining to answer Swisher’s question outright if Apple is planning to produce a car itself or the tech within the car. What clues he did drop, suggests Project Titan is working on something in the middle.

“We love to integrate hardware, software and services, and find the intersection points of those because we think that’s where the magic occurs,” said Cook. “And we love to own the primary technology that’s around that.”

To which Swisher responded: “I’m going to go with car for that, if you don’t mind. I’m just going to jump to car.”

We are, too.

Many people in the micromobility industry like to say that e-scooters are basically iPhones on wheels, but it’s more likely that the Apple car will actually be the iPhone on wheels. Apple is generally known for owning all of its hardware and software, so it wouldn’t be surprising to see Apple engineers working closely with a manufacturer to produce an Apple car, with the potential to one day cut out the middle man and become the manufacturer.

The so-called Project Titan appeared at risk of failing before a car was ever seen by the public with mass layoffs in 2019. However, more recent reports suggest that the project is alive and well with plans to make a self-driving electric passenger vehicle by 2024.

Earlier this year, CNBC reported that Apple was close to finalizing a deal with Hyundai-Kia to build an Apple-branded self-driving car at the Kia assembly plant in West Point, Georgia. Sources familiar with Apple’s interest in Hyundai say the company wants to work with an automaker that will let Apple hold the reins on the software and hardware that will go into the car.

The two companies never reached a deal and talks fell apart in February, according to multiple reports. That hasn’t stopped the flow of rumors and reports about Apple and its plans, which have previously been linked to other suppliers, automakers such as Nissan and even startups.

It’s still unclear what the Apple car will look like, but as a passenger vehicle, rather than a robotaxi or delivery vehicle, it will be going up against the likes of Tesla.

“I’ve never spoken to Elon, although I have great admiration and respect for the company he’s built,” said Cook. “I think Tesla has done an unbelievable job of not only establishing the lead, but keeping the lead for such a long period of time in the EV space. So I have great appreciation for them.”

Project Titan is being led by Doug Field, who was formerly senior vice president of engineering at Tesla and one of the key players behind the Model 3 launch.



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Fueled by pandemic, contactless mobile payments to surpass half of all smartphone users in U.S. by 2025

Among other technology trends accelerated by the Covid-19 pandemic, the use of contactless mobile payments boomed in 2020. According to a recent report by analyst firm eMarketer, in-store mobile payments usage grew 29% last year in the U.S., as the pandemic pushed consumers to swap out cash and credit cards for the presumably safer mobile payments option at point-of-sale.

Last year, 92.3 million U.S. consumers age 14 or older used proximity-based mobile payments at least one time during a 6-month period in 2020 — a figure the firm expects to grow to reach 101.2 million this year. And that usage is now on track to surpass half of all smartphone users by 2025, eMarketer forecasts.

Image Credits: eMarketer

Adoption last year was largest among younger consumers, including Gen Z and millennials. The former is expected to account for more than 4 million of the total 6.5 million new mobile wallet users per year from 2021 to 2025. Millennials, meanwhile, will continue to account for around 4 in 10 mobile wallet users.

Several industry reports had already noted the pandemic impacts on the mobile wallet industry in general, with one from earlier this month by finance and investment company Finaria estimating that the industry would grow 24% from last year to reach $2.4 trillion in 2021. It had said that while Asian markets and particularly China had been leading the way in mobile payments adoption, the U.S. had earlier struggled due to the slow rollout of mobile payment technologies by retail stores. But now, the U.S. has grown to become the second-largest market with $465.1 billion worth of mobile payment transactions, which will grow to $698 billion in 2023.

The pandemic had pushed lagging retailers to finally get on board with mobile payments. A mid-year survey published in 2020 by the National Retail Federation and Forrester, found that no-touch payments had increased for 69% of retailers, and that 67% now accept some form of contactless payment, including both mobile payments and contactless cards.

Image Credits: eMarketer

As a result of the industry changes, eMarketer reports that not only has mobile wallet usage increased, the average annual spend per user is increasing, as well. The firm predicts that figure will grow 23.6% from ~$1,973.70 in 2020 to $2,439.68 in 2021, and will surpass $3,000 by 2023.

In the U.S., Apple Pay remains the top mobile payment player with 43.9 million users in 2021, growing by 14.4 million between 2020 and 2025 — more than its competitors. Starbucks will remain the No. 2 player with 31.2 million users, followed by Google Pay, which will add 10.2 million users during that time frame. Samsung Pay, meanwhile, is seeing stagnant growth, adding just 2 million more users between 2020 and 2025.

Image Credits: eMarketer



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Sunday, 4 April 2021

LG is shutting down its smartphone business worldwide

LG said on Monday it will close its loss-making mobile phone business worldwide as the once pioneer brand looks to focus its resources in “growth areas” such as electric vehicle components, connected devices, smart homes, robotics, AI and B2B solutions, and platforms and services.

The South Korean firm said in a statement that its board of directors approved the decision today. The unsurprising move follows the company’s statement from January when it said it was reviewing the direction of its smartphone business.

LG, which maintained No. 3 spot in the smartphone market in the U.S. for a long time, said it will continue to sell handsets until the inventory lasts, and will provide software support for existing lineup of smartphones for a certain period of time that would vary by region.

The company said the status of its employees of phone business will be determined at the local level. In January, reports emerged that said LG was looking to sell its smartphone business. In the same month, the company said it would launch a rollable phone this year. But it appears all the efforts to keep the business stay afloat failed.

“Moving forward, LG will continue to leverage its mobile expertise and develop mobility-related technologies such as 6G to help further strengthen competitiveness in other business areas. Core technologies developed during the two decades of LG’s mobile business operations will also be retained and applied to existing and future products,” it said in a statement.

The poor financial performance of LG’s smartphone business has been public information for several years. Like countless other Android smartphone vendors, LG has struggled to turn things around.

LG focused on mid-range and high-end smartphones, two segments of the market that have become increasingly competitive in the past decade thanks to the rise of Chinese phonemakers such as Huawei, Xiaomi, OnePlus, Oppo and Vivo that are launching better value-for-money models every few months. (Once a rival, HTC has been struggling, too.)

Several phonemakers today rely heavily on software services such as mobile payments to make money. While LG launched a mobile payments service in 2017, two years after Samsung launched Samsung Pay, LG’s portfolio of services remained thin throughout the years.



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